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Lucia Hallucination (Anti-Wallhack Helper Tool)


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amokossi
Senior Member
Join Date: Apr 2008
Old 07-20-2009 , 17:45   Re: Lucia (Anti-Wallhack Helper Tool)
Reply With Quote #61

really waiting for the version where i can choose the spawn of the bot. as requested. this seem to be very powerfull.
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Jack86
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Join Date: Dec 2008
Location: Belgrade, Serbia
Old 07-20-2009 , 17:45   Re: Lucia (Anti-Wallhack Helper Tool)
Reply With Quote #62

Quote:
Originally Posted by joaquimandrade Yeah that's true. I'm thinking on it having a state for each user. On or Off. If on a bot appear for the guy you are spectating, if off not.
If this isnt coming any time soon, how about a command that turns on and off entire plugin, so i can turn it off when i leave serve
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amokossi
Senior Member
Join Date: Apr 2008
Old 07-20-2009 , 17:56   Re: Lucia (Anti-Wallhack Helper Tool)
Reply With Quote #63

hey guys.me again wasn't there a hltv-recorder plugin? can't them both work together?

so: someone is suspect..(maybe 18:1 stats) hltv starts recording and also plugin turning automatically on for 10 minutes or similar. after this time hltv stops and also lucia stops. would that help?
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nisam_ja
BANNED
Join Date: Sep 2008
Location: osijek
Old 07-20-2009 , 18:55   Re: Lucia (Anti-Wallhack Helper Tool)
Reply With Quote #64

ppl , lets create A.I XD
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joaquimandrade
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Join Date: Dec 2008
Location: Portugal
Old 07-21-2009 , 00:44   Re: Lucia (Anti-Wallhack Helper Tool)
Reply With Quote #65

Quote:
Originally Posted by supergreg View Post
What are the current prerequisites for a valid box/crate? Is it possible to change this method so it would work on more maps? I have tried tons of custom maps but they all report "no hide spots on this map". Wouldn't any box do as long as it is bigger than a crouched player model?

For example gg_dev_boxes:
[IMG]http://img182.**************/img182/3668/screen008.th.png[/IMG]
- Shouldn't it be possible to put a fake player inside any of those crates/boxes? What are the limitations which makes this impossible right now?

Thanks for keeping up the great work, very good ideas behind your plugins.
The boxes have to be entities independent from the map.
That because:
  1. I can make them transparent so one can detect the cheater easily.
  2. A part of the other boxes are solid on their inside and when an entity is entirely putted on something solid it disappears and even wallhack doesn't see it.
  3. Automated detection of places
Anyway, If you guys keep showing interest on this I will put more effort on it.

Edit:

This is what's happen with a box that is part of the map (i'm using wallhack)

[IMG]http://img27.**************/img27/7587/botdisappearing.th.jpg[/IMG]
[IMG]http://img20.**************/img20/3252/botdisappeared.th.jpg[/IMG]

The only way would be to save points where the bot is almost out of the wall/box or in not solid places (Since the engine is not perfect, it thinks that the bot is not fully in a solid place):

[IMG]http://img24.**************/img24/5371/botu.th.jpg[/IMG]

The only question is that then, the spots couldn't be automatically detected, they would have to be created manually for each map and using wallhack, and I would need to add a way for the spectator to see the bot inside the box/wall. (Maybe a circle representing the player) (I don't want to do it like Peeping Tom because I want this to be light and work on every server)

So, are you willing to have a option of manually create points where the bot goes but knowing that you have to use wallhack to create them?

Edit2:

Another question is that in some places an entity doesn't have illumination at all. I'm not sure if I can add a light source to the bot place since it can be partially solid and maybe the illumination won't have effect.

Example:

[IMG]http://img43.**************/img43/2774/ggdevboxes0001.th.jpg[/IMG]
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Last edited by joaquimandrade; 07-21-2009 at 01:22.
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amokossi
Senior Member
Join Date: Apr 2008
Old 07-21-2009 , 03:08   Re: Lucia (Anti-Wallhack Helper Tool)
Reply With Quote #66

I guess many admins are interested in this. If it will become possible to activate this just for a suspect player.

what about my post about the HLTV-Option?
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joaquimandrade
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Join Date: Dec 2008
Location: Portugal
Old 07-21-2009 , 03:25   Re: Lucia (Anti-Wallhack Helper Tool)
Reply With Quote #67

Quote:
Originally Posted by amokossi View Post
I guess many admins are interested in this. If it will become possible to activate this just for a suspect player.

what about my post about the HLTV-Option?
This will take me some time to do and now i'm busy with paid projects.
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joaquimandrade
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Join Date: Dec 2008
Location: Portugal
Old 07-21-2009 , 05:08   Re: Lucia (Anti-Wallhack Helper Tool)
Reply With Quote #68

I made a new concept. It transforms team spawn areas in cemeteries (kind of) by putting bots all over it stucked in the floor. You won't see the bots without wallhack but when someone hits one it will be shown on your chat. (By the way, and responding to myself above: the light fix is trivial)

[IMG]http://img268.**************/img268/2975/dedust20269.th.jpg[/IMG]


Command (enables / disables): luciaCemetery

Check it out and tell me what you think.

Edit:

Catched a cheater with it already .

Btw, there are invalid spawns in the middle of the map, don't know why. And i'm gonna make some alterations to it.

Updated:

Compatible with the plugin of spawn point edition and now shows the id of the hitted bot so you can know when the guy hit different bots.
Attached Files
File Type: sma Get Plugin or Get Source (luciaCemetery.sma - 982 views - 5.7 KB)
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Last edited by joaquimandrade; 07-21-2009 at 08:04.
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amokossi
Senior Member
Join Date: Apr 2008
Old 07-21-2009 , 07:47   Re: Lucia (Anti-Wallhack Helper Tool)
Reply With Quote #69

Hm aimbot detection is also using invisible bot. I'm not sure what to think about that. MAybe I don't really understand or because I haven't tried yet. The best way for me was the option with placing the bots in boxes with option to turn it on for a player.

if there are invisible bots they can be hited by accident or not?

*EDIT*
Will a cheater see all the little bots or just 1? Becasue I guess if he see all of them he will notice something not ok...

Ok. Aimbot detection is working different. Sry. Cheaters will also not see the bot but aim if they got auto-aim or so.

Last edited by amokossi; 07-21-2009 at 07:51.
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joaquimandrade
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Join Date: Dec 2008
Location: Portugal
Old 07-21-2009 , 07:52   Re: Lucia (Anti-Wallhack Helper Tool)
Reply With Quote #70

Quote:
Originally Posted by amokossi View Post
Hm aimbot detection is also using invisible bot. I'm not sure what to think about that. MAybe I don't really understand or because I haven't tried yet. The best way for me was the option with placing the bots in boxes with option to turn it on for a player.

if there are invisible bots they can be hited by accident or not?

*EDIT*
Will a cheater see all the little bots or just 1? Becasue I guess if he see all of them he will notice something not ok...

Ok. Aimbot detection is working different. Sry. Cheaters will also not see the bot but aim if they got auto-aim or so.
He will see them all.
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