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[ANY] Store by Zephyrus [1.1 - 03.01.2016]


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Franc1sco
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Join Date: Oct 2010
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Old 06-01-2016 , 07:48   Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Reply With Quote #551

Quote:
Originally Posted by Cooky View Post
Already using... doesn't work properly... Only human skins...
Working well for me.
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Cooky
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Join Date: Jun 2010
Location: 127.0.0.1
Old 06-01-2016 , 07:55   Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Reply With Quote #552

Quote:
Originally Posted by Franc1sco View Post
Working well for me.
Plee see: http://pastebin.com/pfZFYqjX
Layout a little screwed due to pasting..

Last edited by Cooky; 06-01-2016 at 07:56.
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mazdarx8
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Join Date: Aug 2014
Old 06-01-2016 , 08:06   Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Reply With Quote #553

Which code I need for zombiemod server? I dont understand this with "zrclass". Thanks
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Cooky
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Join Date: Jun 2010
Location: 127.0.0.1
Old 06-01-2016 , 08:09   Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Reply With Quote #554

Quote:
Originally Posted by mazdarx8 View Post
Which code I need for zombiemod server? I dont understand this with "zrclass". Thanks
By using the search function in this thread: https://forums.alliedmods.net/showpo...&postcount=260
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mazdarx8
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Join Date: Aug 2014
Old 06-01-2016 , 09:19   Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Reply With Quote #555

And if I add it to the items.txt like a normal skin, what happened with the human which get infected? Will his skin change to zombie skin?
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Cooky
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Join Date: Jun 2010
Location: 127.0.0.1
Old 06-01-2016 , 09:39   Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Reply With Quote #556

Quote:
Originally Posted by mazdarx8 View Post
And if I add it to the items.txt like a normal skin, what happened with the human which get infected? Will his skin change to zombie skin?
It will get a zombie skin. The specifief class, or random class... or the class the player equipped as skin in the store.
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mazdarx8
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Join Date: Aug 2014
Old 06-01-2016 , 09:58   Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Reply With Quote #557

Okay, and if the human equipped a playerskin from store and he will get infected, will he get the Zombie Class skin, or again the skin which he had in store before?
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Cooky
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Join Date: Jun 2010
Location: 127.0.0.1
Old 06-01-2016 , 10:05   Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Reply With Quote #558

Quote:
Originally Posted by mazdarx8 View Post
Okay, and if the human equipped a playerskin from store and he will get infected, will he get the Zombie Class skin, or again the skin which he had in store before?
Read my previous answer... and read the post I copied/pasted. It will get a zombie class defined by your config (random, specific class, or the class the player choosen as skin in store).
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dust2
Member
Join Date: Jun 2016
Old 06-02-2016 , 03:16   Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Reply With Quote #559

Hello all!

I have this bug that when I add the store plugin to my server, it works fine. But somehow it makes the zipcore timer zones invisible. The zones work as they should but I just would like players to see the zones. Has anyone had this kind of bug at some point? Or do you know how to fix it?

The only thing that it will print out to error logs is:
"[store.smx] Gifts! isn't installed or failed to load. Gifts support will be disabled. Please install Gifts. (http://forums.alliedmods.net/showthread.php?t=175185)"
... And I don't think that installing gifts to store would help it? Or could it?

Thanks for all answers in advance.
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daleGEND
AlliedModders Donor
Join Date: Feb 2005
Location: USA
Old 06-02-2016 , 07:13   Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Reply With Quote #560

Does anyone else have issues with hats showing up at Zombies feet? I'm guessing it could be an issue with the models, but just curious if there is a way to fix that.
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