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[STOPPED][TF2] Custom Achievement Manager With MYSQL (V1.1)


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bouncer
Veteran Member
Join Date: Apr 2009
Old 11-26-2009 , 02:09   Re: [TF2][BETA] Custom Achievement Kill Manager With MYSQL (0.5)
Reply With Quote #71

can you put up some screenshots? its interesting to see screenshots before you install something, especially since it has a website part to it.
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 11-26-2009 , 02:23   Re: [TF2][BETA] Custom Achievement Kill Manager With MYSQL (0.5)
Reply With Quote #72

Quote:
Originally Posted by bouncer View Post
can you put up some screenshots? its interesting to see screenshots before you install something, especially since it has a website part to it.
Here's his demo page as per first post:
http://ns304110.ovh.net/achievements/index.php

Mine (not really set up whatsoever):
http://gorclan.com/achievements/index.php

Ingame it's just "PlayerName has earned the achievement AchievementName" with the achieve effects.

@Pfsm999:
There seems to be a bug that everyone on the map hears the achievement sound effects, not just the people nearby.
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Pfsm999
Senior Member
Join Date: Sep 2009
Old 11-26-2009 , 03:40   Re: [TF2][BETA] Custom Achievement Kill Manager With MYSQL (0.5)
Reply With Quote #73

Quote:
Originally Posted by DarthNinja View Post
Thanks, I thought that might be a bug.

By the way, I'm adding support for your plugin here:
http://forums.alliedmods.net/showpos...2&postcount=24
Good ^^ !

Quote:
Originally Posted by chaosms View Post
Pfsm please add the ability to set the class of killers and victims at the same time
Yeah that's true !
I will add on V0.6 two class possibility :

If you choose victim :
The first field is for victim class
The second field is for attacker class

If you choose attacker :
The first field is for attacker class
The second field is for victim class

If you choose assistant :
The first field is for assistant class
The second field is for attacker class
But a little please could be cool ^^

Quote:
Originally Posted by DarthNinja View Post
@Pfsm999:
There seems to be a bug that everyone on the map hears the achievement sound effects, not just the people nearby.
That was not a bug ! All people hear achievements sound !
That was bad ? I can create a field for the sound :

When X finish his achievements hear the sound : for all () , for him ()

Do you want that ? YEAH ? DO YOU WANT TO KILL ME ON MY WORK ^^
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DarthNinja
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Old 11-26-2009 , 05:16   Re: [TF2][BETA] Custom Achievement Kill Manager With MYSQL (0.5)
Reply With Quote #74

Some people were complaining about the achievement sound being played even if they were nowhere around, thats why I mentioned it

I think Jindo had the same thing with his item/achievement plugin:
http://forums.alliedmods.net/showthr...e+achievements
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Pfsm999
Senior Member
Join Date: Sep 2009
Old 11-26-2009 , 05:48   Re: [TF2][BETA] Custom Achievement Kill Manager With MYSQL (0.5)
Reply With Quote #75

Quote:
Originally Posted by DarthNinja View Post
Some people were complaining about the achievement sound being played even if they were nowhere around, thats why I mentioned it

I think Jindo had the same thing with his item/achievement plugin:
http://forums.alliedmods.net/showthr...e+achievements
That was not problems :
I will update that on V0.6 !

When X finish his achievements hear the sound : for all () , for him ()
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Mecha the Slag
Veteran Member
Join Date: Jun 2009
Location: Denmark
Old 11-26-2009 , 09:21   Re: [TF2][BETA] Custom Achievement Kill Manager With MYSQL (0.5)
Reply With Quote #76

You might want to change "Tous" in the dropdown menu to "All" (stat.php line 27) and "Afficher" to "Go" (stat.php line 34) since they're in French while everything else is English.

And "prewiew" is spelt "preview" =P

Quote:
Originally Posted by Pfsm999 View Post
That was not problems :
I will update that on V0.6 !

When X finish his achievements hear the sound : for all () , for him ()
You're getting it wrong. On ordinary achievements, only the player and those nearby can hear the sound, it fades at longer distances. Just make the sound play for all players at the person's position.

Last edited by Mecha the Slag; 11-26-2009 at 09:35.
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Pfsm999
Senior Member
Join Date: Sep 2009
Old 11-26-2009 , 10:15   Re: [TF2][BETA] Custom Achievement Kill Manager With MYSQL (0.5)
Reply With Quote #77

Quote:
Originally Posted by Mecha the Slag View Post
You might want to change "Tous" in the dropdown menu to "All" (stat.php line 27) and "Afficher" to "Go" (stat.php line 34) since they're in French while everything else is English.

And "prewiew" is spelt "preview" =P


You're getting it wrong. On ordinary achievements, only the player and those nearby can hear the sound, it fades at longer distances. Just make the sound play for all players at the person's position.
Thank, i will update that for the ... yes you know ...

For the second point : I think if all people hear a sound every time because the achievement is very simple ... (Ex : Kill one man = Achievement done ..............)

I will do this : But i will modify the sound for All () => For around him
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Mecha the Slag
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Join Date: Jun 2009
Location: Denmark
Old 11-26-2009 , 10:28   Re: [TF2][BETA] Custom Achievement Kill Manager With MYSQL (0.5)
Reply With Quote #78

Could you also provide some better documentation for the plugin? I really want to try and add more than just kill achievements to it, but it's all in french and pretty confusing.
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Cerise
Senior Member
Join Date: Jun 2009
Location: debug_backtrace()
Old 11-26-2009 , 13:33   Re: [TF2][BETA] Custom Achievement Kill Manager With MYSQL (0.5)
Reply With Quote #79

Quote:
Could you also provide some better documentation for the plugin? I really want to try and add more than just kill achievements to it, but it's all in french and pretty confusing.
Dont worry, i'm working with Pfsm999 on the v0.6, i'll translate all the documentation in english.

Will be done asap : )
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Mecha the Slag
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Join Date: Jun 2009
Location: Denmark
Old 11-26-2009 , 13:52   Re: [TF2][BETA] Custom Achievement Kill Manager With MYSQL (0.5)
Reply With Quote #80

sounds terrific
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