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RPGx [Version: 1.1.3]


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Author
API
Veteran Member
Join Date: May 2006
Plugin ID:
36
Plugin Version:
1.1.3
Plugin Category:
Fun Stuff
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Allows players to purchase "upgrades" that will give them an advantage over other players
    Unapprover:
    Reason for Unapproving:
    Requires outdated extension. Replaced by http://forums.alliedmods.net/showthread.php?t=123596
    Old 07-01-2007 , 18:46   Re: RPGx
    Reply With Quote #1

    Great job, approved.
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    sumguy14
    Senior Member
    Join Date: Apr 2006
    Old 07-06-2007 , 22:22   Re: RPGx
    Reply With Quote #2

    Can the people who translated a language translate one more phrase in this file and send it to me?

    And shaman, I made space for the turkish translations:

    Code:
    "Phrases"
    {
      "Announce levelup"
      {
        "#format" "{1:s},{2:d}"
        "en" "@green{1} @defaultis now level @green{2}@default"
        "gr" "@green{1} @defaultist jetzt level @green{2}@default"
        "fr" "@green{1} @defaultest maintenant au niveau @green{2}@default"
        "no" "@green{1} @defaulter na level @green{2}@default"
        "sw" "@green{1} @defaultar nu pa niva @green{2}@default"
        "tu"
        // {1} = Player leveling up
        // {2} = New level of player
      }
      "Tell player levelup"
      {
        "#format" "{1:d}"
        "en" "You are now level @green{1}@default"
        "gr" "Du bist jetzt level @green{1}@default"
        "fr" "Vous etes maintenant au niveau @green{1}@default"
        "no" "Du er na level @green{1}@default"
        "sw" "Du ar nu pa niva @green{1}@default"
        "tu"
        // {1} = New level of player
      }
      "Notify levelup"
      {
        "#format" "{1:d}"
        "en" "You have new credits @green({1} @defaulttotal@green). @defaultType @greenrpgmenu@default to buy upgrades"
        "gr" "Du hast jetzt @green({1} @defaulttotal@green). @defaultType @greenrpgmenu@default Credits um Upgrades zu erwerben"
        "fr" "Vous avez des nouveaux credits @green({1} @defaulttotal@green). @defaultType @greenrpgmenu@default pour acheter des pouvoirs"
        "no" "Du har fatt credits @green({1} @defaulttotal@green). @defaultType @greenrpgmenu@default for a kjope upgrades."
        "sw" "Du har fatt nya krediter @green({1} @defaulttotal@green). @defaultSkriv @greenrpgmenu@default for att kopa nya uppgraderingar"
        "tu"
        // {1} New amount of credits
      }
      "Reset stats"
      {
        "en" "Your stats have been successfully reset"
        "gr" "Deine Stats wurden erfolgreich zuruckgesetzt"
        "fr" "Vos stats ont ete remise a zero"
        "no" "Dine stats er na blitt tilbakestilt"
        "sw" "Dina stats har nollstallts"
        "tu"
        // (Nothing)
      }
      "Bot reset stats"
      {
        "#format" "{1:s},{2:d}"
        "en" "BOT: @green{1}'s @defaultstats were reset for reaching the maximum level: @green{2}@default"
        "gr" "BOT: @green{1}'s @defaultstats wurden zuruckgesetzt da das hochste Level erreicht wurde: @green{2}@default"
        "fr" "BOT: @green{1}'s @defaultstats sont remise a zero pour le niveau maximum: @green{2}@default"
        "no" "BOT: @green{1}'s @defaultstats wble tibakestilt fordi den kom til maxlevelen: @green{2}@default"
        "sw" "BOT: @green{1}'s @defaultstats har nollstallts efter att ha natt hogsta nivan: @green{2}@default"
        "tu"
        // {1} = Name of the bot whose stats are being reset
        // {2} = Max level that bots can get to
      }
      "Successfully purchase upgrade"
      {
        "#format" "{1:s},{2:d}"
        "en" "@green{1} @defaultlevel @green{2} @defaulthas been successfully purchased"
        "gr" "@green{1} @defaultlevel @green{2} @defaultwurde erfolgreich erworben"
        "fr" "@green{1} @defaultniveau @green{2} @defaulta ete achete"
        "no" "@green{1} @defaultlevel @green{2} @defaulthar blitt kjopt."
        "sw" "Du har kopt @green{1} @defaultniva @green{2}"
        "tu"
        // {1} = Name of the upgrade player is buying
        // {2} = New level the player is at for the upgrade
      }
      "Not enough credits for upgrade"
      {
        "#format" "{1:s},{2:d},{3:d}"
        "en" "You have an insufficient amount of credits to purchase @green{1} @defaultlevel @green{2} @default(Cost: @green{3} @defaultCredits)"
        "gr" "Du hast nicht genugend Credits um @green{1} @defaultlevel @green{2} @default(Cost: @green{3} @defaultCredits) zu erwerben"
        "fr" "Vous n'avez pas assez de credits pour acheter @green{1} @defaultniveau @green{2} @default(Cout: @green{3} @defaultCredits)"
        "no" "Du har ikke nok credits for a kjope @green{1} @defaultlevel @green{2} @default(Cost: @green{3} @defaultCredits)"
        "sw" "Du har inte rad att kopa @green{1} @defaultniva @green{2} @default(Pris: @green{3} @defaultKrediter)"
        "tu"
        // {1} = Name of the upgrade player is trying to purchase
        // {2} = Level of the upgrade player is trying to purchase
        // {2} = Required amount of credits
      }
      "At max level for upgrade"
      {
        "en" "You have reached the maximum level for this item"
        "gr" ""
        "fr" ""
        "no" ""
        "sw" ""
        "tu"
        // (Nothing)
      }
      "Sell upgrade"
      {
        "#format" "{1:s},{2:d},{3:d}"
        "en" "@green{1} @defaultlevel @green{2} @defaulthas been successfully sold for {3} credits"
        "gr" "@green{1} @defaultlevel @green{2} @defaultwurde erfolgreich fur {3} Credits verkauft"
        "fr" "@green{1} @defaultniveau @green{2} @defaulta ete vendu pour {3} credits"
        "no" "@green{1} @defaultlevel @green{2} @defaulthar blitt solgt for {3} credits"
        "sw" "Du har salt {1} @defaultniva @green{2} @defaultfor {3} krediter"
        "tu"
        // {1} = Name of sold upgrade
        // {2} = Level of the sold upgrade
        // {2} = Amount of credits sold for
      }
      "Give XP" 
      {
        "#format" "{1:d},{2:d},{3:d}"
        "en" "XP Gained: {1}+\nXP Quota: {2}/{3}"
        "gr" "XP gewonnen: {1}-\nXP Quota: {2}/{3}"
        "fr" "XP gagne: {1}-\nXP Quota: {2}/{3}"
        "no" "XP fatt: {1}-\nXP Quota: {2}/{3}"
        "sw" "XP Intjanad: {1}-\nXP Quota: {2}/{3}"
        "tu"
        // {1} = Amount of XP gained
        // {2} = New current XP
        // {3} = New XP quota, XP required to level up
      }
      "Take XP"
      {
        "#format" "{1:d},{2:d},{3:d}"
        "en" "XP Taken: {1}-\nXP Quota: {2}/{3}"
        "gr" "XP genommen: {1}-\nXP Quota: {2}/{3}"
        "fr" "XP pris: {1}-\nXP Quota: {2}/{3}"
        "no" "XP tatt: {1}-\nXP Quota: {2}/{3}"
        "sw" "XP Forlorad: {1}-\nXP Quota: {2}/{3}"
        "tu"
        // {1} = Amount of XP lost
        // {2} = New current XP
        // {3} = New XP quota, XP required to level up
      }
    }
    sumguy14 is offline
    janbanan
    Member
    Join Date: Jun 2007
    Old 07-06-2007 , 23:51   Re: RPGx
    Reply With Quote #3

    "At max level for upgrade"
    {
    "en" "You have reached the maximum level for this item"
    "gr" ""
    "fr" ""
    "no" ""
    "sw" "Du har natt hogsta nivan for detta foremal"
    "tu"
    // (Nothing)
    }

    Not sure if it mathers, but swedens country code is se.
    janbanan is offline
    Shaman
    Senior Member
    Join Date: Dec 2006
    Location: Istanbul, Turkey
    Old 07-07-2007 , 05:12   Re: RPGx
    Reply With Quote #4

    Quote:
    Originally Posted by janbanan View Post
    "At max level for upgrade"
    {
    "en" "You have reached the maximum level for this item"
    "gr" ""
    "fr" ""
    "no" ""
    "sw" "Du har natt hogsta nivan for detta foremal"
    "tu"
    // (Nothing)
    }

    Not sure if it mathers, but swedens country code is se.
    Turkey's code is "tr". I think we should fix it; because it will not match with other plugins' country codes.

    Translated:
    Code:
    "Phrases"
    {
      "Announce levelup"
      {
        "#format" "{1:s},{2:d}"
        "en" "@green{1} @defaultis now level @green{2}@default"
        "gr" "@green{1} @defaultist jetzt level @green{2}@default"
        "fr" "@green{1} @defaultest maintenant au niveau @green{2}@default"
        "no" "@green{1} @defaulter na level @green{2}@default"
        "sw" "@green{1} @defaultar nu pa niva @green{2}@default"
        "tr" "@green{1} @defaultşu an seviye @green{2}@default"
        // {1} = Player leveling up
        // {2} = New level of player
      }
      "Tell player levelup"
      {
        "#format" "{1:d}"
        "en" "You are now level @green{1}@default"
        "gr" "Du bist jetzt level @green{1}@default"
        "fr" "Vous etes maintenant au niveau @green{1}@default"
        "no" "Du er na level @green{1}@default"
        "sw" "Du ar nu pa niva @green{1}@default"
        "tr" "Şu an seviyeniz @green{1}@default"
        // {1} = New level of player
      }
      "Notify levelup"
      {
        "#format" "{1:d}"
        "en" "You have new credits @green({1} @defaulttotal@green). @defaultType @greenrpgmenu@default to buy upgrades"
        "gr" "Du hast jetzt @green({1} @defaulttotal@green). @defaultType @greenrpgmenu@default Credits um Upgrades zu erwerben"
        "fr" "Vous avez des nouveaux credits @green({1} @defaulttotal@green). @defaultType @greenrpgmenu@default pour acheter des pouvoirs"
        "no" "Du har fatt credits @green({1} @defaulttotal@green). @defaultType @greenrpgmenu@default for a kjope upgrades."
        "sw" "Du har fatt nya krediter @green({1} @defaulttotal@green). @defaultSkriv @greenrpgmenu@default for att kopa nya uppgraderingar"
        "tr" "Yeni krediniz mevcut @green(@defaultToplam @green{1}). @defaultYükseltmeler almak için @greenrpgmenu@default yazın"
        // {1} New amount of credits
      }
      "Reset stats"
      {
        "en" "Your stats have been successfully reset"
        "gr" "Deine Stats wurden erfolgreich zuruckgesetzt"
        "fr" "Vos stats ont ete remise a zero"
        "no" "Dine stats er na blitt tilbakestilt"
        "sw" "Dina stats har nollstallts"
        "tr" "Durumunuz başarıyla sıfırlandı"
        // (Nothing)
      }
      "Bot reset stats"
      {
        "#format" "{1:s},{2:d}"
        "en" "BOT: @green{1}'s @defaultstats were reset for reaching the maximum level: @green{2}@default"
        "gr" "BOT: @green{1}'s @defaultstats wurden zuruckgesetzt da das hochste Level erreicht wurde: @green{2}@default"
        "fr" "BOT: @green{1}'s @defaultstats sont remise a zero pour le niveau maximum: @green{2}@default"
        "no" "BOT: @green{1}'s @defaultstats wble tibakestilt fordi den kom til maxlevelen: @green{2}@default"
        "sw" "BOT: @green{1}'s @defaultstats har nollstallts efter att ha natt hogsta nivan: @green{2}@default"
        "tr" "BOT: @green{1} @default adlı oyuncunun durumu en yüksek seviyeye ulaştığı için sıfırlandı: @green{2}@default"
        // {1} = Name of the bot whose stats are being reset
        // {2} = Max level that bots can get to
      }
      "Successfully purchase upgrade"
      {
        "#format" "{1:s},{2:d}"
        "en" "@green{1} @defaultlevel @green{2} @defaulthas been successfully purchased"
        "gr" "@green{1} @defaultlevel @green{2} @defaultwurde erfolgreich erworben"
        "fr" "@green{1} @defaultniveau @green{2} @defaulta ete achete"
        "no" "@green{1} @defaultlevel @green{2} @defaulthar blitt kjopt."
        "sw" "Du har kopt @green{1} @defaultniva @green{2}"
        "tr" "@green{2} @default seviyesindeki @green{1} @defaultbaşarıyla satın alındı"
        // {1} = Name of the upgrade player is buying
        // {2} = New level the player is at for the upgrade
      }
      "Not enough credits for upgrade"
      {
        "#format" "{1:s},{2:d},{3:d}"
        "en" "You have an insufficient amount of credits to purchase @green{1} @defaultlevel @green{2} @default(Cost: @green{3} @defaultCredits)"
        "gr" "Du hast nicht genugend Credits um @green{1} @defaultlevel @green{2} @default(Cost: @green{3} @defaultCredits) zu erwerben"
        "fr" "Vous n'avez pas assez de credits pour acheter @green{1} @defaultniveau @green{2} @default(Cout: @green{3} @defaultCredits)"
        "no" "Du har ikke nok credits for a kjope @green{1} @defaultlevel @green{2} @default(Cost: @green{3} @defaultCredits)"
        "sw" "Du har inte rad att kopa @green{1} @defaultniva @green{2} @default(Pris: @green{3} @defaultKrediter)"
        "tr" "@green{2} @defaultseviyesindeki @green{q} @default almak için yeterli krediniz yok(Fiyat: @green{3} @defaultKredi)"
        // {1} = Name of the upgrade player is trying to purchase
        // {2} = Level of the upgrade player is trying to purchase
        // {2} = Required amount of credits
      }
      "At max level for upgrade"
      {
        "en" "You have reached the maximum level for this item"
        "gr" ""
        "fr" ""
        "no" ""
        "sw" ""
        "tr" "Bu öğenin son seviyesine ulaştınız"
        // (Nothing)
      }
      "Sell upgrade"
      {
        "#format" "{1:s},{2:d},{3:d}"
        "en" "@green{1} @defaultlevel @green{2} @defaulthas been successfully sold for {3} credits"
        "gr" "@green{1} @defaultlevel @green{2} @defaultwurde erfolgreich fur {3} Credits verkauft"
        "fr" "@green{1} @defaultniveau @green{2} @defaulta ete vendu pour {3} credits"
        "no" "@green{1} @defaultlevel @green{2} @defaulthar blitt solgt for {3} credits"
        "sw" "Du har salt {1} @defaultniva @green{2} @defaultfor {3} krediter"
        "tr" "@green{2} @defaultseviyesindeki @green{1} @default{3} krediye başarıyla satıldı"
        // {1} = Name of sold upgrade
        // {2} = Level of the sold upgrade
        // {2} = Amount of credits sold for
      }
      "Give XP" 
      {
        "#format" "{1:d},{2:d},{3:d}"
        "en" "XP Gained: {1}+\nXP Quota: {2}/{3}"
        "gr" "XP gewonnen: {1}-\nXP Quota: {2}/{3}"
        "fr" "XP gagne: {1}-\nXP Quota: {2}/{3}"
        "no" "XP fatt: {1}-\nXP Quota: {2}/{3}"
        "sw" "XP Intjanad: {1}-\nXP Quota: {2}/{3}"
        "tr" "XP Kazandınız: {1}+\nXP Kotası: {2}/{3}"
        // {1} = Amount of XP gained
        // {2} = New current XP
        // {3} = New XP quota, XP required to level up
      }
      "Take XP"
      {
        "#format" "{1:d},{2:d},{3:d}"
        "en" "XP Taken: {1}-\nXP Quota: {2}/{3}"
        "gr" "XP genommen: {1}-\nXP Quota: {2}/{3}"
        "fr" "XP pris: {1}-\nXP Quota: {2}/{3}"
        "no" "XP tatt: {1}-\nXP Quota: {2}/{3}"
        "sw" "XP Forlorad: {1}-\nXP Quota: {2}/{3}"
        "tr" "XP Alındı: {1}-\nXP Kotası: {2}/{3}"
        // {1} = Amount of XP lost
        // {2} = New current XP
        // {3} = New XP quota, XP required to level up
      }
    }
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    Last edited by Shaman; 07-07-2007 at 08:48.
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    janbanan
    Member
    Join Date: Jun 2007
    Old 07-07-2007 , 07:06   Re: RPGx
    Reply With Quote #5

    I noticed the turkish translation had letters like ö, is it compatible now? Could re-translate with swedish letters if so.
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    Rebell
    Veteran Member
    Join Date: Nov 2004
    Location: GERMANY
    Old 07-07-2007 , 04:16   Re: RPGx
    Reply With Quote #6

    @sumguy14: when do you plan the admin-system ? (give or take items/credits/...)

    cya
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    sumguy14
    Senior Member
    Join Date: Apr 2006
    Old 07-07-2007 , 12:30   Re: RPGx
    Reply With Quote #7

    Quote:
    Originally Posted by Rebell View Post
    @sumguy14: when do you plan the admin-system ? (give or take items/credits/...)

    cya
    Should be in the next release
    The next release should come when SourceMod releases a way to translate menus, BAILOPAN said the code was there to do it, just hadn't made it open to the coders yet, if it doesn't get released soon I'll make an English menu, and make it multi-lingual when I get the feature I need.

    Quote:
    Originally Posted by Shaman View Post
    We have these painful characthers: İı şŞ çÇ öÖ ğĞ üÜ
    They are painful, because they are not supported in every program. Valve games support them, but it's still hard to use these characthers in plugins.
    Hmm, would it still be readable to turkish players if I replaced these with i, s, c, o, g, u?

    Really sucks that menu's don't support these characters..

    Last edited by sumguy14; 07-07-2007 at 12:41.
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    Shaman
    Senior Member
    Join Date: Dec 2006
    Location: Istanbul, Turkey
    Old 07-07-2007 , 14:04   Re: RPGx
    Reply With Quote #8

    Quote:
    Originally Posted by sumguy14 View Post
    Should be in the next release
    The next release should come when SourceMod releases a way to translate menus, BAILOPAN said the code was there to do it, just hadn't made it open to the coders yet, if it doesn't get released soon I'll make an English menu, and make it multi-lingual when I get the feature I need.



    Hmm, would it still be readable to turkish players if I replaced these with i, s, c, o, g, u?

    Really sucks that menu's don't support these characters..
    We will it understand it; but ıt wıll be sömethıng like thıs löl
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    sumguy14
    Senior Member
    Join Date: Apr 2006
    Old 07-08-2007 , 13:11   Re: RPGx
    Reply With Quote #9

    Heh, ok, well that's good, not that big of a difference
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    Shaman
    Senior Member
    Join Date: Dec 2006
    Location: Istanbul, Turkey
    Old 07-07-2007 , 08:50   Re: RPGx
    Reply With Quote #10

    We have these painful characthers: İı şŞ çÇ öÖ ğĞ üÜ
    They are painful, because they are not supported in every program. Valve games support them, but it's still hard to use these characthers in plugins.
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