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JumpStats v1.7.3 (unfinished!)


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SchlumPF*
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Join Date: Mar 2007
Old 06-29-2009 , 15:16   Re: JumpStats by Exolent (unfinished!)
Reply With Quote #721

it exists but in fact its not considered being a technqiue since you gain no advantage through it, it simply works like a standup bhop.
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avril-lavigne
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Join Date: Apr 2009
Old 06-29-2009 , 17:48   Re: JumpStats by Exolent (unfinished!)
Reply With Quote #722

i made stat per steamId and IP for my server .. hmm

sp3rMiNaTor i Saw u on my server. ... cant remember ,= ..


what distance is Max for ladder bhop ? i did just 267 -268 .
its easy . 272 +
what is max distance for ladder bhop ?
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nenadly
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Join Date: Jul 2009
Old 07-01-2009 , 11:29   Re: JumpStats by Exolent (unfinished!)
Reply With Quote #723

I have problem in opening ljtops..... i go /ljsmenu top jumps and it say

"Unknown command: main_top"
How to fix this....and see ljtops
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LaineN
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Location: Sweden
Old 07-01-2009 , 11:55   Re: JumpStats by Exolent (unfinished!)
Reply With Quote #724

Are you sure you have jumpstats_menu.amxx on?
Else you should look if you have the plugins in right order:

Code:
jumpstats_main.amxx
jumpstats_long.amxx
jumpstats_count.amxx
jumpstats_bhop.amxx
jumpstats_ladder.amxx
jumpstats_weird.amxx
jumpstats_menu.amxx
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nisam_ja
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Join Date: Sep 2008
Location: osijek
Old 07-02-2009 , 00:33   Re: JumpStats by Exolent (unfinished!)
Reply With Quote #725

Quote:
Originally Posted by kikifrh View Post
What about my bug?
It is my computer or the plugin that makes the stats apparear just sometimes?

P.S = My computer sucks ( very old, that's why I think in the option that he cause the problem ).
<snip>
same here...

-.-
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 07-02-2009 , 00:57   Re: JumpStats by Exolent (unfinished!)
Reply With Quote #726

Please change :
PHP Code:
public FwdPlayerDeath(clientkillershouldgib)
{
    
g_alive[client] = false;

with :

PHP Code:
public FwdPlayerDeath(clientkillershouldgib)
{
    
g_alive[client] = bool:is_user_alive(client);

That makes stats don't show when a plugin supercede Ham_Killed and instant respawn players.
Could also help to do the same in Ham_Spawn, who knows ?
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Last edited by ConnorMcLeod; 07-02-2009 at 01:09.
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nisam_ja
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Old 07-02-2009 , 01:02   Re: JumpStats by Exolent (unfinished!)
Reply With Quote #727

Quote:
Originally Posted by ConnorMcLeod View Post
Please change :
PHP Code:
public FwdPlayerDeath(clientkillershouldgib)
{
    
g_alive[client] = false;

with :

PHP Code:
public FwdPlayerDeath(clientkillershouldgib)
{
    
g_alive[client] = bool:is_user_alive(client);

That makes stats don't show when a plugin supercede Ham_Killed and instant respawn players.
and that will fix this problem?
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ConnorMcLeod
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Old 07-02-2009 , 01:08   Re: JumpStats by Exolent (unfinished!)
Reply With Quote #728

No, was a personal request, not an answer.
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nisam_ja
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Old 07-02-2009 , 01:10   Re: JumpStats by Exolent (unfinished!)
Reply With Quote #729

Quote:
Originally Posted by ConnorMcLeod View Post
No, was a personal request, not an answer.
peace
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Lt.RAT
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Join Date: Sep 2008
Location: Russia Yekaterinburg
Old 07-02-2009 , 04:26   Re: JumpStats by Exolent (unfinished!)
Reply With Quote #730

Quote:
Originally Posted by nisam_ja View Post
same here...
Low player fps cause such problems too... "Buy new"/tune PC or ask Exolent to add support of low fps jumps.

>>what distance is Max for ladder bhop?
same as wj max distance

Quote:
Originally Posted by SchlumPF* View Post
"standup countjump" exists but in fact its not considered being a technqiue since you gain no advantage through it, it simply works like a standup bhop.
"standup countjump" exists only after longjump or other jump techniques... so lj->countPre->standup->countjump - will work as standup bhop. In all other cases it works as normal countJump...
So, if between last jump and cj more than 1.5 seconds left - there is no "standup countjump".

Last edited by Lt.RAT; 07-02-2009 at 04:30.
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