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Show Damage (1.0.7)


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Juan Handsock
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Join Date: Apr 2009
Old 10-04-2009 , 14:41   Re: Show Damage (1.0.5)
Reply With Quote #71

I'm curious as to why L4D has such small center text. Is there a way to change that?

Nevermind, not possible?

Last edited by Juan Handsock; 10-04-2009 at 14:49.
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exvel
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Join Date: Jun 2006
Location: Russia
Old 10-04-2009 , 14:49   Re: Show Damage (1.0.5)
Reply With Quote #72

Quote:
Originally Posted by Juan Handsock View Post
I'm curious as to why L4D has such small center text. Is there a way to change that?
No, there isn't. An only way is to switch to hint-text mode.
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StrikerMan780
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Old 10-25-2009 , 21:10   Re: Show Damage (1.0.5)
Reply With Quote #73

Is there a way you could get this to work with the sm_damage plugin? Like, have it so when that plugin is installed, have it take the Damage you've done + Extra Damage provided by SM_Damage Plugin. For Example, in HL2DM, the pistol does 8 Damage, and I set the SM_Damage Multiplier to 1.25, would would be 8x1.25=10, as of right now, the pistol does 10 damage like it should, but the damage indicator shows 8 still.

http://forums.alliedmods.net/showthread.php?t=76749 This is the Plugin I speak of.
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exvel
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Old 10-26-2009 , 05:12   Re: Show Damage (1.0.5)
Reply With Quote #74

Quote:
Originally Posted by StrikerMan780 View Post
Is there a way you could get this to work with the sm_damage plugin? Like, have it so when that plugin is installed, have it take the Damage you've done + Extra Damage provided by SM_Damage Plugin. For Example, in HL2DM, the pistol does 8 Damage, and I set the SM_Damage Multiplier to 1.25, would would be 8x1.25=10, as of right now, the pistol does 10 damage like it should, but the damage indicator shows 8 still.

http://forums.alliedmods.net/showthread.php?t=76749 This is the Plugin I speak of.
Well, I suppose SM_Damag should be changed for this. Right now it uses Hooker and some tricks for setting damage. I think it should be rewritten with using of SDK Hooks extension that will give plugin a much more native damage changing support. Anyway I could be wrong.
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physonic
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Join Date: May 2009
Old 10-26-2009 , 12:59   Re: Show Damage (1.0.5)
Reply With Quote #75

This is a great plugin, I use it on a TF2 server.
I have a few issues though. First of all it seems that the code shows damage done to disguised and/or cloaked spies. This gives a huge disadvantage for spies.
Also, it would be even greater if it was possible for all players to use triggers like ie. "!damage" or "!showdamage" to toggle the damage display. Those few chages would make this plugin perfect in my opinion.
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StrikerMan780
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Old 10-26-2009 , 13:02   Re: Show Damage (1.0.5)
Reply With Quote #76

Quote:
Originally Posted by exvel View Post
Well, I suppose SM_Damag should be changed for this. Right now it uses Hooker and some tricks for setting damage. I think it should be rewritten with using of SDK Hooks extension that will give plugin a much more native damage changing support. Anyway I could be wrong.
The Multi-Mod Version Doesn't use Hooker, only the CSS Version, afaik.
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exvel
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Old 10-26-2009 , 13:29   Re: Show Damage (1.0.5)
Reply With Quote #77

Quote:
Originally Posted by physonic View Post
This is a great plugin, I use it on a TF2 server.
I have a few issues though. First of all it seems that the code shows damage done to disguised and/or cloaked spies. This gives a huge disadvantage for spies.
Also, it would be even greater if it was possible for all players to use triggers like ie. "!damage" or "!showdamage" to toggle the damage display. Those few chages would make this plugin perfect in my opinion.
This was requested before. I'll do it when I have time.
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exvel
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Old 10-26-2009 , 13:33   Re: Show Damage (1.0.5)
Reply With Quote #78

Quote:
Originally Posted by StrikerMan780 View Post
The Multi-Mod Version Doesn't use Hooker, only the CSS Version, afaik.
This is not a Hooker problem. Damage should be changed by extension (SDK Hooks is the best choice I think). If it is changed by plugin itself (without extension) then you will always have problems with other plugins that do something with damage value.
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StrikerMan780
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Old 10-26-2009 , 13:34   Re: Show Damage (1.0.5)
Reply With Quote #79

Ok, I get it now, so I suppose I should make a request there perhaps? What is it I should be asking for precisely, so I can make the post?

EDIT1

Last edited by StrikerMan780; 10-26-2009 at 13:36.
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exvel
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Old 10-26-2009 , 13:34   Re: Show Damage (1.0.5)
Reply With Quote #80

Quote:
Originally Posted by StrikerMan780 View Post
ok, so I suppose I should make a request there perhaps?
Yeap. Try to contact the author.
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