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Biohazard v2.00 Beta 3b (Zombie Mod)


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Cheap_Suit
Veteran Member
Join Date: May 2004
Old 04-11-2008 , 04:39   Re: Biohazard v1.72 (Zombie Mod)
Reply With Quote #421

That was probably the older version which uses the buy system. But since more than half of the people wanted a weapons menu, it was removed. What you can do is edit VEN's buy anywhere plugin to work like how you want it.
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F.E.A.R.
Junior Member
Join Date: Nov 2007
Old 04-11-2008 , 04:41   Re: Biohazard v1.72 (Zombie Mod)
Reply With Quote #422

Quote:
plugins-bio.ini:
biohazard.amxx
bio_knockback.amxx
bio_randomweapons.amxx
Quote:
plugins.ini:
; AMX Mod X plugins
admin_amxbans.amxx
;amxbans.amxx
admincmd.amxx
adminslots.amxx
menufront.amxx
cmdmenu.amxx
plmenu.amxx
mapsmenu.amxx
adminchat.amxx
scrollmsg.amxx
imessage.amxx
adminvote.amxx
nextmap.amxx
mapmanager.amxx
timeleft.amxx
restmenu.amxx
high_ping_kicker.amxx
amx_gore_ultimate.amxx
emergency_ammo.amxx
adrenaline.amxx
and that's all.
Other servers have such plugin list and work perfect.

when I turn on amxbans - server crashes every mapchange.
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dekken
Veteran Member
Join Date: Jul 2007
Old 04-11-2008 , 04:46   Re: Biohazard v1.72 (Zombie Mod)
Reply With Quote #423

Quote:
Originally Posted by F.E.A.R. View Post
and that's all.
Other servers have such plugin list and work perfect.

when I turn on amxbans - server crashes every mapchange.
i got the same problem as you! i seriously tho its something wrong with AmxBans.
since on server without Zombie, works fine.
Server with Zombie. Crashes on Command use, Random Crashes. and what not...

could you please take a look whats wrong?
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F.E.A.R.
Junior Member
Join Date: Nov 2007
Old 04-11-2008 , 04:58   Re: Biohazard v1.72 (Zombie Mod)
Reply With Quote #424

i'm glad. i'm not alone. so it isn't my mistake.

I think that some functions of two plugins may block each other.
but i'm not a scripter.

Cheap_Suit, take a look pls.
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dekken
Veteran Member
Join Date: Jul 2007
Old 04-11-2008 , 05:01   Re: Biohazard v1.72 (Zombie Mod)
Reply With Quote #425

*SPAM ALERT*
well iam glad iam not alone with this problem too..
cause i tried to fix this for like 2-3hours...i tho Database is incorrect...Plugin problem....EVERYTHING
until i realized Infection + AmxBans = Epic PHAIL

:O




Code:
 Error: server failed to transmit file 'AY&SYJV'
End of round.
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Last edited by dekken; 04-11-2008 at 06:25.
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DA
Veteran Member
Join Date: Nov 2005
Location: Germany/Münster
Old 04-11-2008 , 07:52   Re: Biohazard v1.72 (Zombie Mod)
Reply With Quote #426

I had disabled some plugins. Now running Zombie infection well. Btw I have Amxbans the newest version and I haven't this bug.
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F.E.A.R.
Junior Member
Join Date: Nov 2007
Old 04-11-2008 , 08:08   Re: Biohazard v1.72 (Zombie Mod)
Reply With Quote #427

Quote:
Originally Posted by DA View Post
I had disabled some plugins. Now running Zombie infection well. Btw I have Amxbans the newest version and I haven't this bug.
ask me pls
what version of amxbans, biohazard, and hlds you have ?

i have amxbans 5.0, latest biohazard 1.72 and 3647 steam hlds. and I have this problem.
Can you list your plugins ?

Last edited by F.E.A.R.; 04-11-2008 at 08:11.
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AdaskoMX
Member
Join Date: Apr 2008
Location: Z-cie
Old 04-11-2008 , 08:59   Re: Biohazard v1.72 (Zombie Mod)
Reply With Quote #428

Last 32 messages parsed.
13403 0008 svc_time
13403 0013 svc_clientdata
13403 0030 svc_deltapacketentities
13403 0169 svc_pings
13404 0008 svc_time
13404 0013 svc_clientdata
13404 0030 svc_deltapacketentities
13404 0158 svc_pings
13406 0008 svc_time
13406 0013 svc_clientdata
13406 0030 svc_deltapacketentities
13406 0158 svc_pings
13407 0008 svc_time
13407 0013 svc_clientdata
13407 0030 svc_deltapacketentities
13407 0158 svc_pings
13409 0008 svc_time
13409 0013 svc_clientdata
13409 0030 svc_deltapacketentities
13409 0128 svc_pings
13409 0008 svc_time
13409 0013 svc_clientdata
13409 0030 svc_deltapacketentities
13409 0129 svc_pings
13411 0008 svc_time
13411 0013 svc_clientdata
13411 0030 svc_deltapacketentities
13411 0116 svc_pings
13413 0008 CurWeapon
13413 0012 CurWeapon
13413 0016 svc_filetxferfailed
BAD: 27:svc_bad
Host_Error: CL_ParseServerMessage: Illegible server message - svc_bad
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DA
Veteran Member
Join Date: Nov 2005
Location: Germany/Münster
Old 04-11-2008 , 09:54   Re: Biohazard v1.72 (Zombie Mod)
Reply With Quote #429

hmm. Crashed again. I test it to disable amxbans.
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lomax
Junior Member
Join Date: May 2006
Old 04-11-2008 , 10:18   Re: Biohazard v1.72 (Zombie Mod)
Reply With Quote #430

Cheap_suite ... what is the need of making sub plugin for randomness in zombie models ?

I made some changes of the code ... and will do a cvar 0,1 that will enable or disable the random models when infected. Will post it when i'm back from work ... and:

1. Still have those nasty errors on svc_bad crap. And once in a while i have an immortal zombie that can't be killed. Hi's controlls are messed all of a sudden and even though 10 plp are shooting at him it doesn't die.

2. (sugestion) Some random events like fog, light and density will spice up the gameplay. I did it for myself but it's too sloppy for public usage.

Last edited by lomax; 04-11-2008 at 10:22.
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