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[EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players) [1.0.1]


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SilentBr
Veteran Member
Join Date: Jan 2009
Old 04-04-2010 , 20:06   Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #41

I have a 20VS server and running your extension, works perfectly . Thanks for your wonderfull job.
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honorcode23
BANNED
Join Date: Mar 2010
Location: Chile
Old 04-12-2010 , 19:05   Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #42

Hey guys, can anybody help me? Everytime someone goes idle, or leaves the game, the bot dies and at the same time, this is shown in the console

Code:
L 04/12/2010 - 19:02:17: [DefibFix] Save player(10) pos: 6483.516113 7795.709473 -678.711792
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Blakeocity
Senior Member
Join Date: Nov 2009
Old 04-13-2010 , 00:22   Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #43

Are you using bebop?
Thats a feature of the plugin, to add and remove bots as people connect and leave.

Try using SuperVersus or BotCreator is that bothers you.

Nothing to do with this extension.
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Skorpion1976
Veteran Member
Join Date: Jun 2009
Location: Austria
Old 04-14-2010 , 17:33   Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #44

Ever since I get these lines in the log:

L 04/14/2010 - 23:26:26: SourceMod error session started
L 04/14/2010 - 23:26:26: Info (map "c3m4_plantation") (file "errors_20100414.log")
L 04/14/2010 - 23:26:26: [DefibFix] Player NOT FOUND
L 04/14/2010 - 23:26:26: [DefibFix] Player NOT FOUND
L 04/14/2010 - 23:26:28: [DefibFix] Player NOT FOUND
L 04/14/2010 - 23:28:06: Error log file session closed.

We tried to resurrect a bot, Rochelle. She was a bot player during entire round but when we resurrected her an alive real player was resurrected...
8vs8 win, sm 1.4.0_2945, MM 1.8.0
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cigs
Senior Member
Join Date: Jul 2006
Old 04-15-2010 , 14:37   Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #45

I too can confirm that the clone bug is still happening. It does not work perfectly.
10coop, sm 1.4.0_2946, MM 1.9.0-dev_694

EDIT: What happens when a player died and leaves the game? The body is not removed and when someone defibs that body it reports PLAYER NOT FOUND. Can you remove the body in such an occasion?
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Last edited by cigs; 04-19-2010 at 19:38.
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V10
Senior Member
Join Date: Jan 2010
Location: Russia
Old 04-20-2010 , 23:26   Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #46

Quote:
Originally Posted by Skorpion1976 View Post
Ever since I get these lines in the log:

L 04/14/2010 - 23:26:26: SourceMod error session started
L 04/14/2010 - 23:26:26: Info (map "c3m4_plantation") (file "errors_20100414.log")
L 04/14/2010 - 23:26:26: [DefibFix] Player NOT FOUND
L 04/14/2010 - 23:26:26: [DefibFix] Player NOT FOUND
L 04/14/2010 - 23:26:28: [DefibFix] Player NOT FOUND
L 04/14/2010 - 23:28:06: Error log file session closed.

We tried to resurrect a bot, Rochelle. She was a bot player during entire round but when we resurrected her an alive real player was resurrected...
8vs8 win, sm 1.4.0_2945, MM 1.8.0
This error occurs when there are no living survivors and control for seach player pass to original GetPlayerByCharacter().
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Sry for my english.
I good speak on russian =)
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Visual77
Veteran Member
Join Date: Jan 2009
Old 04-23-2010 , 13:55   Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #47

New L4D 2 patch, new errors. Sourcemod 1.3.2 (2943, windows/linux)

L 04/23/2010 - 18:54:01: SourceMod error session started
L 04/23/2010 - 18:54:01: Info (map "c5m1_waterfront") (file "errors_20100423.log")
L 04/23/2010 - 18:54:01: [DefibFix] Sigscan for GetPlayerByCharacter failed - Disabling detour to prevent crashes
L 04/23/2010 - 18:54:01: [SM] Unable to load extension "defibfix.ext":
L 04/23/2010 - 18:54:19: Error log file session closed.

L 04/23/2010 - 16:53:56: Info (map "c1m1_hotel") (file "errors_20100423.log")
L 04/23/2010 - 16:53:56: [SM] Unable to load extension "defibfix.ext": vstdlib_linux.so: cannot open shared object file: No such file or directory
L 04/23/2010 - 16:54:43: Error log file session closed.

Last edited by Visual77; 04-23-2010 at 20:15.
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SilentBr
Veteran Member
Join Date: Jan 2009
Old 04-24-2010 , 01:24   Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #48

Hi

After update the game (The Passing), I type in console sm exts list and appear this:
Quote:
[08] <FAILED> file "defibfix.ext.dll":
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IronWarrior
Veteran Member
Join Date: Jan 2010
Old 04-24-2010 , 15:29   Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #49

This won't load anymore with the latest SM/MM.
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Blakeocity
Senior Member
Join Date: Nov 2009
Old 04-24-2010 , 17:24   Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #50

Confirmed.
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