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KnifeFight


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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 06-22-2009 , 16:23   Re: SM KnifeFight
Reply With Quote #81

shustas, i'm very sorry, but i will not spend my time to teach you how to download and extract and overwrite files. I've added you to ignore list. Once again, sorry for that, but that will be better for all of us.
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shustas
SourceMod Donor
Join Date: May 2007
Location: London
Old 06-22-2009 , 16:25   Re: SM KnifeFight
Reply With Quote #82

I simply take your sp file from archive and compile it on my pc. And thats why I say Im still getting that error and version is 1.2.1.12
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altex
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Join Date: May 2009
Location: Russia
Old 06-22-2009 , 16:32   Re: SM KnifeFight
Reply With Quote #83

Quote:
Originally Posted by BeG View Post
hi it has colloured chatmessages 2 like in eventscripts version? i hope sow because only default colour iss boring and looks not nice...
No, it has not. But it will in some of the next versions. Keep an eye on future releases.
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altex
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Join Date: May 2009
Location: Russia
Old 06-22-2009 , 16:39   Re: SM KnifeFight
Reply With Quote #84

Quote:
Originally Posted by samforce View Post
maybe its a possible to freeze players if the menu is comming up with the question. so u dont get killed by waiting for the respons of the other one.

what do u think?
Heh You do not have to wait for other player to response. You can even enable auto accept knife fight in !kfmenu. But nothing more than that.

Imagine how it will be annoying if game will be paused every round while some players are trying to kill each other.

Or imagine another one popular game sutiation when you trying to kill with knife someone and you have 100 hp and you know that other player have 50 hp for example while he even do not see you but you is already behind him.
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samforce
Junior Member
Join Date: Apr 2009
Location: The Netherlands
Old 06-22-2009 , 16:55   Re: SM KnifeFight
Reply With Quote #85

hey ;)
ye, im formiliar with that option. but not everyone wants to do an knife fight.

most times where at the end of the round (1 vs 1) and where shooting eachother. actualy whe want to do an fight but u need to wait till the other one is clever enough to press the 1.

is it allot of work to implement it? becouse if some others dont like it they can always set that option to "0".
(btw: nice to see ure working on this one also! (Y))
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shustas
SourceMod Donor
Join Date: May 2007
Location: London
Old 06-22-2009 , 16:58   Re: SM KnifeFight
Reply With Quote #86

My friend, I dont give a crap, you can add me to whatever you want, im just trying to help you to fix all possible mistakes. You dont have to teach me how to compile plugin. Im just stating the fact your sp file compiled gives that error. What so hard to understand?
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PStar
Veteran Member
Join Date: Mar 2008
Old 06-22-2009 , 17:40   Re: SM KnifeFight
Reply With Quote #87

Shustas there is a version cvar in the SP file you can chechk if it's the latest that you are using.

I am pretty sure that the problem is by your side cause sometime i complie the plugin on my mashine too but i don't get errors like you.

I advise you to make a clean install of teh plugin and see if you still get teh errors.

Altex:
Colored chat messages will be cool.

But the top message is unreadable if you are a CT (deep blue color), it should only bee RED casue thats the most readable.
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Xp3r7
SourceMod Donor
Join Date: Jul 2006
Old 06-22-2009 , 20:48   Re: SM KnifeFight
Reply With Quote #88

Quote:
Originally Posted by shustas View Post
I simply take your sp file from archive and compile it on my pc. And thats why I say Im still getting that error and version is 1.2.1.12
Just curious, (Im not trying to start anything with ya ) but why do you compile them on your PC when he includes the .smx, .sp and translation files in the zip?

All you should have to do is upload those three files (overwriting the previous versions) and restart the server.

Shouldnt even need to compile on your PC.
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 06-23-2009 , 00:11   Re: SM KnifeFight
Reply With Quote #89

Release 1.3.1:
* Fixed error when someone left server within 1 second after spawn and 1 vs 1 situation occures and
there is a knife fight winner from last round and winner bonuses is on.
L 06/21/2009 - 17:12:27: [SM] Native "IsClientInGame" reported: Client index 0 is invalid
L 06/21/2009 - 17:12:27: [SM] Displaying call stack trace for plugin "knifefight.smx":
L 06/21/2009 - 17:12:27: [SM] [0] Line 866, knifefight.sp::ItemsWon()
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 06-23-2009 , 07:00   Re: SM KnifeFight
Reply With Quote #90

Quote:
Originally Posted by samforce View Post
hey ;)
most times where at the end of the round (1 vs 1) and where shooting eachother. actualy whe want to do an fight but u need to wait till the other one is clever enough to press the 1.
if both players wants to fight they will not miss a popup panel with questions :) they can miss knife fight panel once or twice, but after 10-th round they will not miss it any more.

I think freeze functionality will bring more problems than benefits especialy for old players who can not miss knife fight popup with question but do not want to accept knife fight as soon as they have saw it.

Really, it is not good idea, i think. I don't want you to make troubles for the players of your server :)

Feature requests are still welome. But i do not want to implement every first wish of people, because i take care about plugin consistency and balance of all the features. And you can always take the latest source code and ask somebody to implement custom feature request, and even start new branch of this plugin with advanced functionality.

Last edited by altex; 06-23-2009 at 07:15.
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