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FrostNades


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Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 07-18-2007 , 00:56   Re: FrostNades
Reply With Quote #61

Using HLSW for example.
Or when you are joined on your server with rcon
rcon sv_allowdownload 1
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Old 07-18-2007, 12:17
Angelina
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ss2miraitrunks
Senior Member
Join Date: Dec 2005
Old 07-31-2007 , 04:07   Re: FrostNades
Reply With Quote #62

One problem with this avalance, please fix it.

I was testing this on my wc3ft servers, and i noticed after your frozen, and your the race undead scourge, which has a skill called levitation, which you have less gravity and you can jump higher, but after being frozen with the frostnade it changes your gravity to normal.

i think after you kill someone after being frozen your gravity lessens and becomes like how it should

basically when your undead
frost > levitation taken away > kill someone > levitation back

but sometimes after being hit with a forst nade your high jumping levitation doesnt go away
also
after being hit and your levitation skill is taken away, if you type "level" which shows your level on war3ft it restores your levitations skill

but any way, can you please fix it, so autmatically you get back your levitation after being hit with a frostnade
thanks

Last edited by ss2miraitrunks; 07-31-2007 at 04:36.
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Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 07-31-2007 , 13:23   Re: FrostNades
Reply With Quote #63

switch and attack once with knife fixes this prolem mostly for me, i'm running frostnades on my war3:ft RC8beta2 server.
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KkkkkkTzs
Junior Member
Join Date: Apr 2004
Location: Sweden
Old 08-03-2007 , 08:31   Re: FrostNades
Reply With Quote #64

Quote:
Originally Posted by XxAvalanchexX View Post
Latest Version:
0.13 (03/23/07)
- Improved line of sight checking for fn_los
Then I downloaded it is exactly the same as 0.12b
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liviux
Junior Member
Join Date: Jul 2007
Old 08-03-2007 , 09:26   Re: FrostNades
Reply With Quote #65

i like this one
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mordi
Senior Member
Join Date: Jul 2007
Location: o rly?
Old 08-03-2007 , 19:53   Re: FrostNades
Reply With Quote #66

There is a bug that needs to be fixed: if a player jumps right after he's been frosted he got 0 in gravity and can get up to unreachable places.
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ss2miraitrunks
Senior Member
Join Date: Dec 2005
Old 08-04-2007 , 20:58   Re: FrostNades
Reply With Quote #67

How can i make that frostnade snowflake thing show on the left side of the screen if the override is set to 1?

it only shows if its set to 0. but i really want it to show
thanks
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Metric5919
New Member
Join Date: Jun 2007
Old 08-05-2007 , 01:29   Re: FrostNades
Reply With Quote #68

Quote:
Originally Posted by mordi View Post
There is a bug that needs to be fixed: if a player jumps right after he's been frosted he got 0 in gravity and can get up to unreachable places.
Umm the only way for this to happen is if another plugin interferes with this. If so, try disablin/enablin some plugins etc.. I've seen this problem before and its because of a simple line of code in another plugin, not this one. =]
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mordi
Senior Member
Join Date: Jul 2007
Location: o rly?
Old 08-05-2007 , 16:13   Re: FrostNades
Reply With Quote #69

Could u please post what line of code this is is so I can find and edit the source code of the plug that causes this?
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Quote:
Originally Posted by Alka View Post
engine ?! 0o... *barf*
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Metric5919
New Member
Join Date: Jun 2007
Old 08-07-2007 , 08:35   Re: FrostNades
Reply With Quote #70

I don't remember the code exactly, but I suggest you disable some plugins and see which one is causin this.
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