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[CS:S/CS:GO] GunGame


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ssphreak
Senior Member
Join Date: Aug 2009
Old 06-09-2013 , 14:20   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4221

Hello altex, I think I have come across a bug. When using the addon that makes people float when someone wins, if some types kill in console before the map change, they fall and it crashes the server. I have since turned off the ability for people to type kill in console, but perhaps there are others using this addon that are having the same problem and don't now the reason - phreak
ssphreak is offline
Bittersweet
Veteran Member
Join Date: May 2012
Old 06-09-2013 , 14:40   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4222

Quote:
Originally Posted by pat841 View Post
I cant seem to get GG working on a non 24/7 GG server. I got the plugins to load:

54 "GunGame:SM Config Reader" (1.2.12.0) by teame06-hat, Liam, Otstrel.ru Team
55 "GunGame:SM (with SDK Hooks support)" (1.2.12.0) by teame06-hat, Liam, Otstrel.ru Team
56 "GunGame:SM Stats" (1.2.12.0) by teame06-hat, Liam, Otstrel.ru Team
57 "GunGame:SM Afk Management" (1.2.12.0) by teame06-hat, Liam, Otstrel.ru Team
58 "GunGame:SM Bot Protection" (1.2.12.0) by teame06-hat, Liam, Otstrel.ru Team
59 "GunGame:SM Display Winner" (1.2.12.0) by bl4nk, Otstrel.ru Team
60 "GunGame:SM Winner Logger" (1.2.12.0) by teame06-hat, Liam, Otstrel.ru Team
61 "GunGame:SM Map Vote Starter" (1.2.12.0) by teame06-hat, Liam, Otstrel.ru Team
62 "GunGame:SM TK Management" (1.2.12.0) by teame06-hat, Liam, Otstrel.ru Team
63 "GunGame:SM Warmup Configs Execution" (1.2.12.0) by teame06-hat, Liam, Otstrel.ru Team
64 "GunGame:SM Winner Effects" (1.2.12.0) by teame06-hat, Liam, Otstrel.ru Team
65 "DeathMatch:SM" (1.8.0) by Otstrel.ru Team, TigerOx, TechKnow
66 "DeathMatch:SM Elimination" (1.8.0) by Otstrel.ru Team
67 "DeathMatch:SM First Spawn" (1.8.0) by Otstrel.ru Team
68 "DeathMatch:SM Ragdoll Remover" (1.8.0) by Otstrel.ru Team, TigerOx, TechKnow
69 "DeathMatch:SM Spawn Protection" (1.8.0) by Otstrel.ru Team, TigerOx, TechKnow
70 "DeathMatch:SM Preset Spawns" (1.8.0) by Otstrel.ru Team, TigerOx, TechKnow
71 "DeathMatch:SM Weapons Remover" (1.8.0) by Otstrel.ru Team, TigerOx, TechKnow
72 "Team Balance" (1.2) by Otstrel.ru Team
73 "EndRound Blocker" (1.0) by graczu_-
74 "Gungame: Show level as MVP stars" (1.0) by Jannik "Peace-Maker" Hartung

However, when in the server, GG is enabled and running but nothing ever happens. No one levels up, no one gets guns, ect. Only warmup round works. When I type sm_status I get [GunGame] Currently not implmented but when I type gg_enable I get [GunGame] is already enabled.

Here is my config:

http://pastebin.com/RQ1jpXLx

Am I doing something wrong?
It's hard to say what the problem is with only this data.

First off, have you restarted your server after enabling all of these new plugins?

Second, have you gone through the FAQ section on the first page of this thread?

If that doesn't help, let us know if this is for a CS:S or CS:GO server. Try disabling Deathmatch:SM and only run GunGame:SM and see what errors you get that way. You can also try the opposite, enable the Deathmatch and disable GunGame, just to collect error data. Be tedious with what you report back: I'm sure you meant gg_status, not "sm_status" - copy & paste whenever possible.

Edit: Also, can you post your gungame.equip.txt as well?
__________________
Thank you in advance for your help

My plugins:
[CS:S] BOT Swat | [ANY] CVAR Randomizer | [CS:S] SM CS:S Tag Beta | [CS:S] Bot2Player
Awesome & Crucial plugins by other people:
[CS:S/CS:GO] GunGame | [UMC3] Ultimate Mapchooser | [ANY] Server Crontab | [ANY] SM ForceCamera

Last edited by Bittersweet; 06-09-2013 at 14:44. Reason: Addition
Bittersweet is offline
pat841
Member
Join Date: Jun 2013
Location: Boston
Old 06-09-2013 , 14:57   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4223

Quote:
Originally Posted by Bittersweet View Post
It's hard to say what the problem is with only this data.

First off, have you restarted your server after enabling all of these new plugins?

Second, have you gone through the FAQ section on the first page of this thread?

If that doesn't help, let us know if this is for a CS:S or CS:GO server. Try disabling Deathmatch:SM and only run GunGame:SM and see what errors you get that way. You can also try the opposite, enable the Deathmatch and disable GunGame, just to collect error data. Be tedious with what you report back: I'm sure you meant gg_status, not "sm_status" - copy & paste whenever possible.

Edit: Also, can you post your gungame.equip.txt as well?
Here is my server information for my CS:S server:
PHP Code:
14:54:10  SourceMod Version Information:
             
SourceMod Version1.6.0-dev+3921
             SourcePawn Engine
SourcePawn 1.1jit-x86 (build 1.6.0-dev+3921)
             
SourcePawn APIv1 4v2 4
             Compiled on
May 17 2013 13:54:26
             Build ID
3921:96e96debb70d
             http
://www.sourcemod.net/ 
gungame.equip.txt:

PHP Code:
"GunGame.Weapon"
{
    
"WeaponOrder"
    
{
        
/**
         * Weapon Choices:
         * There are a total of 64 levels by default. (To change this value you can edit the gungame_const.inc
         * to change the maximum allowed level of the game by changing the define MAX_LEVEL)
         *
         * There are a total of 25 usable killing weapons for GunGame.
         * By default weapon order only 23 levels and uses 23 out of 25 of the usable killing weapons.
         *
         * WARNING:
         * DO NOT SKIP LEVELS in any config for WeaponOrder.
         * ie .. Only have level 1 to 3 and skip 4 and use 5 to level 23.
         * DO NOT SKIP LEVELS
         *
         * HandGuns:
         * glock, usp, p228, deagle, fiveseven, elite
         *
         * Shotguns:
         * m3, xm1014
         *
         * Sub Machine Guns:
         * tmp, mac10, mp5navy, ump45, p90
         *
         * Rifles:
         * galil, famas, ak47, scout, m4a1, sg552,
         * aug, m249, awp
         *
         * Automatic Rifles:
         * sg550, g3sg1
         *
         * Machine Gun:
         * m249
         *
         * Other:
         * knife, hegrenade
         */

        
"1" "glock"
        "2" "usp"
        "3" "p228"
        "4" "deagle"
        "5" "fiveseven"
        "6" "elite"
        "7" "m3"
        "8" "xm1014"
        "9" "tmp"
        "10" "mac10"
        "11" "mp5navy"
        "12" "ump45"
        "13" "p90"
        "14" "galil"
        "15" "famas"
        "16" "ak47"
        "17" "scout"
        "18" "m4a1"
        "19" "sg552"
        "20" "aug"
        "21" "m249"
        "22" "hegrenade"
        "23" "knife"

        
/**
         * If RandomWeaponOrder is enabled, keep this levels unchanged.
         * Use comma as a delimiter, do not use whitespace characters - only digits are allowed.
         * Please keep this config line after levels list and before RandomWeaponOrder.
         *
         * "22,23"  - keep knife and nade levels on defined levels
         * "23"     - keep knife level on defined level
         * ""       - randomize all levels
         */
        
"RandomWeaponReserveLevels" ""

        
/**
         * This will take the weapons in the WeaponOrder and randomize all the weapons order.
         * Please keep this config line after levels list and after RandomWeaponReserveLevels.
         */
        
"RandomWeaponOrder" "0"
    
}

    
"MultipleKillsPerLevel"
    
{
        
/**
         * This is for custom kills per level will override default (MinKillsPerWeapon).
         * Leave value at 0 if you do not want to override the default value.
         *
         * Example:
         *
         * For level 1 they must get 10 kills before they can level up.
         * "1" "10"
         * "2" "5"
         * and so on.
         *
         * Or you can set kills per level for a perticular level.
         * "1" "10"
         * "3" "5"
         * "5" "2"
         * etc.
         *
         * Kills will count across all rounds so that you don't have to get them in one round.
         *
         *
         */
    
}

The plugins load fine, and DM works, the only thing that doesnt is GG. Here is the file that loads gungame:

PHP Code:
// Unlock
sm plugins load_unlock

// Load Gun Game
sm plugins load disabled/gungame/gungame_config.smx
sm plugins load disabled
/gungame/gungame_sdkhooks.smx
sm plugins load disabled
/gungame/gungame_stats.smx
sm plugins load disabled
/gungame/gungame_afk.smx
sm plugins load disabled
/gungame/gungame_bot.smx
sm plugins load disabled
/gungame/gungame_display_winner.smx
sm plugins load disabled
/gungame/gungame_logging.smx
sm plugins load disabled
/gungame/gungame_mapvoting.smx
sm plugins load disabled
/gungame/gungame_tk.smx
sm plugins load disabled
/gungame/gungame_warmup_configs.smx
sm plugins load disabled
/gungame/gungame_winner_effects.smx
sm plugins load disabled
/gungame/sm_ggdm.smx
sm plugins load disabled
/gungame/sm_ggdm_elimination.smx
sm plugins load disabled
/gungame/sm_ggdm_firstspawn.smx
sm plugins load disabled
/gungame/sm_ggdm_ragdoll.smx
sm plugins load disabled
/gungame/sm_ggdm_spawnprotection.smx
sm plugins load disabled
/gungame/sm_ggdm_spawns.smx
sm plugins load disabled
/gungame/sm_ggdm_weapons.smx
sm plugins load disabled
/gungame/sm_teambalance.smx
sm plugins load disabled
/gungame/bot_endround.smx
sm plugins load disabled
/gungame/gungame_mvp.smx

sm_ggdm_removeweapons 0

gungame_enabled 1
gg_enable
sm_ggdm_enable 1
sm_ggdm_elimination 0

// Lock
sm plugins load_lock 
__________________
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Bittersweet
Veteran Member
Join Date: May 2012
Old 06-09-2013 , 15:09   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4224

Quote:
Originally Posted by pat841 View Post
Here is my server information for my CS:S server:
PHP Code:
14:54:10  SourceMod Version Information:
             
SourceMod Version1.6.0-dev+3921
             SourcePawn Engine
SourcePawn 1.1jit-x86 (build 1.6.0-dev+3921)
             
SourcePawn APIv1 4v2 4
             Compiled on
May 17 2013 13:54:26
             Build ID
3921:96e96debb70d
             http
://www.sourcemod.net/ 
gungame.equip.txt:

PHP Code:
"GunGame.Weapon"
{
    
"WeaponOrder"
    
{
        
/**
         * Weapon Choices:
         * There are a total of 64 levels by default. (To change this value you can edit the gungame_const.inc
         * to change the maximum allowed level of the game by changing the define MAX_LEVEL)
         *
         * There are a total of 25 usable killing weapons for GunGame.
         * By default weapon order only 23 levels and uses 23 out of 25 of the usable killing weapons.
         *
         * WARNING:
         * DO NOT SKIP LEVELS in any config for WeaponOrder.
         * ie .. Only have level 1 to 3 and skip 4 and use 5 to level 23.
         * DO NOT SKIP LEVELS
         *
         * HandGuns:
         * glock, usp, p228, deagle, fiveseven, elite
         *
         * Shotguns:
         * m3, xm1014
         *
         * Sub Machine Guns:
         * tmp, mac10, mp5navy, ump45, p90
         *
         * Rifles:
         * galil, famas, ak47, scout, m4a1, sg552,
         * aug, m249, awp
         *
         * Automatic Rifles:
         * sg550, g3sg1
         *
         * Machine Gun:
         * m249
         *
         * Other:
         * knife, hegrenade
         */

        
"1" "glock"
        "2" "usp"
        "3" "p228"
        "4" "deagle"
        "5" "fiveseven"
        "6" "elite"
        "7" "m3"
        "8" "xm1014"
        "9" "tmp"
        "10" "mac10"
        "11" "mp5navy"
        "12" "ump45"
        "13" "p90"
        "14" "galil"
        "15" "famas"
        "16" "ak47"
        "17" "scout"
        "18" "m4a1"
        "19" "sg552"
        "20" "aug"
        "21" "m249"
        "22" "hegrenade"
        "23" "knife"

        
/**
         * If RandomWeaponOrder is enabled, keep this levels unchanged.
         * Use comma as a delimiter, do not use whitespace characters - only digits are allowed.
         * Please keep this config line after levels list and before RandomWeaponOrder.
         *
         * "22,23"  - keep knife and nade levels on defined levels
         * "23"     - keep knife level on defined level
         * ""       - randomize all levels
         */
        
"RandomWeaponReserveLevels" ""

        
/**
         * This will take the weapons in the WeaponOrder and randomize all the weapons order.
         * Please keep this config line after levels list and after RandomWeaponReserveLevels.
         */
        
"RandomWeaponOrder" "0"
    
}

    
"MultipleKillsPerLevel"
    
{
        
/**
         * This is for custom kills per level will override default (MinKillsPerWeapon).
         * Leave value at 0 if you do not want to override the default value.
         *
         * Example:
         *
         * For level 1 they must get 10 kills before they can level up.
         * "1" "10"
         * "2" "5"
         * and so on.
         *
         * Or you can set kills per level for a perticular level.
         * "1" "10"
         * "3" "5"
         * "5" "2"
         * etc.
         *
         * Kills will count across all rounds so that you don't have to get them in one round.
         *
         *
         */
    
}

The plugins load fine, and DM works, the only thing that doesnt is GG. Here is the file that loads gungame:

PHP Code:
// Unlock
sm plugins load_unlock

// Load Gun Game
sm plugins load disabled/gungame/gungame_config.smx
sm plugins load disabled
/gungame/gungame_sdkhooks.smx
sm plugins load disabled
/gungame/gungame_stats.smx
sm plugins load disabled
/gungame/gungame_afk.smx
sm plugins load disabled
/gungame/gungame_bot.smx
sm plugins load disabled
/gungame/gungame_display_winner.smx
sm plugins load disabled
/gungame/gungame_logging.smx
sm plugins load disabled
/gungame/gungame_mapvoting.smx
sm plugins load disabled
/gungame/gungame_tk.smx
sm plugins load disabled
/gungame/gungame_warmup_configs.smx
sm plugins load disabled
/gungame/gungame_winner_effects.smx
sm plugins load disabled
/gungame/sm_ggdm.smx
sm plugins load disabled
/gungame/sm_ggdm_elimination.smx
sm plugins load disabled
/gungame/sm_ggdm_firstspawn.smx
sm plugins load disabled
/gungame/sm_ggdm_ragdoll.smx
sm plugins load disabled
/gungame/sm_ggdm_spawnprotection.smx
sm plugins load disabled
/gungame/sm_ggdm_spawns.smx
sm plugins load disabled
/gungame/sm_ggdm_weapons.smx
sm plugins load disabled
/gungame/sm_teambalance.smx
sm plugins load disabled
/gungame/bot_endround.smx
sm plugins load disabled
/gungame/gungame_mvp.smx

sm_ggdm_removeweapons 0

gungame_enabled 1
gg_enable
sm_ggdm_enable 1
sm_ggdm_elimination 0

// Lock
sm plugins load_lock 
One thing sticks out right away, and that's SM 1.6.0. I also have a CS:S server and had SM 1.6.0 for a bit awhile back, but had to drop back to 1.5.0, I don't remember why. 1.6.x is development, so perhaps try the latest 1.5.x instead. I personally don't use the DM plugin, nor do I run a 24/7 GG server (edit: nevermind, I reread and see you don't either), so I can't really help if there is a conflict with the DM plugin. Meanwhile I'll look over the rest of what you have here.
__________________
Thank you in advance for your help

My plugins:
[CS:S] BOT Swat | [ANY] CVAR Randomizer | [CS:S] SM CS:S Tag Beta | [CS:S] Bot2Player
Awesome & Crucial plugins by other people:
[CS:S/CS:GO] GunGame | [UMC3] Ultimate Mapchooser | [ANY] Server Crontab | [ANY] SM ForceCamera

Last edited by Bittersweet; 06-09-2013 at 15:18.
Bittersweet is offline
Bittersweet
Veteran Member
Join Date: May 2012
Old 06-09-2013 , 15:20   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4225

OK, so you want a NON 24/7 GunGame server, or in other words GunGame on demand only server.

I have that same thing. I know I had issues with the order of loading the GunGame plugins. Here's my file that loads gungame, and it works:
Code:
//sm plugins unload botbalance
//sm plugins unload teambets
//sm plugins unload bot2player
sm plugins unload skunked
sm plugins unload player-threshold-configs
sm plugins load disabled\gungame_config //1
sm plugins load disabled\gungame_sdkhooks //2
// Use next line (Standard) or SDKHooks version above, not both
//sm plugins load disabled\gungame //not used
sm plugins load disabled\gungame_afk //3
sm plugins load disabled\gungame_bot //4
sm plugins load disabled\gungame_logging //5 
sm plugins load disabled\gungame_mapvoting //6 
sm plugins load disabled\gungame_stats //7
sm plugins load disabled\gungame_tk //8 
sm plugins load disabled\gungame_display_winner //9
sm plugins load disabled\gungame_warmup_configs //10
sm plugins load disabled\gungame_mvp //11
sm plugins load disabled\gg_leader_sounds //12
sm plugins load disabled\enforceroundtime
mp_roundtime 1.25	
mp_freezetime 2
mp_winlimit 9999
mp_maxrounds 9999
// The next line depends on how many levels/weapons.  Make it for levels + 2 (26 for my config)
mp_fraglimit 28
// setting this to 7 should eliminate a no-vote on multikill in late levels
// You cannot change this here, change it in umc-endvote.cfg
sm_umc_endvote_startfrags "7"
sm_umc_endvote_extends "0"
You can just ignore the non-gungame stuff. Most of that other stuff is just unloading incompatible plugins and setting it up to work with UMC.
__________________
Thank you in advance for your help

My plugins:
[CS:S] BOT Swat | [ANY] CVAR Randomizer | [CS:S] SM CS:S Tag Beta | [CS:S] Bot2Player
Awesome & Crucial plugins by other people:
[CS:S/CS:GO] GunGame | [UMC3] Ultimate Mapchooser | [ANY] Server Crontab | [ANY] SM ForceCamera

Last edited by Bittersweet; 06-09-2013 at 15:22.
Bittersweet is offline
altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 06-09-2013 , 16:03   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4226

i wonder, if anybody use gungame without sdkhooks?
i'm going to remove plugin without sdkhooks support in one of the following releases
__________________
altex is offline
Bittersweet
Veteran Member
Join Date: May 2012
Old 06-09-2013 , 16:22   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4227

Quote:
Originally Posted by altex View Post
i wonder, if anybody use gungame without sdkhooks?
i'm going to remove plugin without sdkhooks support in one of the following releases
I believe SDK Hooks is now rolled in SM 1.5.x. SM 1.4.x is only available as "Old Stable Branch", which sounds like it will be discontinued soon.
__________________
Thank you in advance for your help

My plugins:
[CS:S] BOT Swat | [ANY] CVAR Randomizer | [CS:S] SM CS:S Tag Beta | [CS:S] Bot2Player
Awesome & Crucial plugins by other people:
[CS:S/CS:GO] GunGame | [UMC3] Ultimate Mapchooser | [ANY] Server Crontab | [ANY] SM ForceCamera
Bittersweet is offline
srvmil
Senior Member
Join Date: Oct 2010
Old 06-10-2013 , 08:12   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4228

I'm currently having some problem with gungame on my server for CS:GO. When the player wins the game, at the end of the map the song plays, at the end it plays twice as it make some weird noises. It took way longer to load the next map (this isn't normal).

How do I fix this problem? Of course I'm running latest metamod source and stable version of sourcemod for csgo.
srvmil is offline
Bittersweet
Veteran Member
Join Date: May 2012
Old 06-13-2013 , 16:51   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4229

Quote:
Originally Posted by srvmil View Post
I'm currently having some problem with gungame on my server for CS:GO. When the player wins the game, at the end of the map the song plays, at the end it plays twice as it make some weird noises. It took way longer to load the next map (this isn't normal).

How do I fix this problem? Of course I'm running latest metamod source and stable version of sourcemod for csgo.
That sounds very odd. Perhaps just a freak incident? (i.e. has it happened again?). Just make sure you don't have both of the normal and sdk_hooks version of the plugin loaded.

Occasionally on my server (which is CS:S), a new round starts even after the game has ended, and it cuts off the winner's song, which really sucks because I like the song is so much. Altex and his band should really do more music for plugins
__________________
Thank you in advance for your help

My plugins:
[CS:S] BOT Swat | [ANY] CVAR Randomizer | [CS:S] SM CS:S Tag Beta | [CS:S] Bot2Player
Awesome & Crucial plugins by other people:
[CS:S/CS:GO] GunGame | [UMC3] Ultimate Mapchooser | [ANY] Server Crontab | [ANY] SM ForceCamera
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nikedu45
Senior Member
Join Date: May 2011
Old 06-14-2013 , 05:52   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4230

The gamedesc option does not work, I think you removed the code.
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