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[TF2Items] Give Weapon (v3.14159, 11/29/2013)


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FlaminSarge
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Join Date: Jul 2010
Old 04-22-2012 , 17:00   Re: [TF2Items] Give Weapon (v3.10, 3/2/2012)
Reply With Quote #721

Viewmodels are a separate plugin, unreleased and buggy.
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Hayward
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Join Date: Apr 2012
Old 04-30-2012 , 19:23   Re: [TF2Items] Give Weapon (v3.10, 3/2/2012)
Reply With Quote #722

For some reason the give command doesnt work i type this in chat /givew hayward 1
i press enter message disapeers and nothing happens?
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Disrupted_Hunter
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Join Date: Apr 2012
Old 04-30-2012 , 23:50   Re: [TF2Items] Give Weapon (v3.10, 3/2/2012)
Reply With Quote #723

I would really love this on my server but I do not know how to compile the plugin nor do I really know where to put tf2items.givecustom.txt and tf2items_giveweapon.inc. Can anyone help me with this?
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Leonardo
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Join Date: Feb 2010
Location: 90's
Old 05-01-2012 , 01:36   Re: [TF2Items] Give Weapon (v3.10, 3/2/2012)
Reply With Quote #724

tf2items.givecustom.txt in /sourcemod/configs/
tf2items_giveweapon.inc in /sourcemod/scripting/includes/
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FlaminSarge
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Join Date: Jul 2010
Old 05-01-2012 , 19:40   Re: [TF2Items] Give Weapon (v3.10, 3/2/2012)
Reply With Quote #725

Hayward: sourcemod error logs are in addons/sourcemod/logs/
Disrupted: install instructions were fairly clear. Please read them.
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
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Disrupted_Hunter
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Join Date: Apr 2012
Old 05-01-2012 , 21:41   Re: [TF2Items] Give Weapon (v3.10, 3/2/2012)
Reply With Quote #726

Thank you Leonardo

I did the "If updating TF2Items" instructions but I found nothing about compiling. I installed everything from the Download Install Package but the plugin isn't working.
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FlaminSarge
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Join Date: Jul 2010
Old 05-02-2012 , 02:27   Re: [TF2Items] Give Weapon (v3.10, 3/2/2012)
Reply With Quote #727

The "if updating TF2Items" instructions aren't the entirety of the instructions.

"Do NOT download the file named tf2items_giveweapon.sp, unless you know exactly what you're doing."
Not following instructions much...


http://wiki.alliedmods.net/Compiling_SourceMod_Plugins
Use compile.exe instead of spcomp.exe if you want to be able to see the results of compiling.
__________________
Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.

Last edited by FlaminSarge; 05-02-2012 at 02:30.
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Margen67
Member
Join Date: Oct 2011
Old 05-05-2012 , 20:43   Re: [TF2Items] Give Weapon (v3.10, 3/2/2012)
Reply With Quote #728

What is tf_weapon_objectselection, and what does it do?
Could it let you build teleporters/sentries on a non-engineer class?
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Disrupted_Hunter
Member
Join Date: Apr 2012
Old 05-06-2012 , 00:32   Re: [TF2Items] Give Weapon (v3.10, 3/2/2012)
Reply With Quote #729

Quote:
Originally Posted by FlaminSarge View Post
The "if updating TF2Items" instructions aren't the entirety of the instructions.

"Do NOT download the file named tf2items_giveweapon.sp, unless you know exactly what you're doing."
Not following instructions much...


http://wiki.alliedmods.net/Compiling_SourceMod_Plugins
Use compile.exe instead of spcomp.exe if you want to be able to see the results of compiling.
Then do I continue with "Start here if you've already updated TF2items"? Cause those are the only instruction I am seeing.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 05-06-2012 , 15:05   Re: [TF2Items] Give Weapon (v3.10, 3/2/2012)
Reply With Quote #730

The instructions come in 2 parts, and no matter where you start you have to do the second part, so yes.

Margen: I've tried to use it, it doesn't seem to exist. In the ctx it seems to be some kind of wrench.
__________________
Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.

Last edited by FlaminSarge; 05-06-2012 at 15:05.
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