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ZombieHell


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hectorz0r
Senior Member
Join Date: Oct 2008
Old 11-21-2009 , 00:39   Re: ZombieHell 1.1
Reply With Quote #31

Quote:
Originally Posted by roadrage View Post
I have had zombie hell on my server for a few days now, so far no problems and people love it! Suggestion:

At round start, I think humans should have different weapons randomly to make it more challenging. Also can we transfer the bomb to ct's in de maps?
tomorrow a new update will be released, and dude, the new update basically makes ZombieHell teh shit! lol... now you start in level normal, kill zombies 2x each and a boss will come if you kill it you go to level nightmare, you'll have to kill zombies 5x and then another boss will come, if you defeat him you'll go to level hell, ways harder than others then you goes back to level normal. this is the new boss method, plus as you may noticed i've changed the respawn method to fit the new boss method. and yes i can change the bomb objective and let survivors plant it.
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Stixsmaster
Veteran Member
Join Date: May 2007
Location: I am all around you...I
Old 11-21-2009 , 01:10   Re: ZombieHell 1.2
Reply With Quote #32

I think you should leave out all default objectives CS/CZ provides...but dont hardcode how many levels you can play instead come up with a code to generate the next level...

That way you can have infinite waves...and when you fail a wave you go back 1...instead of all teh way back to teh beginning...

---Stixsmaster
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hectorz0r
Senior Member
Join Date: Oct 2008
Old 11-21-2009 , 01:11   Re: ZombieHell 1.2
Reply With Quote #33

Quote:
Originally Posted by Stixsmaster View Post
I think you should leave out all default objectives CS/CZ provides...but dont hardcode how many levels you can play instead come up with a code to generate the next level...

That way you can have infinite waves...and when you fail a wave you go back 1...instead of all teh way back to teh beginning...

---Stixsmaster
am going to sleep right now... i will be working on a 1.2b to fix small bugs tomorrow.
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mando127
Veteran Member
Join Date: Dec 2006
Location: virginia
Old 11-21-2009 , 01:33   Re: ZombieHell 1.2
Reply With Quote #34

Quote:
tomorrow a new update will be released, and dude, the new update basically makes ZombieHell teh shit! lol... now you start in level normal, kill zombies 2x each and a boss will come if you kill it you go to level nightmare, you'll have to kill zombies 5x and then another boss will come, if you defeat him you'll go to level hell, ways harder than others then you goes back to level normal. this is the new boss method, plus as you may noticed i've changed the respawn method to fit the new boss method. and yes i can change the bomb objective and let survivors plant it.

you can test that update in my server if you like.
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Stixsmaster
Veteran Member
Join Date: May 2007
Location: I am all around you...I
Old 11-21-2009 , 02:23   Re: ZombieHell 1.2
Reply With Quote #35

If needed you can sign up to my site's DL section at http://download.stixsworld.com/ and submit your file(s) for your plugin and yea...I will gladly provide you a section for them...

+ youll have fast DL...and users wont have to signup or anything...

Only thing is you do need to signup to submit a file...

---Stixsmaster
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Last edited by Stixsmaster; 11-21-2009 at 02:25.
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roadrage
Senior Member
Join Date: Dec 2008
Old 11-21-2009 , 03:27   Re: ZombieHell 1.1
Reply With Quote #36

Quote:
Originally Posted by hectorz0r View Post
tomorrow a new update will be released, and dude, the new update basically makes ZombieHell teh shit! lol... now you start in level normal, kill zombies 2x each and a boss will come if you kill it you go to level nightmare, you'll have to kill zombies 5x and then another boss will come, if you defeat him you'll go to level hell, ways harder than others then you goes back to level normal. this is the new boss method, plus as you may noticed i've changed the respawn method to fit the new boss method. and yes i can change the bomb objective and let survivors plant it.

I tried v1.1 and it won't let me start my server for some reason....
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grimvh2
Veteran Member
Join Date: Nov 2007
Location: Fishdot Nation
Old 11-21-2009 , 03:56   Re: ZombieHell 1.0 [being updated to 1.1]
Reply With Quote #37

Quote:
Originally Posted by Hawk552 View Post
oh my god not another zombie mod someone shoot me please
alright, because you ask it so kindly.
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Tirant
Veteran Member
Join Date: Jul 2008
Location: Los Angeles, California
Old 11-21-2009 , 04:03   Re: ZombieHell 1.2
Reply With Quote #38

there are only 3 on amxx. 4 including mine if i ever get around to posting it, but I'm feeding him ideas so i won't have to.
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mando127
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Join Date: Dec 2006
Location: virginia
Old 11-21-2009 , 04:05   Re: ZombieHell 1.2
Reply With Quote #39

Quote:
oh my god not another zombie mod someone shoot me please
he must die by the most shity airsoft gun some one hold him down why i spay bbs in his eyes.
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Anggara_nothing
Veteran Member
Join Date: Jan 2009
Location: Indonesia
Old 11-21-2009 , 08:15   Re: ZombieHell 1.2
Reply With Quote #40

Do you can add random zombie model setting ??? looks like zombie plague ???
I want add my own zombie model without edit the source code (zombiehell.sma).
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