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Dignatio (ranking)(n1g-css-stats re-post) v0.6.1a


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PabloP
SourceMod Donor
Join Date: Feb 2010
Old 08-29-2010 , 10:43   Re: Dignatio (ranking)(n1g-css-stats re-post) v0.6.1a
Reply With Quote #61

Quote:
Think that'll work.
I presume you are using this, correct?
Need to run tests on it.

yes that's what i'm using.
PabloP is offline
PabloP
SourceMod Donor
Join Date: Feb 2010
Old 09-11-2010 , 16:59   Re: Dignatio (ranking)(n1g-css-stats re-post) v0.6.1a
Reply With Quote #62

The ability to import wins from gg51 would be soooooo cool!!!

Also i was wondering if a client could type something in console to activate the different panels?

btw awesome plugin..
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d_duck
Member
Join Date: May 2010
Old 09-16-2010 , 08:46   Re: Dignatio (ranking)(n1g-css-stats re-post) v0.6.1a
Reply With Quote #63

when it exact work to save the name with utf-8?
it is show strange letters still.
or, how can fix it?
d_duck is offline
timetofly
Member
Join Date: Sep 2010
Old 09-30-2010 , 05:22   Re: Dignatio (ranking)(n1g-css-stats re-post) v0.6.1a
Reply With Quote #64

I always thought it would be more accurate to rank someone by the damage they did vs. the kills to death ratio. The guy that rushes and does a lot of damage is more valuable to his team then the guy who camps until everyone is down to low health and cleans up for easy kills.

Is there a way to pull damage from the logs and calculate it? I'm guessing it would be hard or someone would have already done it.
timetofly is offline
PabloP
SourceMod Donor
Join Date: Feb 2010
Old 10-03-2010 , 22:08   Re: Dignatio (ranking)(n1g-css-stats re-post) v0.6.1a
Reply With Quote #65

Quote:
Originally Posted by timetofly View Post
I always thought it would be more accurate to rank someone by the damage they did vs. the kills to death ratio. The guy that rushes and does a lot of damage is more valuable to his team then the guy who camps until everyone is down to low health and cleans up for easy kills.

Is there a way to pull damage from the logs and calculate it? I'm guessing it would be hard or someone would have already done it.
I have similar thoughts, my only problem with the current point system is that it really only awards playing time (besides people who go negative lol) So iv'e been dreaming about the final number that ranks a player being like a ratio -
points over kills or something like that so people have a chance at a high ranking without playing the most.
Though im quite certain it would be pretty hard to implement...
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xRaven
Junior Member
Join Date: Jul 2010
Old 10-25-2010 , 21:01   Re: Dignatio (ranking)(n1g-css-stats re-post) v0.6.1a
Reply With Quote #66

Awesome stats, works perfectly for me and doesn't have too many features that i don't need.

One request tho, make it for we can enter a time delay after map starts that stats are disabled.

Ex: I have it setup for there is a knife warmup round with really fast speed, however I would like it not to take stats from that because it can do alot of harm to ranks and make people rage.
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Raptor10
Senior Member
Join Date: Nov 2008
Old 11-03-2010 , 01:18   Re: Dignatio (ranking)(n1g-css-stats re-post) v0.6.1a
Reply With Quote #67

Hi all, I installed this plugin on my Css server with Meta 1.8.3 and SM 1.3.4 and It worked for one week, after that I had following problems:

- The rank dysplay was popping up to some players and not all..Just random
- The rank calculations become totaly wrong
- No logs were made to show you

Can you help me to fix it ?

thanks
Raptor10 is offline
socksarecool
New Member
Join Date: Nov 2010
Old 11-08-2010 , 12:58   Re: Dignatio (ranking)(n1g-css-stats re-post) v0.6.1a
Reply With Quote #68

How can I make it so that when a new account is created they start off with a set number of points instead of 0? People going into negative points right away is not attractive at all, and makes them usually not want to come back.
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w4rkr4f7
Member
Join Date: Dec 2008
Old 11-14-2010 , 11:51   Re: Dignatio (ranking)(n1g-css-stats re-post) v0.6.1a
Reply With Quote #69

why is not counting BOTs kills? when i kill one BOT is not counting
w4rkr4f7 is offline
ftwbondy
New Member
Join Date: Nov 2010
Old 11-26-2010 , 01:35   Re: Dignatio (ranking)(n1g-css-stats re-post) v0.6.1a
Reply With Quote #70

hi guys im new to slq i had no problems linking the addon to the data base but when i try to link the web page to the data base i keep getting this error

"Internal Server Error

The server encountered an internal error or misconfiguration and was unable to complete your request.

Please contact the server administrator, admin@localhost and inform them of the time the error occurred, and anything you might have done that may have caused the error.

More information about this error may be available in the server error log."



im puzzled on how to config the dbconnect.php so i think thats where im going wrong this is the current config im trying to use.

mysql_connect("localhost","root","") or die ("Connection to host failed");
mysql_select_db("database/css") or die ("Database non-existant");
$table_prefix = "";


p.s. my data base name is css also im not sure what $table_prefix is or where its located
ftwbondy is offline
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