Raised This Month: $12 Target: $400
 3% 

MapChooser Extended 1.10.2 (Updated 2014-02-05)


Post New Thread Reply   
 
Thread Tools Display Modes
Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 02-05-2014 , 01:34   Re: MapChooser Extended 1.10.0 (Updated 2013-09-21)
Reply With Quote #651

Quote:
Originally Posted by Nemdox View Post
yes i use this plugin https://forums.alliedmods.net/showpo...&postcount=633
i load nativevotes.inc and...
new error's

//// nominations_extended.sp
// D:\public-csgo\csgo\addons\sourcemod\scripting\nominati ons_extended.sp(143) :
error 017: undefined symbol "CReplyToCommand"
// D:\public-csgo\csgo\addons\sourcemod\scripting\nominati ons_extended.sp(154) :
error 017: undefined symbol "CReplyToCommand"
// D:\public-csgo\csgo\addons\sourcemod\scripting\nominati ons_extended.sp(163) :
error 017: undefined symbol "CReplyToCommand"
// D:\public-csgo\csgo\addons\sourcemod\scripting\nominati ons_extended.sp(172) :
error 017: undefined symbol "CReplyToCommand"
// D:\public-csgo\csgo\addons\sourcemod\scripting\nominati ons_extended.sp(232) :
error 017: undefined symbol "CReplyToCommand"
// D:\public-csgo\csgo\addons\sourcemod\scripting\nominati ons_extended.sp(240) :
error 017: undefined symbol "CReplyToCommand"
// D:\public-csgo\csgo\addons\sourcemod\scripting\nominati ons_extended.sp(245) :
error 017: undefined symbol "CReplyToCommand"
// D:\public-csgo\csgo\addons\sourcemod\scripting\nominati ons_extended.sp(250) :
error 017: undefined symbol "CReplyToCommand"
// D:\public-csgo\csgo\addons\sourcemod\scripting\nominati ons_extended.sp(262) :
error 017: undefined symbol "CReplyToCommand"
// D:\public-csgo\csgo\addons\sourcemod\scripting\nominati ons_extended.sp(266) :
error 017: undefined symbol "CReplyToCommand"
// D:\public-csgo\csgo\addons\sourcemod\scripting\nominati ons_extended.sp(49 :
error 017: undefined symbol "CReplyToCommand"
// D:\public-csgo\csgo\addons\sourcemod\scripting\nominati ons_extended.sp(506) :
error 017: undefined symbol "CReplyToCommand"
// D:\public-csgo\csgo\addons\sourcemod\scripting\nominati ons_extended.sp(512) :
error 017: undefined symbol "CReplyToCommand"
//
// 13 Errors.
...which is because you're not using the latest colors.inc... which I linked to in my previous post.
__________________
Not currently working on SourceMod plugin development.
Powerlord is offline
Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 02-05-2014 , 14:58   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #652

Updated MapChooser Extended to 1.10.2. New downloads are in the first post.
  • Version 1.10.2
    • Sync with MapChooser 1.5.3: Fix being able to nominate same map multiple times
  • Version 1.10.1
    • TF2: Fix issue where nomination count may be off if NativeVotes is being used
    • CSGO: Clinch votes no longer take mce_startrounds into account
    • MapChooser Extended Sounds: Should now work on CS:GO.
The version of MapChooser Extended Sounds in the first post has also been updated to 1.10.1 (the version that should work in CS:GO).

The first post now also includes a reference to which includes you need to compile it.
__________________
Not currently working on SourceMod plugin development.

Last edited by Powerlord; 02-05-2014 at 15:34.
Powerlord is offline
Pcsl
SourceMod Donor
Join Date: Jun 2013
Old 02-08-2014 , 18:21   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #653

Hi,

this plugin is really useful. The only thing I'm missing is the possibility to make admins or some VIP users can have more than one vote. I mean, when you vote if you are admin, instead of adding just one more vote to the map you choose, adding 3 or 4 depending on the settings.

Do you think you could include this?
Pcsl is offline
Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 02-08-2014 , 19:37   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #654

Quote:
Originally Posted by Pcsl View Post
Hi,

this plugin is really useful. The only thing I'm missing is the possibility to make admins or some VIP users can have more than one vote. I mean, when you vote if you are admin, instead of adding just one more vote to the map you choose, adding 3 or 4 depending on the settings.

Do you think you could include this?
This uses the standard SourceMod vote system, so it's not really possible without massively rewriting the plugin to use a new vote system.
__________________
Not currently working on SourceMod plugin development.
Powerlord is offline
MFS
AlliedModders Donor
Join Date: Dec 2010
Old 02-09-2014 , 18:01   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #655

Some players forget to switch the keyboard layout to English.

Therefore, they write "КЕМ" instead of "RTV", "тщьштфеу" instead of "nominate", etc.

You can make a custom variable that will fix it?

A player may enter the RTV, or КЕМ.

Sample:

mce_badkeyboard_rtv "КЕМ"
mce_badkeyboard_nominate "тщьштфеу"

National values ​​must be the same for uppercase and lowercase letters.

Sample for !resetscore

PHP Code:
    if( StrEqualSaid"!resetscore" 
        || 
StrEqualSaid"!restartscore" )
        || 
StrEqualSaid"restartscore" 
        || 
StrEqualSaid"resetscore" 
        || 
StrEqualSaid"!rs" 
        || 
StrEqualSaid"!RS" )
        || 
StrEqualSaid"rs" )    
        || 
StrEqualSaid"куыуеысщку" )        
        || 
StrEqualSaid"!кы" 
        || 
StrEqualSaid"!КЫ" )) 

Last edited by MFS; 02-09-2014 at 18:03.
MFS is offline
benek
Member
Join Date: Jan 2014
Location: Poland
Old 02-10-2014 , 05:54   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #656

OK it looks like i have bigger problem with MCE.

config file attached + csgo map file

The main problem is that is not reading the config file at all, it only use default values that are put in script it self

For example:
I have in cfg: include maps in vote: 4
but in game there are 5 maps in vote
[IMG]http://s23.************/60svlk2rf/screenshot_5.png[/IMG]
i have warning time 12s
in game there is 15s

i have mce_addnovote 0 in cfg
but in game there is no vote button (option 1)
the same with Don't Change (option 9)
[IMG]http://s23.************/60svlk2rf/screenshot_5.png[/IMG]

i done several servers restarts
i have deleted and uploaded extensions from scratch

here is my config (mapchooser_extended.cfg)
i put it in /csgo/addons/sourcemod/configs
PHP Code:
//MapChooser Extended

mce_dontchange 0
mce_endvote 0
mce_exclude 5
mce_extend 0
mce_include 4
mce_novote 0
mce_startround 16
mce_voteduration 20
mce_blockslots 1
mce_maxrunoffs 1
mce_runoff 1
mce_runoffpercent 50
mce_runoffvotewarningtime 5
mce_start_percent 35
mce_start_percent_enable 0
mce_version 
"1.10.2"
mce_warningtime 12
mce_menustyle 0
mce_warningtimerlocation 2
mce_markcustommaps 0
mce_randomizeorder 0
mce_extendposition 0
mce_hidetimer 0
mce_addnovote 0

//MapChooser Extended Sounds:

mce_sounds_downloadallsounds 1
mce_sounds_enablesounds 1
mce_sounds_enablewarningcountersounds 1
mce_sounds_version 
"1.10.1"
mce_sounds_soundset hl1 
Here is my csgo.cfg with maps
i put it in /csgo/addons/sourcemod/configs/mapchooser_extended/maps

here is the same story, but with 1 strange situation.
I have deleted whole MCE plug-in(ext, config, lang etc.). Uploaded back from fresh zip. Updated csgo file with maps. Run server and maps ware listed OK, like in the csgo file. But i made a mistake in it so i have updated. I had refresh plug-ins restart server and maps haven't been updated in nomination list. previously csgo map file started with awp_india_winter and awp_lego_2 at the begging, the updated one is below. On screen-shot you can see that MCE haven't updated map list. Is there any cache for MCE ?

[IMG]http://s9.************/vbownl757/screenshot_4.png[/IMG]

PHP Code:
aim_map
aim_deagle7k
cs_agency
cs_italy
cs_militia
cs_office
cs_siege
de_ali
de_aztec
de_cache
de_cambodia
de_chinatown
de_cbble
de_dust
de_dust2
de_favela
de_gwalior
de_inferno
de_kabul2_csgo
de_mirage
de_nuke
de_rats_1337
de_ruins
de_seaside
de_train
de_toscan
de_vertigo
de_westcoast_go
awp_india_winter
awp_lego_2 
Attached Files
File Type: cfg mapchooser_extended.cfg (681 Bytes, 272 views)
File Type: txt csgo.txt (346 Bytes, 272 views)
benek is offline
Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 02-10-2014 , 08:46   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #657

Quote:
Originally Posted by benek View Post
here is my config (mapchooser_extended.cfg)
i put it in /csgo/addons/sourcemod/configs
mapchooser_extended.cfg goes in /csgo/cfg/sourcemod

In fact, if there's not one located there, SourceMod will create one.
__________________
Not currently working on SourceMod plugin development.

Last edited by Powerlord; 02-10-2014 at 08:46.
Powerlord is offline
taRik
AlliedModders Donor
Join Date: Apr 2010
Old 02-17-2014 , 20:21   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #658

I noticed the map changes immediately on the next round, but it doesn't give a chance for people to get drops.

Is it possible to set like a 5-10 second delay for people to get drops?
taRik is offline
class1c
Junior Member
Join Date: Feb 2014
Old 02-20-2014 , 21:55   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #659

I can't seem to get mce_starttime to work for me. I know the mod is working and the rest of the settings are working because the end of map vote comes up if I enable it and extend options are available with no blocked slots...

I have mp_roundtime and mp_timelimit set to the same value... is mce_starttime relying on anything else?
class1c is offline
Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 02-20-2014 , 22:02   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #660

Quote:
Originally Posted by class1c View Post
I can't seem to get mce_starttime to work for me. I know the mod is working and the rest of the settings are working because the end of map vote comes up if I enable it and extend options are available with no blocked slots...

I have mp_roundtime and mp_timelimit set to the same value... is mce_starttime relying on anything else?
mce_starttime should start the vote X minutes before mp_timelimit.
__________________
Not currently working on SourceMod plugin development.
Powerlord is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 20:18.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode