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[ANY] SourceSleuth 1.2.0


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ecca
Sexy Santa
Join Date: Jan 2011
Old 02-11-2013 , 12:49   Re: [ANY] SourceSleuth 1.0.0
Reply With Quote #31

I'll send you a pm with my steamaccount and we could discuss more there
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eric0279
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Join Date: May 2007
Old 02-11-2013 , 13:13   Re: [ANY] SourceSleuth 1.0.0
Reply With Quote #32

added.


The issue is resolved after a discussion on steam, sorry for the confusion :$

Last edited by eric0279; 02-11-2013 at 13:23.
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Drixevel
AlliedModders Donor
Join Date: Sep 2009
Location: Somewhere headbangin'
Old 02-13-2013 , 16:38   Re: [ANY] SourceSleuth 1.0.0
Reply With Quote #33

Any particular way you can add the ability to add immunity? We have a few people that have their families play as well.
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ecca
Sexy Santa
Join Date: Jan 2011
Old 02-13-2013 , 16:46   Re: [ANY] SourceSleuth 1.0.0
Reply With Quote #34

#33

Sure, basically i will add a file where you could put the steam id's that will slip through the filter. I'll update the plugin in the weekend.
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DoPe^
Veteran Member
Join Date: Jul 2008
Location: Denmark / Copenhagen
Old 02-14-2013 , 07:02   Re: [ANY] SourceSleuth 1.0.0
Reply With Quote #35

Quote:
Originally Posted by ecca View Post
#33

Sure, basically i will add a file where you could put the steam id's that will slip through the filter. I'll update the plugin in the weekend.
what about my suggestion mate? :p
https://forums.alliedmods.net/showpo...9&postcount=13
would really like if that got added ^^

and also, im not sure if i totally understand.
But do players need to have a ip ban on sourcebans before it will work? or does it also check steamid bans where a ip is added?

Last edited by DoPe^; 02-14-2013 at 07:03.
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ecca
Sexy Santa
Join Date: Jan 2011
Old 02-14-2013 , 07:05   Re: [ANY] SourceSleuth 1.0.0
Reply With Quote #36

Basically they need a ban where an ip applies to the ban. Also about your suggestion so you want a cvar where you can set how many times they need to have been banned before i permban them ?
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DoPe^
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Join Date: Jul 2008
Location: Denmark / Copenhagen
Old 02-14-2013 , 07:11   Re: [ANY] SourceSleuth 1.0.0
Reply With Quote #37

Quote:
Originally Posted by ecca View Post
Basically they need a ban where an ip applies to the ban. Also about your suggestion so you want a cvar where you can set how many times they need to have been banned before i permban them ?
yeah or just how many permbans they have, like 2 permbans, after that it starts to ban em when they try to connect.

as i wrote in that post, we got a rule that allows players to come back after 1 permban, if it's on a new account. but if they then mess up again, they will get ip banned.. this addons with help us alot with this.

We could also put it like this, some kid is playing from his "club" or from a netcafé, if he then gets perm banned as it is now, everyone else who joins will also get banned. Now if we then can set a value to as i said, like 2, then they would still be able to join, even if 1 kid messes up.. if then some new kid from that same ip gets banned.. then fack it ban everyone who tries to connect from that ip.
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ecca
Sexy Santa
Join Date: Jan 2011
Old 02-14-2013 , 07:18   Re: [ANY] SourceSleuth 1.0.0
Reply With Quote #38

Sure , i'll add that check aswell in my new update. :-)
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DoPe^
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Join Date: Jul 2008
Location: Denmark / Copenhagen
Old 02-14-2013 , 07:22   Re: [ANY] SourceSleuth 1.0.0
Reply With Quote #39

Quote:
Originally Posted by ecca View Post
Sure , i'll add that check aswell in my new update. :-)
awesome <33


Last edited by DoPe^; 02-14-2013 at 07:23. Reason: forgot bacon
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ecca
Sexy Santa
Join Date: Jan 2011
Old 02-16-2013 , 10:07   Re: [ANY] SourceSleuth 1.0.0
Reply With Quote #40

Updated to version 1.1.0. Changelog could be found at the second post of the thread.

Thanks to dope and clanroyal for testing the new version out!

EDIT: Please wait to update the plugin. Seems like a cvar went out of function! I've found the bug and will try to repair it.
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Last edited by ecca; 02-16-2013 at 10:40.
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