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MapChooser Extended 1.10.2 (Updated 2014-02-05)


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class1c
Junior Member
Join Date: Feb 2014
Old 02-20-2014 , 22:28   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #661

Quote:
Originally Posted by Powerlord View Post
mce_starttime should start the vote X minutes before mp_timelimit.
so I have mp_timelimit set to 4 just for testing and mce_starttime set to 3 because I want to vote at the 3 minutes left mark.... but for some reason the vote never comes up.

I have it set in gamemodes_competitive_server.cfg and in server.cfg
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taRik
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Join Date: Apr 2010
Old 02-21-2014 , 21:05   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #662

Quote:
Originally Posted by taRik View Post
I noticed the map changes immediately on the next round, but it doesn't give a chance for people to get drops.

Is it possible to set like a 5-10 second delay for people to get drops?
Any solutions to how I can get end of map drops working for CSGO?
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Seruy
Member
Join Date: Sep 2009
Location: Russia, Balashiha
Old 02-23-2014 , 08:23   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #663

Counter-Strike Global Offensive settings server:

sv_hudhint_sound 0
mce_sounds _downloadallsounds "1"
mce_sounds_enablesounds "1"
mce_sounds _enablewarningcountersounds "1"
mce_sounds _version "1.1.2"
mce_sounds_soundset "hl1"

No sound before the vote, not the timer. What I doing wrong?
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Konstantin
Senior Member
Join Date: Nov 2012
Old 03-06-2014 , 11:03   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #664

Hi there!
Which file uses this plugin to pick up the maps for voting? It seems to use mapcycle.txt, then what is configs/mapchooser_extended/maps/csgo.txt for? (Users was able to vote for an map that doesnt exist in configs/mapchooser_extended/maps/csgo.txt, but in mapcycle.txt)
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Powerlord
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Old 03-06-2014 , 13:13   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #665

Quote:
Originally Posted by Konstantin View Post
Hi there!
Which file uses this plugin to pick up the maps for voting? It seems to use mapcycle.txt, then what is configs/mapchooser_extended/maps/csgo.txt for? (Users was able to vote for an map that doesnt exist in configs/mapchooser_extended/maps/csgo.txt, but in mapcycle.txt)
csgo.txt is only used to mark which maps are shipped with the game for MCE's Mark Custom Maps features (mce_markcustommaps cvar). Which reminds me, csgo.txt probably needs updating.

The map lists it uses for everything else are controlled by the addons/sourcemod/configs/maplists.cfg and defaults to the server's mapcyclefile cvar.
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Konstantin
Senior Member
Join Date: Nov 2012
Old 03-06-2014 , 16:34   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #666

Quote:
Originally Posted by Powerlord View Post
csgo.txt is only used to mark which maps are shipped with the game for MCE's Mark Custom Maps features (mce_markcustommaps cvar). Which reminds me, csgo.txt probably needs updating.

The map lists it uses for everything else are controlled by the addons/sourcemod/configs/maplists.cfg and defaults to the server's mapcyclefile cvar.
Ah, ok! Thank you!
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Powerlord
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Old 03-10-2014 , 11:16   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #667

Quote:
Originally Posted by taRik View Post
Any solutions to how I can get end of map drops working for CSGO?
There was some talk about changing SourceMod's level change functionality, but it sounds like it hasn't happened (yet?).

Quote:
Originally Posted by Seruy View Post
Counter-Strike Global Offensive settings server:

sv_hudhint_sound 0
mce_sounds _downloadallsounds "1"
mce_sounds_enablesounds "1"
mce_sounds _enablewarningcountersounds "1"
mce_sounds _version "1.1.2"
mce_sounds_soundset "hl1"

No sound before the vote, not the timer. What I doing wrong?
Is that using the version of sounds in the first post? (I assumed no, since the version of MCE Sounds in the first post is 1.10.0)
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Last edited by Powerlord; 03-10-2014 at 11:17.
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St00ne
Veteran Member
Join Date: Jan 2011
Location: Annecy - France
Old 03-10-2014 , 12:07   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #668

Quote:
Originally Posted by class1c View Post
so I have mp_timelimit set to 4 just for testing and mce_starttime set to 3 because I want to vote at the 3 minutes left mark.... but for some reason the vote never comes up.

I have it set in gamemodes_competitive_server.cfg and in server.cfg
Try to set like mp_timelimit 5 and mce_starttime 2 for your tests. It should work.

@tarik: try a time based map changing. With round end map changing, on CS:S, I remember that the map changed quite quickly like you say, but also with the normal mapchooser (I think it's not due to mapchooser_extended).

If it works, then we'll need to find a fix for round based votes at least for csgo (like a timer or so).
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Last edited by St00ne; 03-11-2014 at 06:10.
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ALKINDA
Member
Join Date: Aug 2013
Old 03-11-2014 , 04:13   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #669

Hey guys,
Somebody asked me to help them create a modification to this plugin.

He wanted the rockthevote to not be allowed after 2 consecutive rockthevotes. (set cvar for dynamic amount)
After the map changes on its own accord, it will let them rock it again.

If anyone could take a look and let me know if i did anything incorrectly. Thanks.
Attached Files
File Type: sp Get Plugin or Get Source (rockthevote_extended.sp - 130 views - 9.4 KB)
File Type: smx rockthevote_extended.smx (10.6 KB, 138 views)
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iGANGNAM
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Join Date: Sep 2012
Location: Lithuania
Old 03-16-2014 , 08:06   Re: MapChooser Extended 1.10.0 (Updated 2013-09-21)
Reply With Quote #670

Quote:
Originally Posted by Powerlord View Post
For those of you interested in MapChooser Extended Sounds with CS:GO, here's version 1.10.1 that should work for CS:GO. Note: I don't have a CS:GO server, so I haven't tested it yet. In theory, it also supports DOTA2, but DOTA2 isn't exactly MapChooser friendly.

Note: Compiling it will give you warnings about GuessSDKVersion being marked as deprecated. This is because it is backwards compatible with SourceMod 1.4.
Why It's not working for me?

SV_StartSound: sourcemod/mapchooser/hl1/six.wav not precached (0)

and so on.
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