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[Zp] Another Zombie's models Collection


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Dabb
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Join Date: Sep 2010
Location: Romania - Hunedoara
Old 11-16-2011 , 16:13   Re: [Zp] Another Zombie's models Collection
Reply With Quote #6901

Quote:
Originally Posted by Geratiu View Post
Search a little and than ask... Google not hurts-.-
i wrote that because i want new models , not the old one
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Geratiu
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Join Date: Jan 2010
Location: Poland
Old 11-16-2011 , 17:21   Re: [Zp] Another Zombie's models Collection
Reply With Quote #6902

Quote:
Originally Posted by GAARA54 View Post
model already exist but with other colour
it's not hard to change texture color
just use paint dot net
I fixed textures for these hands from another model. That's what I can do in this stuff Take it from attachements.

Quote:
Originally Posted by GAARA54 View Post
server.cfg: mp_consistency 0

wait... edit: in attachment

fixed. in post
GAARA54, You are the best! Model p_awp for gauss: I wrote this command into server.cfg and it is working just fine

And as this deimos model? I can't even say a word! This is amazing! The most awesome model of deimos Thank You very, very much! I will post tomorrow with some other models to fix. Now I'm going to upgrade my server and have some fun^^
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venomdarktimes
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Join Date: Oct 2011
Location: Another world
Old 11-16-2011 , 18:10   Re: [Zp] Another Zombie's models Collection
Reply With Quote #6903

Thank u very much guys ty ty ty




edit/- Omg GAARA54 what is this ? "from paint"

Last edited by venomdarktimes; 11-16-2011 at 18:30.
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Geratiu
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Old 11-16-2011 , 19:09   Re: [Zp] Another Zombie's models Collection
Reply With Quote #6904

Quote:
Originally Posted by venomdarktimes View Post
Omg GAARA54 what is this ? "from paint"
I don't know this program, but every texture I do/fix/remake, I do it in Photoshop. Textures are not in RGB mode, but in INDEX mode.

This warning could be from install file. I see some problems with the registry. Have You installed this program? Or does it happen after it, when You're trying to do something?


*******************EDIT********************

http://www2.roblox.com/Forum/ShowPos...ostID=48737516
http://forums.getpaint.net/index.php.../page__st__320

It looks like You wanted to install some upgrades/new features or something else, which is put in wrong place.

Last edited by Geratiu; 11-16-2011 at 19:14.
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venomdarktimes
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Join Date: Oct 2011
Location: Another world
Old 11-16-2011 , 21:41   Re: [Zp] Another Zombie's models Collection
Reply With Quote #6905

when I run this program "Paint.NET.3.5.10.Install.exe" first time it run "microsoft net framework 3.5 sp1.. and was that error on my image.. than i downloaded the program separately and I did install it.In a word program has a bug and must be installed separately first the net framework and than the paint net =) Thank you very much for help

Last edited by venomdarktimes; 11-16-2011 at 21:41.
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Old 11-16-2011, 22:23
paeT1eixol
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yokomo
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Old 11-16-2011 , 22:36   Re: [Zp] Another Zombie's models Collection
Reply With Quote #6906

Quote:
Originally Posted by GAARA54 View Post
OMG you do a perfect job, change CSO animation into cs1.6 animation and hitbox + model size. I was planning to this long time ago but i don't know how to change .seq.. the only thing in know is decompile model and remove animation

Some request to GAARA.
Can you change all of CSO zombie animation into cs1.6 default animation just like you create above (cs1.6 animation, hitbox, size). Heres all CSO zombies i just decrypted from cstrike.nar
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edgaras85
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Join Date: Mar 2010
Location: Lithuania
Old 11-17-2011 , 00:32   Re: [Zp] Another Zombie's models Collection
Reply With Quote #6907

Gaara, how you optimize models like from 8k polygons to 3k?
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GAARA54
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Old 11-17-2011 , 01:44   Re: [Zp] Another Zombie's models Collection
Reply With Quote #6908

Quote:
Originally Posted by edgaras85 View Post
Gaara, how you optimize models like from 8k polygons to 3k?
import meshes and skeleton (or only meshes, skeleton will be removed after 1 thing)

go to Tools/DirectX Mesh Tools

move slider to left for needed condition

put save button

Then import skeleton (after DirectX Mesh Tools he will be removed)

And attach meshes to skeleton

Compile

Quote:
Some request to GAARA.
maybe later..
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Last edited by GAARA54; 11-17-2011 at 01:45.
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yokomo
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Old 11-17-2011 , 04:17   Re: [Zp] Another Zombie's models Collection
Reply With Quote #6909

Quote:
Originally Posted by GAARA54 View Post
maybe later..
I hope that.
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jackuzzy
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Join Date: Nov 2011
Old 11-17-2011 , 08:40   Re: [Zp] Another Zombie's models Collection
Reply With Quote #6910

nice job dude . i will test them wight now
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Old 11-17-2011, 08:58
styler
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