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[L4D] Friendly-Fire Limit (1.1.1)


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EvilJohn
Junior Member
Join Date: Mar 2009
Location: Alabama
Old 03-15-2009 , 18:57   Re: [L4D] Friendly-Fire Limit (1.1.1)
Reply With Quote #51

EvilJohn clicks install. Thanks! For now just using the no FF in the spawn.
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Number Six
Senior Member
Join Date: Dec 2008
Old 03-23-2009 , 01:49   Re: [L4D] Friendly-Fire Limit (1.1.1)
Reply With Quote #52

L 03/23/2009 - 04:16:43: SourceMod error session started
L 03/23/2009 - 04:16:43: Info (map "l4d_smalltown03_ranchhouse") (file "errors_20090323.log")
L 03/23/2009 - 04:16:43: [SM] Native "GetClientName" reported: Client 9 is not connected
L 03/23/2009 - 04:16:43: [SM] Displaying call stack trace for plugin "l4d_ff_limit.smx":
L 03/23/2009 - 04:16:43: [SM] [0] Line 501, l4d_ff_limit.sp::NotifyAdmins()
L 03/23/2009 - 04:16:43: [SM] [1] Line 453, l4d_ff_limit.sp::Event_player_hurt()
L 03/23/2009 - 04:22:09: Error log file session closed.

need update ^^
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Visual77
Veteran Member
Join Date: Jan 2009
Old 03-25-2009 , 12:40   Re: [L4D] Friendly-Fire Limit (1.1.1)
Reply With Quote #53

Thanks! Server can finally ban griefers when they've reached the ff-limit and disabling ff in spawn and saferoom.
I have no Sourcemod errors like Number Six but that could be becuase I compiled the .sp myself with the latest 1.2.1 build.

Last edited by Visual77; 03-25-2009 at 12:47.
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Icettiflow
Senior Member
Join Date: Jan 2009
Old 03-27-2009 , 22:08   Re: [L4D] Friendly-Fire Limit (1.1.1)
Reply With Quote #54

I have this installed and set the limit for both team and individual damage. I also have set l4d_ff_announce to zero.

Here are the things I am looking to do and I am not sure this is possible:

-Stop the server from announcing "FF is Off in the safe room" and "The limit is blah blah griefers may be banned"

-I want to set a team limit, individual limit AND keep friendly fire ON in the saferoom.

Please let me know how to set this. It would be greatly appreciated.
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AcidTester
Senior Member
Join Date: Jan 2009
Old 04-08-2009 , 08:30   Re: [L4D] Friendly-Fire Limit (1.1.1)
Reply With Quote #55

New feature suggestion:
- add mirror FF http://forums.alliedmods.net/showthread.php?t=88599 but more correctly.
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acetone
Member
Join Date: Apr 2009
Old 04-08-2009 , 20:52   Re: [L4D] Friendly-Fire Limit (1.1.1)
Reply With Quote #56

A L4D FF plugin with fully-functioning mirror damage only (as an option) would be fantastic. There are other plugins that attempt this, but none are satisfactory.
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AntDX316
Member
Join Date: Apr 2009
Old 04-09-2009 , 20:50   Re: [L4D] Friendly-Fire Limit (1.1.1)
Reply With Quote #57

i got l4d_ff_limit set to -1

i put the cfg file into the cfg sourcemod folder

and still it doesnt work

damage still registered

in safe room there is no FF

l4d_ff_limit -1 works everywhere if the difficulty is set to easy or normal

but advance and hard ff still is on

in safe room once someone leaves FF is on with any difficulty other than easy and normal

but on advance and expert safe room FF is completely off until someone leaves it

how can i turn FF off everywhere

so it can say FF is OFF just like in safe room?

or can u modify the plug in to
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uriel18
Senior Member
Join Date: Apr 2009
Old 04-10-2009 , 13:07   Re: [L4D] Friendly-Fire Limit (1.1.1)
Reply With Quote #58

How can i deactivate the fire damage deal with weapons, but keep the damage deal with molotovs, bombs..?

If i set the l4d_ff_limit "-1" there is no damage of all the things.

I want to eliminate the player´s weapons damage but i also want that fire, bombs, molotovs still hurts the players.
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vegetablegod
Member
Join Date: Mar 2009
Location: Greeneville, TN
Old 04-11-2009 , 10:19   Re: [L4D] Friendly-Fire Limit (1.1.1)
Reply With Quote #59

How about an option where after the FF limit reached, the rest of the FF is ignored on the other players, but is dealt to the person doing the FF.
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OziOn
Senior Member
Join Date: Jan 2008
Old 04-22-2009 , 16:32   Re: [L4D] Friendly-Fire Limit (1.1.1)
Reply With Quote #60

I think this plugin needs an update so that it is compatible with the new Survivor mode in L4D.
I noticed that people reach the FF limit very quickly.
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