Raised This Month: $ Target: $400
 0% 

[TF2] TF2Fix (1.4.8_01, June 20 2014)


Post New Thread Reply   
 
Thread Tools Display Modes
Leonardo
Veteran Member
Join Date: Feb 2010
Location: 90's
Old 05-30-2012 , 17:25   Re: [TF2] TF2Fix 1.2.2
Reply With Quote #51

meaning
I didn't even think that switching would be helpful

Last edited by Leonardo; 05-30-2012 at 17:25. Reason: meanung. uh oh
Leonardo is offline
MasterOfTheXP
Veteran Member
Join Date: Aug 2011
Location: Cloudbank
Old 06-04-2012 , 19:50   Re: [TF2] TF2Fix 1.2.3
Reply With Quote #52

Quote:
Originally Posted by Lanc View Post
If you fix backstab animation you will become my GOD ^^
TF2FIX 1.2.3
  • The non-crit backstab fix now plays the backstab animation in client view
  • FlaminSarge's viewmodels-off Dead Ringer indicator now also shows up when a client has tf_medieval_thirdperson enabled
  • Added support for Team Fortress 2 Beta (well, it won't block it anymore anyways)
  • Reworked Dead Ringer indictator fix to also work for clients using tf_medieval_thirdperson
  • Removed FCVAR_NOTIFY flag from cvars
Forgot to (read: haven't bothered to) mess with cond 0 stuff, will do that for the next release.
Attached Files
File Type: sp Get Plugin or Get Source (tf2fix.sp - 184 views - 52.3 KB)
__________________
Plugins / My Steam / TF2 Sandbox (plugin beta testing!)

Last edited by MasterOfTheXP; 06-11-2012 at 16:45.
MasterOfTheXP is offline
FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 06-05-2012 , 01:04   Re: [TF2] TF2Fix 1.2.3
Reply With Quote #53

There were some issues with simply removing cond 0 and setting maxspeed (and switching weapons away).

....

I tested about 4-5 weeks ago though, so..... who knows?
__________________
Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.

Last edited by FlaminSarge; 06-05-2012 at 01:04.
FlaminSarge is offline
Leonardo
Veteran Member
Join Date: Feb 2010
Location: 90's
Old 06-06-2012 , 03:40   Re: [TF2] TF2Fix 1.2.3
Reply With Quote #54

error log:
Code:
L 06/06/2012 - 11:12:31: [SM]   [0]  Line 530, E:\_DedicatedServers\TF2\orangebox\tf\addons\sourcemod\scripting\tf2fix.sp::Event_PlayerDeath()
L 06/06/2012 - 11:12:32: [SM] Native "GetPlayerWeaponSlot" reported: Entity index 0 is not a valid client
L 06/06/2012 - 11:12:32: [SM] Displaying call stack trace for plugin "tf2fix.smx":
original code:
Code:
	if (Eyelander && (StrEqual(weapon, "sword", true) || StrEqual(weapon, "headtaker", true) || StrEqual(weapon, "nessieclub", true) || StrEqual(weapon, "taunt_demoman", true)))
	{
		if ((wepEnt = GetPlayerWeaponSlot(attacker, 2))!=-1)
		{
suggestion:
Code:
	if (Eyelander && (StrEqual(weapon, "sword", true) || StrEqual(weapon, "headtaker", true) || StrEqual(weapon, "nessieclub", true) || StrEqual(weapon, "taunt_demoman", true)))
	{
		if ( attacker > 0 && attacker <= MaxClients && (wepEnt = GetPlayerWeaponSlot(attacker, 2))!=-1)
		{
reason of error: playing with headless horsemann

Last edited by Leonardo; 06-06-2012 at 05:40.
Leonardo is offline
FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 06-07-2012 , 03:11   Re: [TF2] TF2Fix 1.2.3
Reply With Quote #55

What's the weapon string equal to when you get killed by the Horsemann? "headtaker"?
__________________
Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.
FlaminSarge is offline
Leonardo
Veteran Member
Join Date: Feb 2010
Location: 90's
Old 06-07-2012 , 03:39   Re: [TF2] TF2Fix 1.2.3
Reply With Quote #56

yes.
Leonardo is offline
Helvetica
Senior Member
Join Date: Nov 2011
Location: U.S.
Old 06-08-2012 , 14:29   Re: [TF2] TF2Fix 1.2.3
Reply With Quote #57

It's good to see that this plugin is receiving continued updates and support. I can't imagine running a server without it. Thank you for taking the time to fix the things that Valve is too lazy to do themselves.
Helvetica is offline
lamasniu
Senior Member
Join Date: Jul 2010
Location: United Kingdom
Old 06-09-2012 , 07:25   Re: [TF2] TF2Fix 1.2.3
Reply With Quote #58

I have been getting reports since installing this plugin about the Frontier of Justice. The message I am getting is "look into fixing the frontier justice crits staying after death or gaining them during death which is caused by this little plugin."

Not sure if it is this plugin or the update that was done a few days ago in conjunction with this fix, or neither. But I am sure someone will be able to clarify this for me.

Thanks in advance.

Last edited by lamasniu; 06-09-2012 at 07:25.
lamasniu is offline
MasterOfTheXP
Veteran Member
Join Date: Aug 2011
Location: Cloudbank
Old 06-09-2012 , 21:44   Re: [TF2] TF2Fix 1.2.3
Reply With Quote #59

I haven't personally seen any problems with that Frontier Justice fix, but checking it just caused me to notice that the revenge crits variable it stores is not reset on death; that'll be corrected next version, as well as pretty much everything else suggested so far.
__________________
Plugins / My Steam / TF2 Sandbox (plugin beta testing!)
MasterOfTheXP is offline
lamasniu
Senior Member
Join Date: Jul 2010
Location: United Kingdom
Old 06-10-2012 , 01:13   Re: [TF2] TF2Fix 1.2.3
Reply With Quote #60

Quote:
Originally Posted by MasterOfTheXP View Post
I haven't personally seen any problems with that Frontier Justice fix, but checking it just caused me to notice that the revenge crits variable it stores is not reset on death; that'll be corrected next version, as well as pretty much everything else suggested so far.
Thank you so much <3 Fantastic plugin my whole community is uber happy about it
lamasniu is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:51.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode