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Kz-Arg Mod 1.7


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seed
Junior Member
Join Date: Nov 2008
Location: Bulgaria !!!
Old 09-02-2010 , 19:18   Re: Kz-Arg Mod 1.7
Reply With Quote #831

Umm, how to make all weapons with unlimited clip? (backpack ammo)

EDIT: I found a way to make the bpammo unlimited.

Last edited by seed; 09-04-2010 at 06:35.
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WelcomE~
Senior Member
Join Date: Sep 2009
Old 10-09-2010 , 04:42   Re: Kz-Arg Mod 1.7
Reply With Quote #832

Hey guys, how can I reset the tops?
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Bart-Simpson
Member
Join Date: Mar 2009
Old 10-17-2010 , 21:57   Re: Kz-Arg Mod 1.7
Reply With Quote #833

Quote:
Originally Posted by WelcomE~ View Post
Hey guys, how can I reset the tops?

If u wanna reset all ur tops, then just go to addons/amxmodx/configs/kz/top15 and delete all the cfg in there
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subwayzve
New Member
Join Date: Sep 2010
Old 10-26-2010 , 07:27   Re: Kz-Arg Mod 1.7
Reply With Quote #834

make "nub15 and pro15" with SQL as XtremeJump top15..
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S@M_10
Junior Member
Join Date: Nov 2010
Old 11-05-2010 , 10:39   I need help plz
Reply With Quote #835

can i play with this plugin in local ? If yes
i download files from here (Just kz_plugins Not kz_hook ..ect)
i made kz_jumpplugin.amxx in addons/amxmodx/plugins i add him in plugins.ini
kz_jumpplugin.sma in addons/amxmodx/scripting
kz_jumpplugin.txt in addons/amxmodx/data/lang
kzarg.inc in addons/amxmodx/scripting/include
i changed the langue in cs
AND THE PLUGIN didnt Load
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dezkit
Member
Join Date: Jun 2008
Old 11-27-2010 , 18:31   Re: Kz-Arg Mod 1.7
Reply With Quote #836

Can somebody make a simple addon so that if the user has a scout they have godmode?
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Andurit
Junior Member
Join Date: May 2009
Location: Slovakia
Old 01-23-2011 , 10:49   Re: Kz-Arg Mod 1.7
Reply With Quote #837

Hey guys, at start I want to say big sorry because of my bad english.

But lets goon point why I decide to write here. I try this plugin and I have to say I love it but I have one problem with it. Local top plugin not work for me, it looks as server dont start this plugin, nothing change and /nub15 and /pro15 not work (nothing happend when I type it , no motd or hud message) and in amxmodmenu there is no plugin with his name. I really try everything check code but everything looks fine. I have no idea what to do now so I hope if u cant help me with it or try to explain me how to do it.
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graphic411
Junior Member
Join Date: Jan 2009
Old 01-23-2011 , 18:46   Re: Kz-Arg Mod 1.7
Reply With Quote #838

I do not believe this mod is updated at all, here are the new mods:
http://forums.alliedmods.net/showthread.php?t=130428
http://forums.alliedmods.net/showthread.php?t=130417

And jumstats are here:
http://forums.alliedmods.net/showthread.php?t=141586

Hope this helped.
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Kasztan1337
New Member
Join Date: Jan 2011
Old 01-27-2011 , 05:20   Re: Kz-Arg Mod 1.7
Reply With Quote #839

Hi guys.

I have different problem with this plugin. So, I need only alternativestart (c4timer) from this plugin but when I off everything only not it, my server is bugging. So, if someone can take from kz-arg 1.7 only alternativestart and make new plugin I'll be very happy.

Adrian.

PS. Sorry for my bad english.
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Rohan
Junior Member
Join Date: Jan 2011
Location: India
Old 03-12-2011 , 05:55   Re: Kz-Arg Mod 1.7
Reply With Quote #840

hey some help..
i have been facing problem with this plugin..
1. when i start the server that time only 1 player can join to ct team,,,
while other players when connects they are directly send to spectators...
2. and if i try to transfer them in ct the other player who might be playing moves to spec.....
3.please help.........thnxx...


Last edited by Rohan; 03-12-2011 at 06:03.
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