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[TF2] Equipment manager 1.1.8 (05/22/10)


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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 01-14-2010 , 01:45   Re: [TF2] Equipment manager 1.1.7 (01/14/10)
Reply With Quote #801

Cool, I'll drop in the update tonight
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Toughsox
Member
Join Date: Nov 2008
Location: New Jersey
Old 01-14-2010 , 02:32   Re: [TF2] Equipment manager 1.1.7 (01/14/10)
Reply With Quote #802

I will update our servers tomorrow when Im off work. OUR GLORIOUS HATS SHALL RETURN. WTG Bro, excellant work.
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krispy101
Junior Member
Join Date: Nov 2007
Old 01-14-2010 , 15:56   Re: [TF2] Equipment manager 1.1.7 (01/14/10)
Reply With Quote #803

Quick problem, on every map change, tf_equipment_admin resets to "0" although I have tf_equipment_admin 1 in my server.cfg and autoexec.cfg

Any advice?

Thanks, Kris
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Cerise
Senior Member
Join Date: Jun 2009
Location: debug_backtrace()
Old 01-14-2010 , 17:17   Re: [TF2] Equipment manager 1.1.7 (01/14/10)
Reply With Quote #804

You have to edit TF2_EquipmentManager.cfg in cfg/sourcemod/
This file is automaticaly created the first time the plugin is running and all settings are there.

You can get rid of your cvar in autoexec.cfg and server.cfg concerning this plugin : )
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scopesp
Senior Member
Join Date: Jan 2009
Location: Munich
Old 01-15-2010 , 08:20   Re: [TF2] Equipment manager 1.1.7 (01/14/10)
Reply With Quote #805

hiii
can someone help me with compile this so it looks normal and no lila

and its there anyway so i can disable the perfomence warnings from console ?

http://www.fpsbanana.com/skins/81857

[IMG]http://img683.**************/img683/3608/huu.jpg[/IMG]

thanks ;)

Last edited by scopesp; 01-15-2010 at 08:25.
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Damizean
SourceMod Donor
Join Date: Mar 2009
Old 01-15-2010 , 11:32   Re: [TF2] Equipment manager 1.1.7 (01/14/10)
Reply With Quote #806

Nope, it's not possible to get rid of the perfomance warnings, as they are displayed when the hat tryies to bonemerge with one of the player model bones that prepared for it.
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scopesp
Senior Member
Join Date: Jan 2009
Location: Munich
Old 01-15-2010 , 11:51   Re: [TF2] Equipment manager 1.1.7 (01/14/10)
Reply With Quote #807

thank you for fast answer ;)
and how about fix the wrong color in qc file ?

many thanks
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spicytuna
Junior Member
Join Date: Dec 2009
Old 01-17-2010 , 22:25   Re: [TF2] Equipment manager 1.1.7 (01/14/10)
Reply With Quote #808

I'm using equipment manager 1.1.7, and the server still crashes.
I am pretty sure it is the equipment manager as disabling it stops crashing.
But the server is Linux based and I don't know what I'm doing wrong.

I made ALL the hats (no custom hats) wearable by ALL classes.
Could this be why? Am I not supposed to do that?
the error logs do not show anything. I'd appreciate any help!! :S
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DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 01-18-2010 , 02:33   Re: [TF2] Equipment manager 1.1.7 (01/14/10)
Reply With Quote #809

I dont see why that would crash, you will probably get errors in console or the hats will look strange since each hat is positioned for each model. I suggest upgrading to SM 1.4 if you are getting crashes with this. Also, use the standard config too see if the crashes stop if 1.4 doesnt fix it.
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alinayg
Senior Member
Join Date: Apr 2009
Location: USA, RI
Old 01-18-2010 , 21:32   Re: [TF2] Equipment manager 1.1.7 (01/14/10)
Reply With Quote #810

My Linux server never crashed, but updating anyway, thanks a lot.
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