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[DeathRun] Triggers & Entities Fix v1.4.1 [UPDATE 21/03/11]


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gtpunkt
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Join Date: Dec 2008
Location: Berlin
Old 03-14-2011 , 11:18   Re: [DeathRun] Triggers & Entities Fix v1.4 [UPDATE 30/09/10]
Reply With Quote #61

Quote:
L 03/10/2011 - 12:16:41: [FAKEMETA] Invalid entity
L 03/10/2011 - 12:16:41: [AMXX] Displaying debug trace (plugin "DRM_triggers&entities_fix.amxx")
L 03/10/2011 - 12:16:41: [AMXX] Run time error 10: native error (native "pev")
L 03/10/2011 - 12:16:41: [AMXX] [0]DRM_triggers&entities_fix.sma::delay_load (line 15
Connors
connors version it not the problem from AlexALX...
Install AlexALX version or let it
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edgaras85
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Join Date: Mar 2010
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Old 03-14-2011 , 17:02   Re: [DeathRun] Triggers & Entities Fix v1.4 [UPDATE 30/09/10]
Reply With Quote #62

Quote:
L 03/10/2011 - 12:16:41: [FAKEMETA] Invalid entity
L 03/10/2011 - 12:16:41: [AMXX] Displaying debug trace (plugin "DRM_triggers&entities_fix.amxx")
L 03/10/2011 - 12:16:41: [AMXX] Run time error 10: native error (native "pev")
L 03/10/2011 - 12:16:41: [AMXX] [0] DRM_triggers&entities_fix.sma::delay_load (line 15
its alex version v1.4
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gtpunkt
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Old 03-14-2011 , 17:12   Re: [DeathRun] Triggers & Entities Fix v1.4 [UPDATE 30/09/10]
Reply With Quote #63

https://forums.alliedmods.net/showpo...6&postcount=62
ups sorry ,the link up you mean other things.
read this :https://forums.alliedmods.net/showpo...4&postcount=68
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edgaras85
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Old 03-15-2011 , 08:09   Re: [DeathRun] Triggers & Entities Fix v1.4 [UPDATE 30/09/10]
Reply With Quote #64

Quote:
Originally Posted by gtpunkt View Post
I am using with that cvar's
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FiFiX
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Join Date: May 2008
Location: Poland
Old 03-15-2011 , 12:56   Re: [DeathRun] Triggers & Entities Fix v1.4 [UPDATE 30/09/10]
Reply With Quote #65

Code:
#define MAX_ENTS 512
#define MAX_ITEMS 256
#define MAX_BUTTONS 192
...
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edgaras85
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Join Date: Mar 2010
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Old 03-15-2011 , 16:54   Re: [DeathRun] Triggers & Entities Fix v1.4 [UPDATE 30/09/10]
Reply With Quote #66

Quote:
Originally Posted by FiFiX View Post
Code:
#define MAX_ENTS 512
#define MAX_ITEMS 256
#define MAX_BUTTONS 192
...
You stupid?
i just wrote that i am using this settings
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AlexALX
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Join Date: Apr 2009
Old 03-15-2011 , 19:07   Re: [DeathRun] Triggers & Entities Fix v1.4 [UPDATE 30/09/10]
Reply With Quote #67

what map name (or in all maps?)? For the second time I ask, and what plugins installed?
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edgaras85
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Old 03-16-2011 , 07:30   Re: [DeathRun] Triggers & Entities Fix v1.4 [UPDATE 30/09/10]
Reply With Quote #68

Quote:
Originally Posted by AlexALX View Post
what map name (or in all maps?)? For the second time I ask, and what plugins installed?
All maps, i have many plugins but i don't wanna to share list...
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AlexALX
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Join Date: Apr 2009
Old 03-17-2011 , 07:15   Re: [DeathRun] Triggers & Entities Fix v1.4 [UPDATE 30/09/10]
Reply With Quote #69

Quote:
Originally Posted by edgaras85 View Post
All maps, i have many plugins but i don't wanna to share list...
then maybe plugin conflict. i can't help, because for me all work fine.
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gtpunkt
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Old 03-17-2011 , 09:10   Re: [DeathRun] Triggers & Entities Fix v1.4 [UPDATE 30/09/10]
Reply With Quote #70

Quote:
Originally Posted by edgaras85 View Post
You stupid?
i just wrote that i am using this settings
you have to but it higher?
#define MAX_ENTS 512
#define MAX_ITEMS 256
#define MAX_BUTTONS 192
to
#define MAX_ENTS 600
#define MAX_ITEMS 350
#define MAX_BUTTONS 250

or so
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Old 03-17-2011, 15:49
AlexALX
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