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[TF2] PropHunt 1.93


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TheInFecT
Junior Member
Join Date: Jul 2010
Old 08-14-2010 , 20:21   Re: [TF2] PropHunt 1.79
Reply With Quote #651

Quote:
Originally Posted by Geit View Post
The bug is fixed in 1.7.10 which Dark has yet to release. In the mean time, there is a version of the plugin on the previous page with the bug fixed.
will release very soon? if so, i'll wait...
TheInFecT is offline
TGW_Requiem
Junior Member
Join Date: Jul 2010
Old 08-15-2010 , 08:23   Re: [TF2] PropHunt 1.79
Reply With Quote #652

hey I was just wondering if there was a way to add/ remove models. Maybe a config file or something that can be changed?
TGW_Requiem is offline
TheInFecT
Junior Member
Join Date: Jul 2010
Old 08-15-2010 , 15:35   Re: [TF2] PropHunt 1.79
Reply With Quote #653

i'm using the plugin on the previous page and i still got erros;

Code:
L 08/15/2010 - 14:51:48: SourceMod error session started
L 08/15/2010 - 14:51:48: Info (map "zf_dustbowl_b5") (file "errors_20100815.log")
L 08/15/2010 - 14:51:48: [SM] Native "CloseHandle" reported: Handle 10600c1 is invalid (error 3)
L 08/15/2010 - 14:51:48: [SM] Displaying call stack trace for plugin "disabled\prophunt.smx":
L 08/15/2010 - 14:51:48: [SM]   [0]  Line 546, C:\srcds\orangebox\tf\addons\sourcemod\scripting\prophunt.sp::Unload()
L 08/15/2010 - 14:51:48: [SM]   [1]  Line 533, C:\srcds\orangebox\tf\addons\sourcemod\scripting\prophunt.sp::OnConVarChanged()
L 08/15/2010 - 15:19:07: Error log file session closed.
L 08/15/2010 - 16:30:07: SourceMod error session started
L 08/15/2010 - 16:30:07: Info (map "tfdb_tennis") (file "errors_20100815.log")
L 08/15/2010 - 16:30:07: [SM] Native "CloseHandle" reported: Handle 3ff700d8 is invalid (error 3)
L 08/15/2010 - 16:30:07: [SM] Displaying call stack trace for plugin "disabled\prophunt.smx":
L 08/15/2010 - 16:30:07: [SM]   [0]  Line 546, C:\srcds\orangebox\tf\addons\sourcemod\scripting\prophunt.sp::Unload()
L 08/15/2010 - 16:30:07: [SM]   [1]  Line 533, C:\srcds\orangebox\tf\addons\sourcemod\scripting\prophunt.sp::OnConVarChanged()
can you help me out?
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Vaskituh
Member
Join Date: Jan 2010
Old 08-17-2010 , 06:08   Re: [TF2] PropHunt 1.79
Reply With Quote #654

PropHunt is working perfect on my Clan Server, but our server is a War Server since we are on the Competitive side of TF2.

So the problem is that once we execute PropHunt and change to a PropHunt level, if we change back to a normal level and execute the etf2l config, or the server config, or the wireplay config, the game never returns to normal so we have to reset the server (We are executing this command to turn it off but it doesn't work "sm plugins unload disabled/prophunt.smx")

So basically as of now,

1) Turn Server On

2) Execute PropHunt-ON.cfg

Quote:
// Official PropHunt-ON Config

// Intro
decalfrequency 60
host_framerate 0
log on

// Server Name
hostname "[Speed-On.com] Team ARA"

// Rcon Cvars
rcon_password "*****"

// Server Password
sv_password "arawar"

// TV Cvars

tv_enable 1
tv_name ARA TV @ 47030
tv_chattimelimit 1
tv_delay 90
tv_delaymapchange 0
tv_transmitall 1
tv_port 47030

rcon_password *****
exec server
changelevel ph_spookyharvest

// PropHunt

sm plugins load disabled/prophunt.smx
ph_enable 1

say Official PropHunt-ON Config !
say To turn Off PropHunt exec PropHunt-OFF !
say Good Luck & Have Fun !
3) If we want to go back to the Competitive we have to turn off the PropHunt so we execute PropHunt-OFF.cfg

Quote:
sm plugins unload disabled/prophunt.smx
4) So going back we execute the Competitive Configs

Quote:
// Official ETF2L League Config

// Intro
decalfrequency 60
host_framerate 0
log on

// Server Name
hostname "[Speed-On.com] Team ARA"

// Rcon Cvars
rcon_password "****"

// Server Password
sv_password "*****"

// TV Cvars

tv_enable 1
tv_name ARA TV @ 47030
tv_chattimelimit 1
tv_delay 90
tv_delaymapchange 0
tv_transmitall 1
tv_port 47030
// Multiplayer Cvars
mp_allowspectators 1
mp_autocrosshair 0
mp_autoteambalance 0
mp_bonusroundtime 0
mp_chattime 10
mp_disable_respawn_times 0
mp_enableroundwaittime 1
mp_fadetoblack 0
mp_falldamage 1
mp_footsteps 1
mp_forcecamera 1
mp_fraglimit 0
mp_idledealmethod 0
mp_idlemaxtime 0
mp_maxrounds 0
mp_respawnwavetime 10.0
mp_match_end_at_timelimit 1
mp_stalemate_enable 0
mp_stalemate_timelimit 0
mp_teams_unbalance_limit 0
mp_teamplay 0
mp_time_between_capscoring 30
mp_timelimit 30
mp_tournament 1
mp_tournament_allow_non_admin_restart 0
mp_tournament_stopwatch 1
mp_weaponstay 0
mp_windifference 5
mp_winlimit 0
// Server Cvars
sv_allow_color_correction 0
sv_allow_wait_command 0
sv_allowdownload 1
sv_allowupload 0
sv_alltalk 0
sv_cheats 0
sv_client_cmdrate_difference 30
sv_client_max_interp_ratio 1
sv_client_min_interp_ratio 1
sv_client_predict 1
sv_minrate 20000
sv_maxrate 60000
sv_maxupdaterate 66
sv_minupdaterate 40
sv_maxcmdrate 66
sv_mincmdrate 40
sv_pausable 1
sv_pure_kick_clients 1
sv_pure 2
sv_downloadurl "*****"

// TF2 Cvars

tf_arena_first_blood 0
tf_clamp_airducks 1
tf_ctf_bonus_time 0
tf_damage_disablespread 1
tf_flag_caps_per_round 0
tf_tournament_hide_domination_icons 1
tf_weapon_criticals 0
tf_use_fixed_weaponspreads 1
tf_teamtalk 1
tf_tournament_classlimit_soldier -1
tf_tournament_classlimit_medic -1
tf_tournament_classlimit_scout -1
tf_tournament_classlimit_demoman -1
tf_tournament_classlimit_pyro -1
tf_tournament_classlimit_sniper -1
tf_tournament_classlimit_heavy -1
tf_tournament_classlimit_engineer -1
tf_tournament_classlimit_spy -1

mp_tournament_restart

say ETF2L (www.etf2l.org) - Official League Config loaded (Version Date: 24.01.10) - Good Luck & Have Fun!
say Please set rcon mp_timelimit 0 on Stop-Watch-Maps and mp_windifference 0 on CTF Maps!
say ------
say *** NOTICE: You are required to record POV-demos and provide screenshots of the results of each map. Start your demorecordings now.
5) Change level to the one wanted (example, badlands)

6) The server for some reason is still using all the PropHunt things like gravity, weapons, classes so we have to reset the Server.


Can someone help me ?
Vaskituh is offline
shinkukage09
New Member
Join Date: Aug 2010
Old 08-17-2010 , 19:06   Re: [TF2] PropHunt 1.79
Reply With Quote #655

Can I request someone make a stinkin' readme on what exactly to do? I've been trying to install this for 2 days now, and after getting fed up with it twice, I'm asking for help, knowing that I'll probably just get flamed for it.

It says to install the prophunt.smx file(how would I even install this file, anyway?). Mind telling where that goes? Mind telling where each of the folders would go? I didn't even HAVE a sourcemod folder in the dedicated servers folder. Was I supposed to make it on my own? And what about sdkhooks? What do I do with that?

This thing needs a readme for first-time users/installers on what to do. I don't mean hand-holding, I mean actual instructions so people can actually do something without looking stupid.

Help would be nice. I've downloaded all of the files(I think. You guys aren't exactly specific on whats needed.). Now I need to know where the heck they go and whatnot.

Last edited by shinkukage09; 08-17-2010 at 19:16.
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Darkimmortal
Senior Member
Join Date: Aug 2008
Old 08-17-2010 , 19:22   Re: [TF2] PropHunt 1.79
Reply With Quote #656

  1. Install Metamod Source, following the installation instructions for it.
  2. Install Sourcemod, following the installation instructions for it.
  3. Install SDK Hooks, following the installation instructions for it.
  4. Extract the two PH packs to your server folder
  5. Copy prophunt.smx to addons/sourcemod/plugins
__________________
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shinkukage09
New Member
Join Date: Aug 2010
Old 08-17-2010 , 19:53   Re: [TF2] PropHunt 1.79
Reply With Quote #657

Quote:
Originally Posted by Darkimmortal View Post
  1. Install Metamod Source, following the installation instructions for it.
  2. Install Sourcemod, following the installation instructions for it.
  3. Install SDK Hooks, following the installation instructions for it.
  4. Extract the two PH packs to your server folder
  5. Copy prophunt.smx to addons/sourcemod/plugins
Nevermind. But I see no real instructions for installing SDK Hooks...I managed to get Sourcemod and Metamod installed, so those are working.
SDK Hooks may be installed. Not 100% sure. Unfortunately, I have no idea how to get the smx file to open(in console).

Last edited by shinkukage09; 08-17-2010 at 20:18.
shinkukage09 is offline
Geit
Senior Member
Join Date: Oct 2009
Location: Home
Old 08-18-2010 , 16:32   Re: [TF2] PropHunt 1.7.10
Reply With Quote #658

1.7.10 Changelog:
Fixed an issue where Airblast would re-enable itself after map change on Windows servers.
Fixed an issue where Prophunt would not unload on a map without a config
Geit is offline
swempire
New Member
Join Date: Aug 2010
Old 08-22-2010 , 03:00   Re: [TF2] PropHunt 1.7.10
Reply With Quote #659

I am running the server with PropHunt plugin.

The server is rotating pl, cp, koth map but disabling PropHunt plugin through ph_enable0 does not work.

I know Sexual Harassment Panda posted similar question and Geit released version of prophunt.

However, disabling prophunt plugin only works once right after prophunt map.

Of course, every cfg of ph map has ph_enable 1 and ph_enable 0 for the others.
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Vaskituh
Member
Join Date: Jan 2010
Old 08-23-2010 , 11:05   Re: [TF2] PropHunt 1.7.10
Reply With Quote #660

Quote:
Server cvar 'mp_maxrounds' changed to 0
Server cvar 'tf_arena_override_cap_enable_time' changed to 0
Server cvar 'mp_stalemate_enable' changed to 0
Server cvar 'sv_alltalk' changed to 1
Server cvar 'sv_gravity' changed to 500
Server cvar 'sv_tags' changed to ctf,gravity,res
Server cvar 'sv_tags' changed to ctf,gravity,res
Server cvar 'sv_tags' changed to ctf,gravity,res
Server cvar 'tf_arena_override_cap_enable_time' changed to 1
Server cvar 'mp_stalemate_enable' changed to 1
Server cvar 'sv_alltalk' changed to 0
Server cvar 'sv_gravity' changed to 800
Server cvar 'sv_tags' changed to ctf,respawntime
Server cvar 'sv_tags' changed to ctf,respawntime
Server cvar 'tf_arena_override_cap_enable_time' changed to 0
Server cvar 'mp_stalemate_enable' changed to 0
Server cvar 'sv_alltalk' changed to 1
Server cvar 'sv_gravity' changed to 500
Server cvar 'sv_tags' changed to ctf,gravity,res
Server cvar 'sv_tags' changed to ctf,gravity,res
Server cvar 'tf_arena_override_cap_enable_time' changed to 1
Server cvar 'mp_stalemate_enable' changed to 1
That happens to me whenever i execute a config i made that has inside:

Quote:
ph_enable 1
sm plugins load disabled/prophunt.smx
It used to work perfect but since i updated to the last version of prophunt that keeps happening and if i change to a prophunt map it doesn't work correctly !

Someone help me please
Vaskituh is offline
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