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[TF2] PropHunt 1.93


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REDSCOUT
Member
Join Date: Sep 2009
Old 10-16-2011 , 15:21   Re: [TF2] PropHunt 1.8
Reply With Quote #801

hey uh I did installed everything for the prophunt and the files needed and works find for hlds. But I have one question. It cannot work for listen tf2 servers anymore since you can't install sourcemod into your steam directory anymore. Any facts/opinions on that because sometimes I want to be able to play a different game on a listen server and also have a real tf2 server running
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BBG_Theory
Veteran Member
Join Date: Oct 2010
Location: NC USA
Old 10-16-2011 , 23:31   Re: [TF2] PropHunt 1.8
Reply With Quote #802

Hey, does anyone know why Im not able to change the site url in the in game browser to my URL.

What used to work was:
ph_adtext "www.yoursite"

and now this no longer seems to work with version 1.8
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Jstn7477
Senior Member
Join Date: Mar 2011
Location: Florida, USA
Old 10-16-2011 , 23:40   Re: [TF2] PropHunt 1.8
Reply With Quote #803

Quote:
Originally Posted by BBG_Theory View Post
Hey, does anyone know why Im not able to change the site url in the in game browser to my URL.

What used to work was:
ph_adtext "www.yoursite"

and now this no longer seems to work with version 1.8
If it's for the Game Description, that can only be changed on server bootup now, so likely it is putting the default string in before it can read yours. Just a guess.

Or, are you talking about the pretty HUD text that starts with the plugin?
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Renegade_R
New Member
Join Date: May 2011
Old 10-17-2011 , 01:17   Re: [TF2] PropHunt 1.8
Reply With Quote #804

Quote:
Originally Posted by Steveh View Post
I made a quick fix for that error, All I done was rename "tf_show_voice_icons" to "mp_show_voice_icons".

Attached is a version that should be fixed
Many thanks Steveh...that worked and it fixed prophunt for us.
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Last edited by Renegade_R; 10-17-2011 at 01:22.
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 10-19-2011 , 11:20   Re: [TF2] PropHunt 1.8
Reply With Quote #805

Quote:
Originally Posted by Steveh View Post
I made a quick fix for that error, All I done was rename "tf_show_voice_icons" to "mp_show_voice_icons".

Attached is a version that should be fixed
Code:
2:17:34 L 10/19/2011 - 10:17:35: [SM] Native "SetConVarInt" reported: Invalid convar handle 0 (error 4)
12:17:34 L 10/19/2011 - 10:17:35: [SM] Displaying call stack trace for plugin "prophunt.smx":
12:17:34 L 10/19/2011 - 10:17:35: [SM]   [0]  Line 589, prophunt.sp::ResetCVars()
12:17:34 L 10/19/2011 - 10:17:35: [SM]   [1]  Line 632, prophunt.sp::Unload()
12:17:34 L 10/19/2011 - 10:17:35: [SM]   [2]  Line 338, prophunt.sp::OnPluginStart()
Still getting error even after installing this fix? Anyone else?
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loranger
Senior Member
Join Date: Jun 2011
Old 10-19-2011 , 19:49   Re: [TF2] PropHunt 1.8
Reply With Quote #806

Quote:
Originally Posted by MaloModo View Post
Code:
2:17:34 L 10/19/2011 - 10:17:35: [SM] Native "SetConVarInt" reported: Invalid convar handle 0 (error 4)
12:17:34 L 10/19/2011 - 10:17:35: [SM] Displaying call stack trace for plugin "prophunt.smx":
12:17:34 L 10/19/2011 - 10:17:35: [SM]   [0]  Line 589, prophunt.sp::ResetCVars()
12:17:34 L 10/19/2011 - 10:17:35: [SM]   [1]  Line 632, prophunt.sp::Unload()
12:17:34 L 10/19/2011 - 10:17:35: [SM]   [2]  Line 338, prophunt.sp::OnPluginStart()
Still getting error even after installing this fix? Anyone else?
I recompiled the plugin like he told to.. everything works fine.

theres 2 line where you have to replace the cvar in the .sp before compile

Last edited by loranger; 10-19-2011 at 19:51.
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loranger
Senior Member
Join Date: Jun 2011
Old 10-19-2011 , 23:25   Re: [TF2] PropHunt 1.8
Reply With Quote #807

Hi, im new to this plugin and I was lookin for a way to add +20hp on hit for blue team.

for now, the only thing i think of is with tf2items plugin and add " * " "16 ; 20"

can anyone show me a professional way plz or guide me to a turtorial

Last edited by loranger; 10-19-2011 at 23:25.
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TheInFecT
Junior Member
Join Date: Jul 2010
Old 10-22-2011 , 20:06   Re: [TF2] PropHunt 1.8
Reply With Quote #808

i'm also getting error... the prophunt doesn't starts, i mean, the scout didn't turn on a prop, he just stays with his original model with no guns. first and third person modes work, but the prophunt doesn't start.
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sejin513
AlliedModders Donor
Join Date: Dec 2008
Location: ._.
Old 10-23-2011 , 03:09   Re: [TF2] PropHunt 1.8
Reply With Quote #809

If you got convar error even using fixed version

checks your map config files
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Khadgar
Member
Join Date: Nov 2009
Old 10-23-2011 , 06:08   Re: [TF2] PropHunt 1.8
Reply With Quote #810

The location of the map config files have been changed in the latest Prophunt 1.8 version so if you we're using an older version before you will need to correct that.

Updating to 1.8
  1. Get latest data pack
  2. Update plugin
Download the "PropHunt Data Pack (Link) - Contains translations and map configs" and place it in the right location.

The fixed version should work fine after doing that.
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