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Subplugin Submission [ZP] Bazooka + New Modes v1.6


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Kiryu Zero
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Join Date: Apr 2010
Location: Sankt-Peterburg, Russia
Old 11-08-2010 , 06:57   Re: [ZP] Bazooka + New Modes
Reply With Quote #31

L 11/08/2010 - 11:16:59: [AMXX] Run time error 4: index out of bounds
L 11/08/2010 - 11:16:59: [AMXX] [0] zp_bazooka_new.sma::give_bazooka (line 213)
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edgaras85
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Join Date: Mar 2010
Location: Lithuania
Old 11-08-2010 , 06:58   Re: [ZP] Bazooka + New Modes
Reply With Quote #32

Quote:
Also, if after the shot to take up arms again and then return to the bazooka, I saw only a knife, and only then if the charge bazooka again take up arms and return to the model bazooka bazookas appear
It has to be like that
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abdul-rehman
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Join Date: Jan 2010
Location: Khi, Pakistan
Old 11-08-2010 , 09:10   Re: [ZP] Bazooka + New Modes
Reply With Quote #33

Quote:
Originally Posted by Vechta View Post
Can you show me a list of all these things?
Well, there alot of things about which i can help you but i dont have time
You should try to cache stuff as much as possible like is_user_alive and is_user_connected
Other than that, you should try to use FM_CmdStart to check if the player pressed the attack button bcoz the current one which you use is very, very badly coded and ineffecient
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zombiiiizzz
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Join Date: Apr 2010
Old 11-08-2010 , 12:59   Re: [ZP] Bazooka + New Modes
Reply With Quote #34

waiting for a long time thnx dude .

works nice for now.
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Kiryu Zero
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Join Date: Apr 2010
Location: Sankt-Peterburg, Russia
Old 11-09-2010 , 08:00   Re: [ZP] Bazooka + New Modes
Reply With Quote #35

new erorr:


L 11/09/2010 - 14:47:10: [AMXX] Run time error 4: index out of bounds
L 11/09/2010 - 14:47:10: [AMXX] [0] zp_bazooka_new.sma::fire_rocket (line 277)
L 11/09/2010 - 14:47:10: [AMXX] [1] zp_bazooka_new.sma::fire_call (line 272)

L 11/09/2010 - 14:47:11: [AMXX] [2] zp_bazooka_new.sma::client_PreThink (line 670)
L 11/09/2010 - 14:478: [AMXX] Run time error 4: index out of bounds
L 11/09/2010 - 14:478: [AMXX] [0] zp_bazooka_new.sma::client_PreThink (line 679)
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Vechta
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Join Date: Jun 2010
Old 11-09-2010 , 12:30   Re: [ZP] Bazooka + New Modes
Reply With Quote #36

Try out the beta sma, i added cvars for Homing mode speed & Camera speed & fixed some mistakes / bugs, if you find errors on logs please report them here.
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Kiryu Zero
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Old 11-09-2010 , 14:06   Re: [ZP] Bazooka + New Modes
Reply With Quote #37

erorr
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Hello_world
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Join Date: Sep 2009
Location: Russia :D
Old 11-09-2010 , 14:21   Re: [ZP] Bazooka + New Modes
Reply With Quote #38

Not enough models rocket_new.mdl
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nikhilgupta345
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Join Date: Aug 2009
Location: Virginia
Old 11-09-2010 , 17:56   Re: [ZP] Bazooka + New Modes
Reply With Quote #39

Please test your code before you upload it Vechta. If you need help testing, put that in the thread and don't make it a release. Or just have people that are interested PM You.
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Vechta
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Join Date: Jun 2010
Old 11-10-2010 , 12:17   Re: [ZP] Bazooka + New Modes
Reply With Quote #40

Quote:
Originally Posted by Kiryu Zero View Post
erorr
Sorry, i register special items on my server so :S

Quote:
Originally Posted by Hello_world View Post
Not enough models rocket_new.mdl
I have tested on my server and they are named other.

Quote:
Originally Posted by nikhilgupta345 View Post
Please test your code before you upload it Vechta. If you need help testing, put that in the thread and don't make it a release. Or just have people that are interested PM You.
Why you think i named the file beta?

Reuploaded beta version with fixed things, please someone test it and report bugs if have yet.

Last edited by Vechta; 11-10-2010 at 12:20.
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