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[CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)


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dataviruset
AlliedModders Donor
Join Date: Feb 2009
Location: Hong Kong
Old 01-02-2011 , 00:03   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #571

Version 1.11 released, check first post.

This is primarily a bugfix release to stabilize the plugin a little bit before I'm starting to mess it up with new functions. I was actually working with another way to mute people when I realized that it was going to take more time (I didn't get it to work with all parts of the plugin). There's a little more to do, I'm afraid.
But basically, I decided to release v1.11 right now instead. Stay cool, guys
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SpazShot
Senior Member
Join Date: Nov 2009
Old 01-02-2011 , 00:37   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #572

Quote:
Originally Posted by dataviruset View Post
Version 1.11 released, check first post.

This is primarily a bugfix release to stabilize the plugin a little bit before I'm starting to mess it up with new functions. I was actually working with another way to mute people when I realized that it was going to take more time (I didn't get it to work with all parts of the plugin). There's a little more to do, I'm afraid.
But basically, I decided to release v1.11 right now instead. Stay cool, guys
Unfortunately the new version didn't do anything for me. In no scope battles it still doesn't let people pick the sniper, it automatically chooses an awp. Also I'm not to sure if you did anything with the mute system cause your first post says you did but this quoted post is a bit misleading for me so I'm confused on that part.
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dataviruset
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Old 01-02-2011 , 10:54   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #573

Quote:
Originally Posted by SpazShot View Post
Unfortunately the new version didn't do anything for me. In no scope battles it still doesn't let people pick the sniper, it automatically chooses an awp. Also I'm not to sure if you did anything with the mute system cause your first post says you did but this quoted post is a bit misleading for me so I'm confused on that part.
Your issue seems to be quite unique, I've never experienced problems with people not being able to choose the weapon for no scope battles.
Are you sure you have set this convar to your liking?

Quote:
// Weapon to use in a No Scope Battle: 0 - awp, 1 - scout, 2 - let the terrorist choose
// -
// Default: "2"
sm_hosties_lr_ns_weapon "2"
What reply do you get from the server if you run sm_cvar sm_hosties_lr_ns_weapon in console? Are you sure you have updated all of your files (especially the translation files)?

To clarify my previous post a little more: I haven't updated the mute system to work for spectators, late joining players, etc.
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SpazShot
Senior Member
Join Date: Nov 2009
Old 01-02-2011 , 16:12   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #574

Quote:
Originally Posted by dataviruset View Post
Your issue seems to be quite unique, I've never experienced problems with people not being able to choose the weapon for no scope battles.
Are you sure you have set this convar to your liking?



What reply do you get from the server if you run sm_cvar sm_hosties_lr_ns_weapon in console? Are you sure you have updated all of your files (especially the translation files)?

To clarify my previous post a little more: I haven't updated the mute system to work for spectators, late joining players, etc.
I am positive I have the config file set-up right for the choosing of sniper. I have updated everything, the .cfg and even re-edited it all over.

When I type that command in I get
Code:
[SM] Value of cvar "sm_hosties_lr_ns_weapon": "2"
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karil
SourceMod Donor
Join Date: Jan 2010
Old 01-02-2011 , 16:54   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #575

Everything still works perfectly fine after the v1.11 update.

Unfortunately I don't have this noscope thing enabled to report + noone is on the server to test atm.
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dataviruset
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Join Date: Feb 2009
Location: Hong Kong
Old 01-02-2011 , 16:58   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #576

Quote:
Originally Posted by SpazShot View Post
I am positive I have the config file set-up right for the choosing of sniper. I have updated everything, the .cfg and even re-edited it all over.

When I type that command in I get
Code:
[SM] Value of cvar "sm_hosties_lr_ns_weapon": "2"
Very odd. Did you have any more problems than the sniper choosing?
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SpazShot
Senior Member
Join Date: Nov 2009
Old 01-02-2011 , 17:46   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #577

Quote:
Originally Posted by dataviruset View Post
Very odd. Did you have any more problems than the sniper choosing?
Not that I can think of right now besides a very rare bug with S4S that says the player has taken 2 shots even though they haven't. It's really rare though.
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karil
SourceMod Donor
Join Date: Jan 2010
Old 01-02-2011 , 18:35   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #578

I've had those problems too, but stopped having them when I updated SDKtools. Try that. Of course I mean the gamedata files.
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Marzvinet
Junior Member
Join Date: Aug 2010
Location: Denmark
Old 01-04-2011 , 13:51   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #579

Nice new update i must say, but.... maybe some new features next time ;D
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dataviruset
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Join Date: Feb 2009
Location: Hong Kong
Old 01-04-2011 , 14:20   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #580

Quote:
Originally Posted by Marzvinet View Post
Nice new update i must say, but.... maybe some new features next time ;D
I knooooow, but I've run in to the wall with the mute system.
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