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[CSS/CS:GO] AbNeR DeathRun Manager **UPDATED v2.6fix 02/04/2017**


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AbNeR_CSS
Senior Member
Join Date: Jun 2010
Location: São Paulo - Brazil
Old 10-31-2015 , 13:44   Re: [CSS/CS:GO] AbNeR DeathRun Manager
Reply With Quote #31

Quote:
Originally Posted by Ownkruid View Post
This version has the bug again where at roundstart everyone is dead on CT side and the round wont start.
Alright, test this again, same download link.

https://github.com/abnerfs/abner_dea...eases/tag/v2.2
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Ownkruid
Senior Member
Join Date: Nov 2013
Old 10-31-2015 , 19:59   Re: [CSS/CS:GO] AbNeR DeathRun Manager
Reply With Quote #32

Quote:
Originally Posted by AbNeR_CSS View Post
Alright, test this again, same download link.

https://github.com/abnerfs/abner_dea...eases/tag/v2.2
Tested it, round does start now but on map change everyone is CT. First round free round?
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AbNeR_CSS
Senior Member
Join Date: Jun 2010
Location: São Paulo - Brazil
Old 11-01-2015 , 07:38   Re: [CSS/CS:GO] AbNeR DeathRun Manager
Reply With Quote #33

Quote:
Originally Posted by Ownkruid View Post
Tested it, round does start now but on map change everyone is CT. First round free round?
Fixed, test it again bro https://github.com/abnerfs/abner_dea...eases/tag/v2.2
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Ownkruid
Senior Member
Join Date: Nov 2013
Old 11-01-2015 , 10:21   Re: [CSS/CS:GO] AbNeR DeathRun Manager
Reply With Quote #34

Works.
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AbNeR_CSS
Senior Member
Join Date: Jun 2010
Location: São Paulo - Brazil
Old 11-01-2015 , 10:38   Re: [CSS/CS:GO] AbNeR DeathRun Manager
Reply With Quote #35

Quote:
Originally Posted by Ownkruid View Post
Works.
UPDATED V2.2
Code:
Fixes:
-Lock tr team.
-No Spec chosen when get a random tr.
-No TR getting kills when dead.
-No CT num limit.
-Everyone in CT side is dead and round don´t start.
-First round not choosing a random tr.

Last edited by AbNeR_CSS; 11-01-2015 at 10:40.
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VsX
AlliedModders Donor
Join Date: Jul 2007
Old 11-01-2015 , 13:30   Re: [CSS/CS:GO] AbNeR DeathRun Manager
Reply With Quote #36

looks like fixed issue with limited CTs to 16.
Thank You! I love You MAN.
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Sw33T3R
AlliedModders Donor
Join Date: Mar 2014
Old 11-04-2015 , 08:59   Re: [CSS/CS:GO] AbNeR DeathRun Manager
Reply With Quote #37

BUG:
Player's can join tt team

Last edited by Sw33T3R; 11-04-2015 at 08:59.
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mazdarx8
Veteran Member
Join Date: Aug 2014
Old 11-04-2015 , 09:21   Re: [CSS/CS:GO] AbNeR DeathRun Manager
Reply With Quote #38

Quote:
Originally Posted by Sw33T3R View Post
BUG:
Player's can join tt team
But they are dead and after mapround they change to CT.
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VsX
AlliedModders Donor
Join Date: Jul 2007
Old 11-04-2015 , 12:08   Re: [CSS/CS:GO] AbNeR DeathRun Manager
Reply With Quote #39

What about !free command? Is there any possibility to use smokegrenades as trap-freezers? Just asking, it would be great.
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TheDiamant953
Member
Join Date: Jan 2013
Old 11-04-2015 , 16:16   Re: [CSS/CS:GO] AbNeR DeathRun Manager
Reply With Quote #40

I have a problem:

A Tr is randomly chosen, but every round, a Ct spawn in the Tr zone with a Tr skins (wtf ?) but they can kill them with knife.

If i have a good vision, the second Tr is the last chosen Tr:

- A Tr is randomly chosen ( First round, there is only 1 Tr).
- Next round, a new Tr is randomly chosen, but the first Tr chosen in the previous round spawn in the Ct team on the Tr zone with a Tr skin, and they can kill them!
- Next round, a new Tr and the second Tr chosen was on the Tr zone, the second Tr chosen was a Ct with T skin, and the new was a Tr with Tr skin.

What can i do ?

Last edited by TheDiamant953; 11-04-2015 at 16:50.
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