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[CS:GO] FurienGO [1.5.1] (Updated: 08.03.2017 [D.M.Y]) - !Private release!


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AlphaBril
Junior Member
Join Date: Mar 2017
Old 03-11-2017 , 19:05   Re: [CS:GO] FurienGO [1.5.1] (Updated: 08.03.2017 [D.M.Y]) - !Private release!
Reply With Quote #61

Hi ! i got i need your help for 2 things :
1) can i give/set any amount of credits ? how ? wich commands/uses are in the plugin ?
2) After a certain amount of time, furien aren't invisible anymore. I tried to reload all the plugin, (smx, cfg, cvars, sp) but furien are still visible? How to fix it ?
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psyko gangster
New Member
Join Date: Oct 2013
Old 03-12-2017 , 11:24   Re: [CS:GO] FurienGO [1.5.1] (Updated: 08.03.2017 [D.M.Y]) - !Private release!
Reply With Quote #62

It works nickel it's been a while since I was looking for this mod

On the other hand is it possible to put a translate file for the multi language?
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ComedyShotsGamer
Senior Member
Join Date: Mar 2016
Old 03-12-2017 , 14:28   Re: [CS:GO] FurienGO [1.5.1] (Updated: 08.03.2017 [D.M.Y]) - !Private release!
Reply With Quote #63

not working.... i join a team and i got connection error and models are not downloading
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sbbidol
Junior Member
Join Date: Mar 2017
Old 03-13-2017 , 07:04   Re: [CS:GO] FurienGO [1.5.1] (Updated: 08.03.2017 [D.M.Y]) - !Private release!
Reply With Quote #64

Can somebody make a translate file from Czech to English @@
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AlphaBril
Junior Member
Join Date: Mar 2017
Old 03-13-2017 , 13:25   Re: [CS:GO] FurienGO [1.5.1] (Updated: 08.03.2017 [D.M.Y]) - !Private release!
Reply With Quote #65

I can translate the plugin in english, but i don't know how to create a translate file with all the phrases of the plugin ^^
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apax0r
New Member
Join Date: Mar 2017
Old 03-13-2017 , 14:14   Re: [CS:GO] FurienGO [1.5.1] (Updated: 08.03.2017 [D.M.Y]) - !Private release!
Reply With Quote #66

Quote:
Originally Posted by AlphaBril View Post
I can translate the plugin in english, but i don't know how to create a translate file with all the phrases of the plugin ^^

to translate this mod you have to translate the .sp files and then recomplie, i have done it "sorta".


Only 1 thing i dont understand with this mod, there is a buy menu, but players never gets money when killing or winning....
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sbbidol
Junior Member
Join Date: Mar 2017
Old 03-13-2017 , 15:31   Re: [CS:GO] FurienGO [1.5.1] (Updated: 08.03.2017 [D.M.Y]) - !Private release!
Reply With Quote #67

Quote:
Originally Posted by apax0r View Post
to translate this mod you have to translate the .sp files and then recomplie, i have done it "sorta".


Only 1 thing i dont understand with this mod, there is a buy menu, but players never gets money when killing or winning....
In my server only VIPs have model and can buy. Others just look like normal CT & T and cant buy anything or wallhang...

Last edited by sbbidol; 03-13-2017 at 15:35.
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Smorpht
Junior Member
Join Date: Mar 2017
Old 03-13-2017 , 18:17   Re: [CS:GO] FurienGO [1.5.1] (Updated: 08.03.2017 [D.M.Y]) - !Private release!
Reply With Quote #68

Hello Guys.

i cant compile some .sp files.

For example:

./spcomp misc.sp

SourcePawn Compiler 1.8.0.5975
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

misc.sp(146) : error 017: undefined symbol "s_FurienModelList"
misc.sp(146) : error 036: empty statement
misc.sp(146) : error 017: undefined symbol "i"
misc.sp(146) : fatal error 190: too many error messages on one line

Compilation aborted.
4 Errors.

If i try it with online compiler:
SourcePawn Compiler 1.7.1 Copyright (c) 1997-2006 ITB CompuPhase Copyright (c) 2004-2014 AlliedModders LLC /groups/sourcemod/upload_tmp/textzVaKub.sp(146) : error 017: undefined symbol "s_FurienModelList" /groups/sourcemod/upload_tmp/textzVaKub.sp(146) : error 036: empty statement /groups/sourcemod/upload_tmp/textzVaKub.sp(146) : error 017: undefined symbol "i" /groups/sourcemod/upload_tmp/textzVaKub.sp(146) : fatal error 189: too many error messages on one line Compilation aborted. 4 Errors.

How did you get work?
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apax0r
New Member
Join Date: Mar 2017
Old 03-14-2017 , 05:39   Re: [CS:GO] FurienGO [1.5.1] (Updated: 08.03.2017 [D.M.Y]) - !Private release!
Reply With Quote #69

Quote:
Originally Posted by Smorpht View Post
Hello Guys.

i cant compile some .sp files.

For example:

./spcomp misc.sp

SourcePawn Compiler 1.8.0.5975
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

misc.sp(146) : error 017: undefined symbol "s_FurienModelList"
misc.sp(146) : error 036: empty statement
misc.sp(146) : error 017: undefined symbol "i"
misc.sp(146) : fatal error 190: too many error messages on one line

Compilation aborted.
4 Errors.

If i try it with online compiler:
SourcePawn Compiler 1.7.1 Copyright (c) 1997-2006 ITB CompuPhase Copyright (c) 2004-2014 AlliedModders LLC /groups/sourcemod/upload_tmp/textzVaKub.sp(146) : error 017: undefined symbol "s_FurienModelList" /groups/sourcemod/upload_tmp/textzVaKub.sp(146) : error 036: empty statement /groups/sourcemod/upload_tmp/textzVaKub.sp(146) : error 017: undefined symbol "i" /groups/sourcemod/upload_tmp/textzVaKub.sp(146) : fatal error 189: too many error messages on one line Compilation aborted. 4 Errors.

How did you get work?


you should only complie furien.sp
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Smorpht
Junior Member
Join Date: Mar 2017
Old 03-14-2017 , 07:40   Re: [CS:GO] FurienGO [1.5.1] (Updated: 08.03.2017 [D.M.Y]) - !Private release!
Reply With Quote #70

Haaaaa.

That gives so much light into the dark.

Okay now a question for understanding.

Setup the Csgoserver #done
Installed Metamod:Source #done
Installed Sourcemod #done

The Server is running good. I could setup the admin.ini everything works

Now i have to copy all the folders to the path. ->serverfiles/csgo/
after this i will compile "ONLY" the furien.sp and put the .smx file to the folder -> serverfiles/csgo/Sourcemod/plugins/

and the Furien folder? alswell in this directory? or should this stay in the scripting folder?

Now to the mysql setup. I have installed phpmyadmin and i have just created a new database for furiengo with a new user for the databse with all privileges.
my database cfg looks like this:
"Databases"
{
"driver_default" "mysql"

// When specifying "host", you may use an IP address, a hostname, or a socket file path

"default"
{
"driver" "default"
"host" "localhost"
"database" "sourcemod"
"user" "root"
"pass" ""
//"timeout" "0"
//"port" "0"
}

"storage-local"
{
"driver" "sqlite"
"database" "sourcemod-local"
}

"clientprefs"
{
"driver" "sqlite"
"host" "localhost"
"database" "clientprefs-sqlite"
"user" "root"
"pass" ""
//"timeout" "0"
//"port" "0"
}

"furiengo"
{
"driver" "mysql"
"host" "localhost"
"database" "csgoserver"
"user" "xxxx"
"pass" "xxxx"
}
}

Is this okay?
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