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[CS:GO] Fake Competitive Rank and Coins (v1.3 FINAL)


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Muscle Brazil
Senior Member
Join Date: Apr 2009
Location: Brazil
Old 06-26-2015 , 19:50   Re: [CS:GO] Fake Competitive Rank and Coins (v1.2 - 2015-06-13)
Reply With Quote #61

possible add is cvars

sm_elorank

im want use 0 just show privaterank no elo ranks
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danne2
AlliedModders Donor
Join Date: Jul 2011
Location: Unoriginal computer joke
Old 07-07-2015 , 22:08   Re: [CS:GO] Fake Competitive Rank and Coins (v1.2 - 2015-06-13)
Reply With Quote #62

This plugin is now against Valve's rules

Quote:
CS:GO community servers provide valuable experiences to players and communities, and are serving more players than ever before. Over the past month, 3.1 mln unique players were observed playing on community servers and this number keeps growing each month.

We're aware that some server operators are offering to their players false inventories and/or profiles as a free or paid service via mods on their servers. These mods inaccurately report the contents of a players' inventory and/or matchmaking status, devaluing both and potentially creating a confusing experience for players.

Therefore, we are asking server operators to remove any mods and plugins that falsify the contents of a players' profile or inventory.

To be clear, the services that should not be offered on a community server include (but are not limited to):

- Allowing players to claim temporary ownership of CS:GO items that are not in their inventory (Weapon skins, knives, etc.).
- Providing a falsified competitive skill group and/or profile rank status or scoreboard coin (e.g., Operation Challenge Coins).
- Interfering with systems that allow players to correctly access their own CS:GO inventories, items, or profile.

If your server provides any of the above services then we request that you disable them. If for some reason you are unable or unsure of whether a particular plugin should be removed, feel free to contact us.

We will continue to monitor the players experience on community servers, and may reevaluate if further actions need to be taken to ensure that server operators comply with the request above.

Thanks,
The CS:GO Team

ggnore
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Laam4
Member
Join Date: Sep 2014
Old 07-08-2015 , 00:24   Re: [CS:GO] Fake Competitive Rank and Coins (v1.2 - 2015-06-13)
Reply With Quote #63

Quote:
Originally Posted by danne2 View Post
This plugin is now against Valve's rules




ggnore
Rip in pepperinos
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K31X
Junior Member
Join Date: Apr 2013
Old 07-08-2015 , 06:19   Re: [CS:GO] Fake Competitive Rank and Coins (v1.3 FINAL)
Reply With Quote #64

rip
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shavit
AlliedModders Donor
Join Date: Dec 2011
Location: Israel
Old 07-08-2015 , 07:09   Re: [CS:GO] Fake Competitive Rank and Coins (v1.3 FINAL)
Reply With Quote #65

rip
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TheRedBull
Member
Join Date: May 2015
Old 07-09-2015 , 10:27   Re: [CS:GO] Fake Competitive Rank and Coins (v1.3 FINAL)
Reply With Quote #66

Is it possible to only show the real MM rank? That's within the new guidelines.
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Laam4
Member
Join Date: Sep 2014
Old 07-09-2015 , 10:37   Re: [CS:GO] Fake Competitive Rank and Coins (v1.3 FINAL)
Reply With Quote #67

Quote:
Originally Posted by TheRedBull View Post
Is it possible to only show the real MM rank? That's within the new guidelines.
Nope, that has been discussed here on the forum a lot, but clients doesn't tell that information to community servers. Netprop m_iCompetitiveRanking is always 0, if you read it from clients.
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TheRedBull
Member
Join Date: May 2015
Old 07-09-2015 , 11:55   Re: [CS:GO] Fake Competitive Rank and Coins (v1.3 FINAL)
Reply With Quote #68

Quote:
Originally Posted by Laam4 View Post
Nope, that has been discussed here on the forum a lot, but clients doesn't tell that information to community servers. Netprop m_iCompetitiveRanking is always 0, if you read it from clients.
And if you make a bot that auto accepts friend requests. (every community has a smurf with a csgo copy if needed) And you could get the ranks from that bot. and display it ingame. Then it applies to the new valve rules.

Or am i thinking too far here
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Eun
Member
Join Date: Jan 2011
Old 07-09-2015 , 12:12   Re: [CS:GO] Fake Competitive Rank and Coins (v1.3 FINAL)
Reply With Quote #69

Quote:
Originally Posted by Laam4 View Post
Nope, that has been discussed here on the forum a lot, but clients doesn't tell that information to community servers. Netprop m_iCompetitiveRanking is always 0, if you read it from clients.

Can we setup a competetive server instead? So the Netprop is available?
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Laam4
Member
Join Date: Sep 2014
Old 07-09-2015 , 17:36   Re: [CS:GO] Fake Competitive Rank and Coins (v1.3 FINAL)
Reply With Quote #70

Quote:
Originally Posted by TheRedBull View Post
And if you make a bot that auto accepts friend requests. (every community has a smurf with a csgo copy if needed) And you could get the ranks from that bot. and display it ingame. Then it applies to the new valve rules.

Or am i thinking too far here
That sounds quite complicated. And how would the bot read the ranks after adding friends?

Quote:
Originally Posted by Eun View Post
Can we setup a competetive server instead? So the Netprop is available?
Nope, I have been using this only on competitive gamemode.
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