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[L4D/L4D2] Rage Counter v2.1


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Crimson_Fox
Senior Member
Join Date: Mar 2009
Old 08-24-2009 , 10:49   Re: [L4D] Rage Counter - v1.5
Reply With Quote #51

OK, so I lied. Got to test this out, it doesn't play consistently. My guess is that specifying the client for ClientCommand isn't as simple as telling it 1-8. Anyone familiar on how to work this?

I can also use ServerCommand along with sm_play, but then the issue with that is that it broadcasts that a sound has been played. I'll attach the code using this approach. Anyone know how to mute the broadcast message?

Last edited by Crimson_Fox; 08-26-2009 at 05:09. Reason: Removed old code.
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Crimson_Fox
Senior Member
Join Date: Mar 2009
Old 08-26-2009 , 05:07   Re: [L4D] Rage Counter - v1.5
Reply With Quote #52

Looked at a couple tutorials, ClientCommand seems to work consistently now.
Attached Files
File Type: sp Get Plugin or Get Source (ragecounter.sp - 295 views - 6.8 KB)
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crazydog
AlliedModders Donor
Join Date: Jan 2006
Old 08-27-2009 , 20:55   Re: [L4D] Rage Counter - v1.6
Reply With Quote #53

I've released version 1.6 - It doesn't contain the sound playing, but that will be in the next version.
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Crimson_Fox
Senior Member
Join Date: Mar 2009
Old 08-28-2009 , 00:37   Re: [L4D] Rage Counter - v1.6
Reply With Quote #54

Good deal, thanks again for this great plugin!
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crazydog
AlliedModders Donor
Join Date: Jan 2006
Old 09-07-2009 , 07:31   Re: [L4D] Rage Counter - v1.7
Reply With Quote #55

1.7 released
I haven't added the sounds yet (sorry!). I'm still working on a better way than hard coding the playgamesound references into the plugin, but without making performance be impacted too much.
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Langford
Junior Member
Join Date: Jul 2009
Old 09-11-2009 , 14:37   Re: [L4D] Rage Counter - v1.7.2
Reply With Quote #56

Hi there i have used version 1 of this plugin up until yesterday when a clan member pointed out to me that you have been steadily updating the plugin, we throughly enjoyed the first version with the counter reaching 26 rages just a few days ago, but i will get to the point with the new version the rages are not autodisplayed, or is any of the new commands such as max rages! i have been trying to use the latest version but i do not like it i must say
so i was wondering either can you fix it or display a link where i can download the first version

thanks for a great plugin!!
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kiwi87
Member
Join Date: Sep 2009
Old 09-11-2009 , 15:11   Re: [L4D] Rage Counter - v1.7.2
Reply With Quote #57

Quote:
Originally Posted by Langford View Post
Hi there i have used version 1 of this plugin up until yesterday when a clan member pointed out to me that you have been steadily updating the plugin, we throughly enjoyed the first version with the counter reaching 26 rages just a few days ago, but i will get to the point with the new version the rages are not autodisplayed, or is any of the new commands such as max rages! i have been trying to use the latest version but i do not like it i must say
so i was wondering either can you fix it or display a link where i can download the first version

thanks for a great plugin!!
Yeah...new version isn't showing anything on my listen svr too...
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crazydog
AlliedModders Donor
Join Date: Jan 2006
Old 09-11-2009 , 15:32   Re: [L4D] Rage Counter - v1.7.2
Reply With Quote #58

Try deleting data/maxrages.txt.
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Langford
Junior Member
Join Date: Jul 2009
Old 09-11-2009 , 17:47   Re: [L4D] Rage Counter - v1.7.2
Reply With Quote #59

Quote:
Originally Posted by crazydog View Post
Try deleting data/maxrages.txt.

Nope tried this! - No Help!
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crazydog
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Join Date: Jan 2006
Old 09-11-2009 , 18:09   Re: [L4D] Rage Counter - v1.7.2
Reply With Quote #60

Try this then: open data/maxrages.txt and replace it with three 0s on seperate lines, so it should look like:
0
0
0

make sure there are no empty lines!
Also, if sm_rage_versuscheck is 1, the commands will only work on versus.
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