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[CSS/CS:GO] Weapon Restrict


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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 09-11-2010 , 16:24   Re: [CSS] Weapon Restrict
Reply With Quote #491

Quote:
Originally Posted by janpepu View Post
dont' work with linux

GameInfo
Those signatures are correct for the latest Linux Beta.
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janpepu
AlliedModders Donor
Join Date: Sep 2007
Location: france
Old 09-11-2010 , 16:34   Re: [CSS] Weapon Restrict
Reply With Quote #492

this plugins work for you with this sign and the last update ?

Metamod:Source 1.9.0-dev

SourceMod Version: 1.4.0-dev
SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.4.0-dev)
SourcePawn API: v1 = 4, v2 = 3
Compiled on: Jun 23 2010 09:19:23
Build ID: 3049:e5d9da0530cf-dev

54 <Error> "Weapon Restrict" (2.3.2) by Dr!fter


L 09/11/2010 - 222:12: [SM] Plugin encountered error 25: Call was aborted
L 09/11/2010 - 222:12: [SM] Native "SetFailState" reported: Unable to find WeaponDrop Signature
L 09/11/2010 - 222:12: [SM] Displaying call stack trace for plugin "weapon_restrict.smx":
L 09/11/2010 - 222:12: [SM] [0] Line 261, weapon_restrict.sp::RegisterHacks()
L 09/11/2010 - 222:12: [SM] [1] Line 87, weapon_restrict.sp::OnPluginStart()

Last edited by janpepu; 09-11-2010 at 16:37.
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upss3
Junior Member
Join Date: Jun 2010
Old 09-12-2010 , 02:58   Re: [CSS] Weapon Restrict
Reply With Quote #493

YouzAMenace.
Greetings. How there with support DM, it turns out?
Interdiction AWP is very necessary, it can is possible to make what мини a script, with possibility to forbid AWP through CVARS.
In advance thanks.
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ThorsHammer
Junior Member
Join Date: Aug 2010
Old 09-12-2010 , 04:45   Re: [CSS] Weapon Restrict
Reply With Quote #494

Hey,

Sorry it took so long to reply for a test on the weapons restrict. YES, this mod works with the updated gamedata file!!!

Thanks for the update!
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 09-13-2010 , 08:49   Re: [CSS] Weapon Restrict
Reply With Quote #495

Sorry Ive been really sick for the last few days (still am) I havent started working on dm support yet i will soon. As for css beta users the sigs are correct for both windows and linux. Although the "cstrike" part in gamedata needs to be changed to "cstrike_beta". I suggest grabbing latest gamedata just incase.
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Half Century
Junior Member
Join Date: Feb 2010
Old 09-13-2010 , 12:15   Re: [CSS] Weapon Restrict
Reply With Quote #496

....yes....its work for css_beta.... nice and thx
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Khadgar
Member
Join Date: Nov 2009
Old 09-14-2010 , 05:32   Re: [CSS] Weapon Restrict
Reply With Quote #497

We haven been using your plugin for... well ages ;)
Worked fine and we really would like to encourage you to get it working on CSSDM again. Hopefully you will be able to release an update soon.

Thanks for your efforts though.
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upss3
Junior Member
Join Date: Jun 2010
Old 09-15-2010 , 01:19   Re: [CSS] Weapon Restrict
Reply With Quote #498

Quote:
Originally Posted by YouzAMenace View Post
Sorry Ive been really sick for the last few days (still am) I havent started working on dm support yet i will soon. As for css beta users the sigs are correct for both windows and linux. Although the "cstrike" part in gamedata needs to be changed to "cstrike_beta". I suggest grabbing latest gamedata just incase.
Many thanks! We wait.

Question, and it is possible, in a consequence, to add voting for a weapon interdiction through a chat, in particular for AWP.
It would be very good.
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Last edited by upss3; 09-15-2010 at 02:10. Reason: Question
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 09-18-2010 , 18:03   Re: [CSS] Weapon Restrict
Reply With Quote #499

Ive upadated it again. I added some deathmatch support (no force bomb drop everything else should work). You can still restrict the bomb in deathmatch but you cant make someone drop it. I also updated gamedata to support cssbeta. For deathmatch it now uses a different call. At somepoint i might switch to it completly which will allow it to work with deathmatch aswell as it will make it easier to update if an update breaks it. Reason being it is a offset instead of a signature more people are able to find offsets then signatures. Anyone that is running cssdm with weapon restrict please report any issues with the new way. I tested a little but dont have alot of time to test. It loaded and worked fine as far as i can tell. Enjoy!
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Xp3r7
SourceMod Donor
Join Date: Jul 2006
Old 09-18-2010 , 21:02   Re: [CSS] Weapon Restrict
Reply With Quote #500

Quote:
Originally Posted by YouzAMenace View Post
Ive upadated it again. I added some deathmatch support (no force bomb drop everything else should work). You can still restrict the bomb in deathmatch but you cant make someone drop it. I also updated gamedata to support cssbeta. For deathmatch it now uses a different call. At somepoint i might switch to it completly which will allow it to work with deathmatch aswell as it will make it easier to update if an update breaks it. Reason being it is a offset instead of a signature more people are able to find offsets then signatures. Anyone that is running cssdm with weapon restrict please report any issues with the new way. I tested a little but dont have alot of time to test. It loaded and worked fine as far as i can tell. Enjoy!
Added it a bit ago and my server is on a DM map and it seems to be working just fine!

Good work once again!
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