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drekes
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Join Date: Jul 2009
Location: Vault 11
Old 08-22-2010 , 11:57   Re: Models models models...
Reply With Quote #31

Could you make a view button model for a cod mod? It's to detonate a bomb. I tried it myself, but i failed.
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Pamaliska
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Join Date: Apr 2006
Location: Edinburgh, UK
Old 08-22-2010 , 12:09   Re: Models models models...
Reply With Quote #32

Any chance to do something like those ones? http://forums.alliedmods.net/showpos...postcount=4704
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drekes
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Old 08-22-2010 , 12:27   Re: Models models models...
Reply With Quote #33

Quote:
Originally Posted by Pamaliska View Post
Any chance to do something like those ones? http://forums.alliedmods.net/showpos...postcount=4704
I think there's a tutorial about porting source models to hl1 models on here somewhere. Maybe you could check that out.
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ot_207
Veteran Member
Join Date: Jan 2008
Location: Romania The Love Country
Old 08-22-2010 , 14:01   Re: Models models models...
Reply With Quote #34

OMG. Awesome. The only problem is that the models are a bit huge. But nevertheless extremely good job.

Edit:
Quote:
Originally Posted by Costin83 View Post
Continuation...

Negative Flash - DONE ( I know this is not really the best idea; I'm waiting for suggestions - maybe we'll find another use for this one... )
Teleport Nade - DONE ( I've made a "portal nade" instead of teleport - Hope it's good; If not, I will redone it )
Teleport Nade - DONE ( Again... not really the best choice... )

New: Ghost NAde ( an alternative for Negative Flash Nade )
The second ghost nade is best. And the teleport nades are both good. I can use one as a teleport and the second as a block grenade .
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Last edited by ot_207; 08-22-2010 at 14:39.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 08-22-2010 , 14:03   Re: Models models models...
Reply With Quote #35

As suggestion, knowing you use the same grenade for all and to reduce the amount of precached items, you should do one grenade with different skins.
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Costin83
Senior Member
Join Date: Jul 2008
Location: Romania
Old 08-22-2010 , 23:19   Re: Models models models...
Reply With Quote #36

Quote:
Originally Posted by drekes View Post
Could you make a view button model for a cod mod? It's to detonate a bomb. I tried it myself, but i failed.
half-life.gcf\root\valve\models\v_satcel_radio.mdl - Isn't this what you want ?

Quote:
Originally Posted by Arkshine View Post
As suggestion, knowing you use the same grenade for all and to reduce the amount of precached items, you should do one grenade with different skins.
Yes, this is a good ideea. Will do.

EDIT: OK Done!
Attached Files
File Type: zip nades_AIO.zip (4.85 MB, 222 views)
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Originally Posted by Hawk552
Actually, if your style pisses me off enough, I'll generally go through your code and find some reason to unapprove it or at least hold it back.

Last edited by Costin83; 08-23-2010 at 00:33.
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yokomo
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Join Date: May 2010
Location: Malaysia
Old 08-23-2010 , 06:22   Re: Models models models...
Reply With Quote #37

Quote:
Originally Posted by Costin83 View Post
half-life.gcf\root\valve\models\v_satcel_radio.mdl - Isn't this what you want ?



Yes, this is a good ideea. Will do.

EDIT: OK Done!
How to use this if all skins in one grenade? Or it need plugin to change the skins?
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Javivi
AlliedModders Donor
Join Date: Dec 2008
Old 08-23-2010 , 06:31   Re: Models models models...
Reply With Quote #38

Quote:
Originally Posted by yokomo View Post
How to use this if all skins in one grenade? Or it need plugin to change the skins?
With a plugin you can change the skin of the nade, and that's all.
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drekes
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Join Date: Jul 2009
Location: Vault 11
Old 08-23-2010 , 07:34   Re: Models models models...
Reply With Quote #39

Quote:
Originally Posted by Costin83 View Post
half-life.gcf\root\valve\models\v_satcel_radio.mdl - Isn't this what you want ?
I'll take a look at it soon, got some problems with my pc atm.
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You're retarded.
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Costin83
Senior Member
Join Date: Jul 2008
Location: Romania
Old 08-23-2010 , 08:23   Re: Models models models...
Reply With Quote #40

Quote:
Originally Posted by ot_207 View Post
OMG. Awesome. The only problem is that the models are a bit huge. But nevertheless extremely good job.
The models are smaller then their CS 1.6 default equivalents...

Quote:
Originally Posted by Pamaliska View Post
Any chance to do something like those ones? http://forums.alliedmods.net/showpos...postcount=4704
Give me the models and I will convert them for you
I'm not really familiar with TF2...

Edit: New model - Money bag (requested by tpt)
Attached Thumbnails
Click image for larger version

Name:	money.jpg
Views:	310
Size:	16.6 KB
ID:	72223  
Attached Files
File Type: zip money.zip (71.8 KB, 209 views)
__________________
Originally Posted by Hawk552
Actually, if your style pisses me off enough, I'll generally go through your code and find some reason to unapprove it or at least hold it back.

Last edited by Costin83; 08-23-2010 at 14:01.
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