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[ANY] Infinite-Jumping (3.0, 2014-Nov-29)


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gtamike
Member
Join Date: Aug 2009
Location: UK
Old 10-04-2010 , 06:49   Re: Infinite-Jumping (Bunny Hop, Double Jump & Initial Jump)
Reply With Quote #31

Quote:
Originally Posted by Chanz View Post
Hey thank you for that videos. I'll link them in the first post.
No problem and excellent work.

.:EDIT:.
For people wondering I used default settings for pluggin and .cfg file for hl2dm.
Also alot of people on my server today was enjoying the pluggin, from feedback.
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Last edited by gtamike; 10-04-2010 at 17:41.
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gtamike
Member
Join Date: Aug 2009
Location: UK
Old 10-04-2010 , 21:26   Re: Infinite-Jumping (Bunny Hop, Double Jump & Initial Jump)
Reply With Quote #32

Here's a much better video I made for you

http://www.youtube.com/watch?v=ne_OaJqlD9k&fmt=22
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Last edited by gtamike; 10-05-2010 at 12:20.
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Marco2405
New Member
Join Date: Jan 2011
Old 01-11-2011 , 09:22   Re: Infinite-Jumping (Bunny Hop, Double Jump & Initial Jump Height Modification)
Reply With Quote #33

Hello,
This Plugin isnt working for me.
I dont know why.
Please can u help me ?

PS:Biin in Brotcrunshers TS Server;)
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Chanz
Veteran Member
Join Date: Aug 2008
Location: Germany - Stuttgart
Old 01-11-2011 , 11:50   Re: Infinite-Jumping (Bunny Hop, Double Jump & Initial Jump Height Modification)
Reply With Quote #34

Quote:
Originally Posted by Marco2405 View Post
Hello,
This Plugin isnt working for me.
I dont know why.
Please can u help me ?

PS:Biin in Brotcrunshers TS Server;)
I want to help, but without any information... well I'm no david copperfield.

Edit your post and attach your config file (<moddir>/cfg/sourcemod/plugin.infinite-jumping.cfg), the output of "sm plugins list" within the code tags and what sourcemod version you use (just in case: you can get that infomation by using the command "sm version").
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Marco2405
New Member
Join Date: Jan 2011
Old 01-12-2011 , 09:29   Re: Infinite-Jumping (Bunny Hop, Double Jump & Initial Jump Height Modification)
Reply With Quote #35

Okay here is my Config:
Code:
// This file was auto-generated by SourceMod (v1.3.3)
// ConVars for plugin "infinite-jumping.smx"


// The amount of vertical boost to apply to double jumps.
// -
// Default: "290.0"
sm_inf-jumping_boost_double "290.0"

// The amount of vertical boost at the first jump (initial jump), if 0 then the mod jump power/boost is used instead. Examples: CSS 290.0; HL2DM 190.0
// -
// Default: "0.0"
sm_inf-jumping_boost_initial "0.0"

// Enables or Disables Infinite-Jumping
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_inf-jumping_enabled "1"

// Needed admin level to be able to jump again in mid air. Leave this empty to allow it for all players, set it to 0 to disable this feature at all or use the SourceMod admin flags a,b,c etc.
// -
// Default: ""
sm_inf-jumping_flags_double "0"

// Needed admin level to be able to jump automaticly again when on ground. Leave this empty to allow it for all players, set it to 0 to disable this feature at all or use the SourceMod admin flags a,b,c etc.
// -
// Default: ""
sm_inf-jumping_flags_infinite ""

// Needed admin level to be able to perfect jump again in mid air. Leave this empty to allow it for all players, set it to 0 to disable this feature at all or use the SourceMod admin flags a,b,c etc.
// -
// Default: "0"
sm_inf-jumping_flags_perfectdouble ""

// The maximum number of re-jumps allowed while already jumping.
// -
// Default: "1"
// Minimum: "0.000000"
sm_inf-jumping_max_doublejumps "1"

// This is mainly for debug purposes. If 1 and a cvar is changed you can see what functions you are still able to use. If its 2 then you see also the jump boost of each jump.
// -
// Default: "0"
// Minimum: "0.000000"
sm_inf-jumping_notify "0"
And here is the rest:
Code:
] sm version
SourceMod 1.3.6, by AlliedModders LLC
To see running plugins, type "sm plugins"
To see credits, type "sm credits"
Visit http://www.sourcemod.net/
] sm plugins
 "Admin Menu" (1.3.6) by AlliedModders LLC
 "Nextmap" (1.3.6) by AlliedModders LLC
 "Basic Ban Commands" (1.3.6) by AlliedModders LLC
 "Basic Commands" (1.3.6) by AlliedModders LLC
 "Infinite-Jumping (Bunny Hop, Double Jump & Initial Jump)" (2.6.22) by Chanz
 "Client Preferences" (1.3.6) by AlliedModders LLC
 "Sound Commands" (1.3.6) by AlliedModders LLC
 "Basic Info Triggers" (1.3.6) by AlliedModders LLC
 "Basic Chat" (1.3.6) by AlliedModders LLC
 "Player Commands" (1.3.6) by AlliedModders LLC
To see more, type "sm plugins 11"
] sm plugins list
 "Admin Menu" (1.3.6) by AlliedModders LLC
 "Nextmap" (1.3.6) by AlliedModders LLC
 "Basic Ban Commands" (1.3.6) by AlliedModders LLC
 "Basic Commands" (1.3.6) by AlliedModders LLC
 "Infinite-Jumping (Bunny Hop, Double Jump & Initial Jump)" (2.6.22) by Chanz
 "Client Preferences" (1.3.6) by AlliedModders LLC
 "Sound Commands" (1.3.6) by AlliedModders LLC
 "Basic Info Triggers" (1.3.6) by AlliedModders LLC
 "Basic Chat" (1.3.6) by AlliedModders LLC
 "Player Commands" (1.3.6) by AlliedModders LLC
To see more, type "sm plugins 11"
It says that the plugin is loaded but it still wont work -.-
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Chanz
Veteran Member
Join Date: Aug 2008
Location: Germany - Stuttgart
Old 01-12-2011 , 12:41   Re: Infinite-Jumping (Bunny Hop, Double Jump & Initial Jump Height Modification)
Reply With Quote #36

It seems you typed "sm plugins list" into the client console, which doesn't show all plugins on the server, please type it into the server console and get the output.

Also I need to know what mod you are playing and the servers IP.
Also the latest error log of sourcemod (<moddir>/addons/sourcemod/logs), be sure that the plugin is loaded and at least someone jumped on the server once.
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Marco2405
New Member
Join Date: Jan 2011
Old 01-12-2011 , 14:19   Re: Infinite-Jumping (Bunny Hop, Double Jump & Initial Jump Height Modification)
Reply With Quote #37

Okay
I dont have Server console because i have the server from a Hoster.
The mod i play is CSS.
Code:
L 01/12/2011 - 15:30:55: SourceMod log file session started (file "L20110112.log") (Version "1.3.6")
L 01/12/2011 - 15:30:55: [SM] Changed map to "deathrun_aztecan_hardmode_v6b"
L 01/12/2011 - 15:30:56: -------- Mapchange to deathrun_aztecan_hardmode_v6b --------
L 01/12/2011 - 15:32:24: -------- Mapchange to deathrun_akai_sup3r_f1n4l --------
L 01/12/2011 - 16:00:49: [SM] Changed map to "deathrun_family_guy_final2"
L 01/12/2011 - 16:00:50: -------- Mapchange to deathrun_family_guy_final2 --------
L 01/12/2011 - 17:08:35: [SM] Changed map to "deathrun_iceworld_v2"
L 01/12/2011 - 17:08:36: -------- Mapchange to deathrun_iceworld_v2 --------
L 01/12/2011 - 18:39:00: [SM] Changed map to "deathrun_italyrats_final"
L 01/12/2011 - 18:39:03: -------- Mapchange to deathrun_italyrats_final --------
L 01/12/2011 - 18:44:37: [SM] Changed map to "deathrun_marioworld_finalob"
L 01/12/2011 - 18:44:38: -------- Mapchange to deathrun_marioworld_finalob --------
L 01/12/2011 - 19:53:19: [SM] Changed map to "deathrun_mario_v1"
L 01/12/2011 - 19:53:20: -------- Mapchange to deathrun_mario_v1 --------
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Nobodi99
Junior Member
Join Date: Jun 2010
Old 02-20-2011 , 07:00   Re: Infinite-Jumping (Bunny Hop, Double Jump & Initial Jump Height Modification)
Reply With Quote #38

I tried to use this plugin on my trikz server but everytime it loads the clients crash when they enter the game...

I tried to let this plugin be the only one loaded but the same thing happens... may someone can help me out
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Chanz
Veteran Member
Join Date: Aug 2008
Location: Germany - Stuttgart
Old 02-20-2011 , 07:28   Re: Infinite-Jumping (Bunny Hop, Double Jump & Initial Jump Height Modification)
Reply With Quote #39

Just for the record: Marco2405's problem was that his game server provider has issues with the function OnPlayerRunCmd, its never called.

To test if OnPlayerRunCmd is called use the following plugin:
(an example of what should happen if the plugin is loaded and you are ingame is that you chat will be spamed with a message (screen is attached))
Attached Thumbnails
Click image for larger version

Name:	example-output_test_onplayerruncmd.jpg
Views:	949
Size:	93.6 KB
ID:	82540  
Attached Files
File Type: sp Get Plugin or Get Source (test_onplayerruncmd.sp - 957 views - 2.1 KB)
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Last edited by Chanz; 02-25-2011 at 07:30.
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Nobodi99
Junior Member
Join Date: Jun 2010
Old 02-20-2011 , 12:19   Re: Infinite-Jumping (Bunny Hop, Double Jump & Initial Jump Height Modification)
Reply With Quote #40

The game I run the server on is Counterstrike Source.

The console can't give me output because I get disconneted everytime when I close the motd

Also there is nothing in the error logs about it

But I think it has to be that OnPlayerRunCmd because the same issue happend when i tested your little plugin for that function
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