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[L4D2] Witch Control


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Abaddown
Member
Join Date: May 2010
Old 05-03-2010 , 23:06   Re: [L4D2] Witch Control
Reply With Quote #81

Hello DJ West. We tested the new beta tonight. Everytime we tried to take the witch it was an instant screen. You are dead. Sry didn't get a log this time. If you need one let me know and I will try to get one tomorrow for you.
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thresh0ld
Senior Member
Join Date: Sep 2009
Location: Hell
Old 05-04-2010 , 00:04   Re: [L4D2] Witch Control
Reply With Quote #82

DJ_WEST, just wanted to say that you're ideas for plugins are really good. Next to AtomicStryker's..Keep em coming I really need to learn how to use those SDK calls...
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DJ_WEST
Senior Member
Join Date: Jul 2005
Location: Russian Federation
Old 05-04-2010 , 03:33   Re: [L4D2] Witch Control
Reply With Quote #83

Added the witch ability to turn left or right when are you sitting. Abaddown, try this version.
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_witch_control.sp - 659 views - 28.7 KB)
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Skorpion1976
Veteran Member
Join Date: Jun 2009
Location: Austria
Old 05-04-2010 , 03:46   Re: [L4D2] Witch Control
Reply With Quote #84

Quote:
Originally Posted by Abaddown View Post
Hello DJ West. We tested the new beta tonight. Everytime we tried to take the witch it was an instant screen. You are dead. Sry didn't get a log this time. If you need one let me know and I will try to get one tomorrow for you.
I guess you won´t find a log. All I found was in normal srcds log directory, saying "...committed suicide with WORLD". This is exactly the same log entry as if you kill yourself as an infected with !kill. I could not find any log entry related to this plugin.
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DJ_WEST
Senior Member
Join Date: Jul 2005
Location: Russian Federation
Old 05-04-2010 , 03:59   Re: [L4D2] Witch Control
Reply With Quote #85

Skorpion1976, try attached version on this post.
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n3wton
Senior Member
Join Date: Mar 2010
Old 05-04-2010 , 07:46   Re: [L4D2] Witch Control
Reply With Quote #86

Just wondering, could you increase the area that the witch has to be in to climb ladders, i'm finding it really hard to get up them

Yours
N3wton
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Abaddown
Member
Join Date: May 2010
Old 05-04-2010 , 22:18   Re: [L4D2] Witch Control
Reply With Quote #87

Thank you for the update DJ West. Witch control is working well tonight so far. I will keep testing it and let you know if there are any bugs. I will try it on Sugarmill tomorrow. Thanks again. We like the additions.
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Eraa
Senior Member
Join Date: Mar 2010
Old 05-04-2010 , 23:54   Re: [L4D2] Witch Control
Reply With Quote #88

To climb the ladder would be nice (normal and infected)
not try the latest version but congratulations for this plugin.
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mastergamer
New Member
Join Date: May 2010
Old 05-05-2010 , 02:55   Re: [L4D2] Witch Control
Reply With Quote #89

First of all: Very nice plugin
But there is one bug: Normally the witch will be sitting and crying if it's night if it's day she will move around and cry different.
After this plugin the witch only can sit and cry although it's day.
It would be great if you could fix this problem
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DJ_WEST
Senior Member
Join Date: Jul 2005
Location: Russian Federation
Old 05-05-2010 , 04:09   Re: [L4D2] Witch Control
Reply With Quote #90

Quote:
Just wondering, could you increase the area that the witch has to be in to climb ladders, i'm finding it really hard to get up them
Witch is common infected, so it's difficult to work with her. Especially to make it use the stairs. I use FL_FROZEN to freeze her, so witch don't fall down. I don't know why, but I haven't found a working way to set gravity on the witch.
Quote:
To climb the ladder would be nice (normal and infected)
The witch can use ladder. Just the current algorithm - not the best and use a lot of calculations. I think ping of the player affects the use of ladders.
Quote:
But there is one bug: Normally the witch will be sitting and crying if it's night if it's day she will move around and cry different.
After this plugin the witch only can sit and cry although it's day.
It would be great if you could fix this problem
This isn't a problem. I force spawning night witches. Because if it was a day witch, will be problems. For example, if player (witch) sit down, she will walk in a sitting animation, because director thinks she is day witch and makes her move. Maybe later I will fix this when I find a solution.
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