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[L4D] Infected Spawner


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Number Six
Senior Member
Join Date: Dec 2008
Old 12-27-2008 , 04:38   Re: [L4D] Infected Spawner
Reply With Quote #31

Quote:
Originally Posted by Keamos View Post
Hm, I guess I must have posted an earlier version than what I was using
Need Medipacks section now ^^
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mukla67
Member
Join Date: Nov 2008
Old 12-27-2008 , 12:26   Re: [L4D] Infected Spawner
Reply With Quote #32

Quote:
Originally Posted by neurotic View Post
i downloaded Keamos source file (infectedspawn.sp) edited those lines and then compiled it.

Is there anyway the authour of this thread or creator of the CVAR can edit the default file so all ppl who dont actually have a clue what to do like me can just d/l it and install it on server without havin to edit specific bits?
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begone77
Junior Member
Join Date: Dec 2008
Old 12-28-2008 , 13:18   Re: [L4D] Infected Spawner
Reply With Quote #33

AWESOME!

would be cool if you expanded this so that you can give survivors things like kick to guns,blind infected, change infected HP etc.

or give weapons, I don't know if you can do that for other players though, anyways +karma, (if i can even do that yet)

keep up the good work
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Dristol
Junior Member
Join Date: Dec 2008
Old 12-29-2008 , 04:39   Re: [L4D] Infected Spawner
Reply With Quote #34

Here's the working smx plugin for infected + weapons.
Attached Files
File Type: smx infectedspawnguns.smx (5.4 KB, 322 views)
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bman87
Senior Member
Join Date: Dec 2008
Location: Michigan
Old 12-29-2008 , 11:42   Re: [L4D] Infected Spawner
Reply With Quote #35

What level of access is needed to see this menu? Can this be added so only admins with a custom flag can use it? (or possibly make the admin flag be a variable in the source)
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L4DHelp
Member
Join Date: Dec 2008
Old 12-29-2008 , 12:42   Re: [L4D] Infected Spawner
Reply With Quote #36

Is it possible to add a "Previous" option to your menu? To get back to the sourcemod admin menu I have to close the L4D spawn one and open it up again..
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Dristol
Junior Member
Join Date: Dec 2008
Old 12-29-2008 , 17:31   Re: [L4D] Infected Spawner
Reply With Quote #37

How can we suppress the messages or at least make them go out only to admin? I want to be able to spawn stuff without everyone knowing about it.

Perhaps you can add an option for config?
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mukla67
Member
Join Date: Nov 2008
Old 12-29-2008 , 19:01   Re: [L4D] Infected Spawner
Reply With Quote #38

Thank you so much for that Dristol will test now
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Eclipse1337
New Member
Join Date: Dec 2008
Old 12-30-2008 , 15:56   Re: [L4D] Infected Spawner
Reply With Quote #39

I'm having problems with this mod..I have installed it and it IS working, but the 1st menu on admin, It won't let me do any of those commands, it only fades out when I try to slay, kick, ban, slap or any of those commands and I cannot figure out why. This is on my local server. Maybe it doesn't work on local?

And on my Dedicated server, It says "[SM] This command can only be used in-game.", after I put myself as an admin. I don't know why :<

Last edited by Eclipse1337; 12-30-2008 at 16:22.
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Downtown1
Veteran Member
Join Date: Mar 2004
Old 01-02-2009 , 13:34   Re: [L4D] Infected Spawner
Reply With Quote #40

It'd be pretty cool if we could add some menus to change the Infected settings like vomit recharge rate, smoker recharge rate, delays, ranges, etc. I know when I'm messing around to test stuff I always set the recharge rates to 0 by hand anyway, but I always forget the CVARs!
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