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[TF2] gScramble Team Balancer/Scrambler -- 3.0.33 4/14/2015


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Atreus
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Join Date: Apr 2005
Location: San Diego, CA
Old 08-27-2009 , 04:07   Re: [TF2] gScramble + Balance 1.9r7
Reply With Quote #451

I put this on my dev server, and !scramblenow isn't working anymore?

edit: I figured maybe it was merged into "sm_scramble" and got this:


Quote:
> Atreus [YAC] : /sm_scramble 0 1 0 3
[SM] Usage: sm_scramble <delay> <respawn 0/1> <restart 0/1> <mode 1-3>
Mode 1 = random
Mode 2 = score sort
Mode 3 = score sort per minute
Wha? I did all the things it said And i dont see scramblenow in there at all now. i guess ill hold off on putting it on the main server

Last edited by Atreus; 08-27-2009 at 04:11.
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DontWannaName
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Join Date: Jun 2007
Location: VALVe Land, WA
Old 08-27-2009 , 04:29   Re: [TF2] gScramble + Balance 1.9r7
Reply With Quote #452

Its /scramble not sm_scramble if you do it in chat.
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Atreus
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Old 08-27-2009 , 04:44   Re: [TF2] gScramble + Balance 1.9r7
Reply With Quote #453

Quote:
Originally Posted by DontWannaName View Post
Its /scramble not sm_scramble if you do it in chat.
I tried both. And In Console.
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BrutalGoerge
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Old 08-27-2009 , 04:48   Re: [TF2] gScramble + Balance 1.9r7
Reply With Quote #454

!scramble or /scramble in chat
sm_scramble in console
the delay cannot = 0

if you do just !scramble, it will scramble in 5 seconds, re spawn dead people
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Atreus
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Join Date: Apr 2005
Location: San Diego, CA
Old 08-27-2009 , 04:49   Re: [TF2] gScramble + Balance 1.9r7
Reply With Quote #455

Wait, so you removed the ability for admins to do a normal "!scramble" to add to the public vote?

Things seemed to be working really well with the way the commands were setup before :/ With !scramblenow for scrambling, well, now. And !scramble being the public vote trigger.
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BrutalGoerge
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Old 08-27-2009 , 04:54   Re: [TF2] gScramble + Balance 1.9r7
Reply With Quote #456

if (strcmp(text[startidx], "!scramble", false) == 0 || strcmp(text[startidx], "votescramble", false) == 0 || strcmp(text[startidx], "!votescramble", false) == 0)

multiple triggers yay


actually i thought i deleted the !scramble part for the public trigger.
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Last edited by BrutalGoerge; 08-27-2009 at 04:56.
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Atreus
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Old 08-27-2009 , 05:01   Re: [TF2] gScramble + Balance 1.9r7
Reply With Quote #457

But, you said "if you do just !scramble, it will scramble in 5 seconds, re spawn dead people ", which implies admins can't do !scramble in chat to vote for a scramble.

But, even if that's not the case (and it's the opposite), that also means you can't just do something like !scramblenow without going silent or into the console, right? I guess i don't see the reason for the change
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BrutalGoerge
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Old 08-27-2009 , 05:05   Re: [TF2] gScramble + Balance 1.9r7
Reply With Quote #458

it works just the same, no args = default settings for scramble now.

change cuz it's not really a scramble now, cuz u can set the delay for as long as you like...

!scramble is not going to be a public chat trigger any more.

!votescramble = chat trigger

always meant it that way, just never remembered to delete it
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Atreus
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Old 08-27-2009 , 05:15   Re: [TF2] gScramble + Balance 1.9r7
Reply With Quote #459

Oh, man...that's going to confuse a LOT of pubbies, regulars, and members >_<

A rather simple request, then: Do you think you could add a notice, at least for the next few versions, where if a non-admin does "!scramble", it tells them that it is no longer the command and to use !votescramble instead? That would give people a chance to at least understand why it's not working.

Something like, '[SM] This trigger is no longer for public use. Please use "!votescramble" instead'?

If we can get that, I think this will all work out splendid

Last edited by Atreus; 08-27-2009 at 05:49.
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Cadav0r
Senior Member
Join Date: Jan 2006
Location: France
Old 08-27-2009 , 12:33   Re: [TF2] gScramble + Balance 1.9r7
Reply With Quote #460

Hello BrutalGeorge!

I've re-installed SM today (1.2.1 + 1.2.2dev) but I get always same error with FindEntityByClassName function!!!

Requests : Can you add an option to disable public vote trigger when an admin is in-game (with Cvar)
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