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Simple TK Manager v1.0d Updated 5/27/2011


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Lebson506th
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Join Date: Jul 2008
Old 03-21-2010 , 19:05   Re: Simple TK Manager v1.0b Updated 4/12/2009
Reply With Quote #441

Code:
GetConVarBool(g_CvarReflect)
Means you had sm_stk_reflect set to 1. Of course it will kill them when they TK.
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xiloid
Member
Join Date: Sep 2009
Location: Ukraine
Old 04-22-2010 , 09:56   Re: Simple TK Manager v1.0b Updated 4/12/2009
Reply With Quote #442

Hello guys!

Nice plug-in, but "Reflect" dont work with my CS:S server (linux)
And second. Why burning players dont loose HP? And why frozen players unfroze after ten seconds?

Tnx for replyes!
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Lebson506th
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Join Date: Jul 2008
Old 04-22-2010 , 09:59   Re: Simple TK Manager v1.0b Updated 4/12/2009
Reply With Quote #443

Not sure why the reflect doesn't work.

I'm using stock burn and freeze commands, so this plugin doesn't effect how they work.
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DoD:S Admin Weapons

Links
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xiloid
Member
Join Date: Sep 2009
Location: Ukraine
Old 04-23-2010 , 01:50   Re: Simple TK Manager v1.0b Updated 4/12/2009
Reply With Quote #444

Lebson506th

I don't find any HP settings for the "sm_burn" command, so that mean fire don't hurt players like "Mani Admin Plug-in" fire? Right?

"funcommands.cfg" file have only timing and radius settings for sm_burn, sm_freeze and bombs commands without HP settings

Anyway, thank you Lebson506th for this wonderful plug-in
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Lebson506th
Veteran Member
Join Date: Jul 2008
Old 04-23-2010 , 08:15   Re: Simple TK Manager v1.0b Updated 4/12/2009
Reply With Quote #445

No, they do hurt the players, you just can't adjust the damage.
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duydangle
Senior Member
Join Date: May 2010
Old 06-25-2010 , 11:30   Re: Simple TK Manager v1.0b Updated 4/12/2009
Reply With Quote #446

On the newest CS:S, I can't get it too work. There are only 2 options: Forgive or not, no slay, timebomb, ...

May you guys help me?
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deadbwoy
Member
Join Date: Mar 2009
Location: The Intarweb
Old 07-03-2010 , 19:35   Re: Simple TK Manager v1.0b Updated 4/12/2009
Reply With Quote #447

I have found a couple errors, here are the fixes:
change lines 999-1002 from
Code:
                    else if(a == victim > 0 && (cvar == 2 || cvar == 3))
                        PrintToChat(victim, "[STK] %s", msg1);
                    else if(a == attacker > 0 && (cvar == 2 || cvar== 3))
                        PrintToChat(attacker, "[STK] %s", msg2);
to
Code:
                    else if(victim > 0 && victim == a && (cvar == 2 || cvar == 3))
                        PrintToChat(victim, "[STK] %s", msg1);
                    else if(attacker > 0 && attacker == a && (cvar == 2 || cvar== 3))
                        PrintToChat(attacker, "[STK] %s", msg2);
and in translations, under "Auto Forgave":
change the second "en" to "fr"
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pantsy
Senior Member
Join Date: Aug 2010
Old 08-14-2010 , 14:50   Re: Simple TK Manager v1.0b Updated 4/12/2009
Reply With Quote #448

weird, is it possible to turn off auto dying, like when you kill a teammate you automatically die, i'd rather have it that you kill a teammate then they get to choose what they do to you???

there must be a cvar i'm not seeing
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 11-19-2010 , 09:04   Re: Simple TK Manager v1.0b Updated 4/12/2009
Reply With Quote #449

Quote:
Originally Posted by pantsy View Post
weird, is it possible to turn off auto dying, like when you kill a teammate you automatically die, i'd rather have it that you kill a teammate then they get to choose what they do to you???

there must be a cvar i'm not seeing
Here srcds cvars settings to team killers, set all to zero 0
Code:
] mp_tkpunish 
"mp_tkpunish" = "0"
 game replicated
 - Will a TK'er be punished in the next round?  {0=no,  1=yes}
] mp_spawnprotectiontime 
"mp_spawnprotectiontime" = "5"
 game replicated
 - Kick players who team-kill within this many seconds of a round restart.
] mp_autokick 
"mp_autokick" = "1"
 game replicated
 - Kick idle/team-killing players
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Mr. Dead
Junior Member
Join Date: Feb 2011
Old 03-02-2011 , 21:33   Re: Simple TK Manager v1.0b Updated 4/12/2009
Reply With Quote #450

So I recently put this on my Gungame server, and I like it very much so far. But I have a problem where some people do not forgive people and they get no options to slay, slap, etc. I have it so admins are not immune, so I wouldn't think that would be the problem I don't think?
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