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Sank Sounds (Luke Sankey) (v1.8.4)


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gggggg
BANNED
Join Date: Mar 2006
Old 03-23-2006 , 04:28  
Reply With Quote #411

crap, im using 1.60..on a linux server. is there a way u can port me a copy ? plz?
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karlos
Veteran Member
Join Date: Apr 2004
Location: Germany/Poland
Old 03-23-2006 , 04:59  
Reply With Quote #412

this version should work on 1.60 but i am not realy supporting 1.60 anymore
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AllMassive
Senior Member
Join Date: Sep 2004
Location: /dev/urandom
Old 03-29-2006 , 16:34  
Reply With Quote #413

When using 'amx_sound_ban' there's no consolereply if the ban actually worked - it would be nice if there would be a reply like: PlayerXY/PlayerID banned from using sounds.
Several times i had the problem that i mistyped a nick and left the server and the anoying guy was still able to use sounds.

On our Server we use the Option 'SND_MAX; 15' - a lot of players just reconnect to be able to play sounds again. Could you tweak the plugin, that every Player has only the'SND_MAX' -Amount of samples to play on every map - even if he reconnects ?
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IrishFire
Junior Member
Join Date: Apr 2006
Location: Syracuse NY
Old 04-24-2006 , 20:58  
Reply With Quote #414

Love this plugin so does my bro , well anyway been using it for long time always use default settings, but people on server want quota per map lowered well I set SND_MAX to 5 and SND_WARN to 3 and restarted server. Nothing happened, I know in older versions this feature worked, as far as I know everything else is working great, any suggestions would help thank you.
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karlos
Veteran Member
Join Date: Apr 2004
Location: Germany/Poland
Old 04-25-2006 , 13:55  
Reply With Quote #415

@AllMassive
sry for very late response
i do not know how much work it would take and therefor if it is worth it

@IrishFire
this feature still works
maybe using wrong config ? or forgetting to upload file ?
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beezkneez2006
Senior Member
Join Date: Feb 2006
Location: USA
Old 05-10-2006 , 17:47  
Reply With Quote #416

How can i make it so that sounds wont be played while 1 is already playing? so like if you type like "beezKneez" and it plays a 10-15 second clip, how do i make it so that even if you type like "doh" it wont play that if another sound is being played?

ALSO: How can i make it so that if you do type like "Doh" It can say like "Playing sound Doh"

ALSO: Some of my .wavs wont play...
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Code:
#include <gabenmodx>
http://www.czclansp.com
CSDM 2.10 + amxmodx 1.75
72.36.157.100:27015
Fast download 20 man.
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karlos
Veteran Member
Join Date: Apr 2004
Location: Germany/Poland
Old 05-11-2006 , 01:44  
Reply With Quote #417

@beezkneez2006
1) i would need a function to check the lenght of a sound and this does not exist
so not possible

2) do you mean always say: "Playing sound XXX" , where XXX is the name of sound ?
if you mean this i can tell you that i will not implement such a thing

3) read the readme.txt. there is a explanation what criteria wavs need to fulfill
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beezkneez2006
Senior Member
Join Date: Feb 2006
Location: USA
Old 05-12-2006 , 11:26  
Reply With Quote #418

Ok well i cant get my sound to work so ill just upload it and see if you can find out what is wrong with it (if you dont mind)

also: If there is a program i coudl use to convert to .wav without all the problems i have, could you like it to me so i could see it..

Here is my file
Attached Files
File Type: zip djscrims.zip (320.3 KB, 142 views)
__________________
Code:
#include <gabenmodx>
http://www.czclansp.com
CSDM 2.10 + amxmodx 1.75
72.36.157.100:27015
Fast download 20 man.
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sank
New Member
Join Date: May 2006
Old 05-12-2006 , 13:28  
Reply With Quote #419

It's funny what you can find out if you google yourself.

I'm glad people are still enjoying the plugin!

--
Seek Truth
Luke Sankey
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Guenhwyvar
AMX Mod X Beta Tester
Join Date: Jul 2005
Location: Berlin / Germany
Old 05-12-2006 , 13:57  
Reply With Quote #420

Quote:
Originally Posted by sank
It's funny what you can find out if you google yourself.

I'm glad people are still enjoying the plugin!
You have created the de facto standard for playing sound with AMXX - thank you!
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