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[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)


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micazoid
Veteran Member
Join Date: Oct 2010
Location: Munich - Germany
Old 12-03-2013 , 02:31   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #3901

Quote:
Originally Posted by nelioneil View Post
Maybe I missed something but is there an option for players to revote their map choices?
You can type !revote in chat while vote is in progress and you can correct your choice.
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Stantz
Junior Member
Join Date: Jan 2013
Old 12-04-2013 , 15:35   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #3902

After changing my mapcycle I got the following problem
Code:
L 12/04/2013 - 15:32:49: Info (map "pl_badwater") (file "errors_20131204.log")
L 12/04/2013 - 15:32:49: [umc-core.smx] KV Error: Unable to find map group "2". Try removing any punctuation from the group's name.
L 12/04/2013 - 15:33:28: [SM] Native "NativeVotes_Cancel" reported: No vote is in progress
L 12/04/2013 - 15:33:28: [SM] Displaying call stack trace for plugin "umc-nativevotes.smx":
L 12/04/2013 - 15:33:28: [SM]   [0]  Line 258, D:\tf2server\plugins\Ultimate-Mapchooser\addons\sourcemod\scripting\umc-nativevotes.sp::VM_CancelVote()
L 12/04/2013 - 15:33:30: Error log file session closed.
When I initiate a vote with sm_umc_mapvote 0 it lets me choose a map, then it just does nothing, when I type rtv it says that the voting is in progress (everything worked with the previous mapcycle just fine)

Current mapcycle:

PHP Code:
"umc_mapcycle"
{
    
"Vanilla"
    
{
        
"default_min_time"  "1300"
        "default_max_time"  "2159"
        "maps_invote" "5"

        "command"  "exec server.cfg"

       "pl_badwater" 
    
{
        
"min_players"  "1"
        "allow_every"  "300"
    
}
    
"pl_frontier_final" 
    
{
        
"min_players"  "1"
        "allow_every"  "300"
    
}
    
"pl_goldrush" 
    
{
        
"min_players"  "1"
        "allow_every"  "300"
    
}    
        
"pl_hoodoo_final" 
    
{
        
"min_players"  "1"
        "allow_every"  "300"
    
}
        
"pl_thundermountain" 
    
{
        
"min_players"  "1"
        "allow_every"  "300"
    
}
        
"pl_upward" 
    
{
        
"min_players"  "1"
        "allow_every"  "300"
    
}
        
"pl_barnblitz" 
    
{
        
"min_players"  "1"
        "allow_every"  "300"
    
}
     
"cp_egypt_final" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_gorge" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_mountainlab" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_gullywash_final1" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"ctf_2fort" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"ctf_turbine" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_coldfront" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_fastlane" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_freight_final1" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_yukon_final" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_foundry"
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"plr_pipeline" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_dustbowl" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"koth_harvest_final" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_snakewater_final1" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_standin_final" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_process_final" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
    }
    
"Zombie Fortress"
    
{
        
"default_min_time"  "2200"
        "default_max_time"  "1259"

        "command"  "exec zf.cfg"
        
        "zf_dustbowl_b4" 
{}
        
"zf_fort_b2" {}
        
"zf_volcanoevac_v7" {}
        
"zf_asylum_b2" {}
    }
    
"Gun Game"
    
{
        
"default_min_time"  "2200"
        "default_max_time"  "1259"

        "command"  "exec gungame.cfg"

        "cp_dust2" 
{}
        
"cp_kakariko_a3" {}
        
"dm_mariokart3_v1" {}
        
"koth_aperture_science_iiia" {}
        
"koth_pro_viaduct_rc4" {}
    }
    
"Runescape Fortress"
    
{
        
"default_min_time"  "2200"
        "default_max_time"  "1259"

        "command"  "exec runescape.cfg"

        "cp_degrootkeep" 
{}
     
"cp_helms_deep" {}
        
"cp_dust2" {}
        
"cp_kakariko_a3" {}
        
"dm_mariokart3_v1" {}
    }
    
"Prop Hunt"
    
{
        
"default_min_time"  "2200"
        "default_max_time"  "1259"

        "command"  "exec prophunt.cfg"

     "ph_lumberyard_a2" 
{}
     
"ph_sawmill_a2" {}
        
"ph_canyon_a1" {}
        
"ph_mountain_a2" {}
        
"ph_redstone_a2" {}
    }

Edit: This is only the issue when "Vanilla" mode is enabled, at any other time when 4 other gamemodes are enabled it works properly. Is it because I have group tier voting enabled and it just doesn't detect that when in vanilla mode? That'd be my only guess.

Last edited by Stantz; 12-04-2013 at 16:09.
Stantz is offline
Bittersweet
Veteran Member
Join Date: May 2012
Old 12-04-2013 , 20:30   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #3903

Quote:
Originally Posted by Stantz View Post
After changing my mapcycle I got the following problem
Code:
L 12/04/2013 - 15:32:49: Info (map "pl_badwater") (file "errors_20131204.log")
L 12/04/2013 - 15:32:49: [umc-core.smx] KV Error: Unable to find map group "2". Try removing any punctuation from the group's name.
L 12/04/2013 - 15:33:28: [SM] Native "NativeVotes_Cancel" reported: No vote is in progress
L 12/04/2013 - 15:33:28: [SM] Displaying call stack trace for plugin "umc-nativevotes.smx":
L 12/04/2013 - 15:33:28: [SM]   [0]  Line 258, D:\tf2server\plugins\Ultimate-Mapchooser\addons\sourcemod\scripting\umc-nativevotes.sp::VM_CancelVote()
L 12/04/2013 - 15:33:30: Error log file session closed.
When I initiate a vote with sm_umc_mapvote 0 it lets me choose a map, then it just does nothing, when I type rtv it says that the voting is in progress (everything worked with the previous mapcycle just fine)

Current mapcycle:

PHP Code:
"umc_mapcycle"
{
    
"Vanilla"
    
{
        
"default_min_time"  "1300"
        "default_max_time"  "2159"
        "maps_invote" "5"

        "command"  "exec server.cfg"

       "pl_badwater" 
    
{
        
"min_players"  "1"
        "allow_every"  "300"
    
}
    
"pl_frontier_final" 
    
{
        
"min_players"  "1"
        "allow_every"  "300"
    
}
    
"pl_goldrush" 
    
{
        
"min_players"  "1"
        "allow_every"  "300"
    
}    
        
"pl_hoodoo_final" 
    
{
        
"min_players"  "1"
        "allow_every"  "300"
    
}
        
"pl_thundermountain" 
    
{
        
"min_players"  "1"
        "allow_every"  "300"
    
}
        
"pl_upward" 
    
{
        
"min_players"  "1"
        "allow_every"  "300"
    
}
        
"pl_barnblitz" 
    
{
        
"min_players"  "1"
        "allow_every"  "300"
    
}
     
"cp_egypt_final" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_gorge" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_mountainlab" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_gullywash_final1" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"ctf_2fort" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"ctf_turbine" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_coldfront" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_fastlane" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_freight_final1" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_yukon_final" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_foundry"
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"plr_pipeline" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_dustbowl" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"koth_harvest_final" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_snakewater_final1" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_standin_final" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
     
"cp_process_final" 
    
{
        
"min_players"  "20"
        "allow_every"  "420"
    
}
    }
    
"Zombie Fortress"
    
{
        
"default_min_time"  "2200"
        "default_max_time"  "1259"

        "command"  "exec zf.cfg"
        
        "zf_dustbowl_b4" 
{}
        
"zf_fort_b2" {}
        
"zf_volcanoevac_v7" {}
        
"zf_asylum_b2" {}
    }
    
"Gun Game"
    
{
        
"default_min_time"  "2200"
        "default_max_time"  "1259"

        "command"  "exec gungame.cfg"

        "cp_dust2" 
{}
        
"cp_kakariko_a3" {}
        
"dm_mariokart3_v1" {}
        
"koth_aperture_science_iiia" {}
        
"koth_pro_viaduct_rc4" {}
    }
    
"Runescape Fortress"
    
{
        
"default_min_time"  "2200"
        "default_max_time"  "1259"

        "command"  "exec runescape.cfg"

        "cp_degrootkeep" 
{}
     
"cp_helms_deep" {}
        
"cp_dust2" {}
        
"cp_kakariko_a3" {}
        
"dm_mariokart3_v1" {}
    }
    
"Prop Hunt"
    
{
        
"default_min_time"  "2200"
        "default_max_time"  "1259"

        "command"  "exec prophunt.cfg"

     "ph_lumberyard_a2" 
{}
     
"ph_sawmill_a2" {}
        
"ph_canyon_a1" {}
        
"ph_mountain_a2" {}
        
"ph_redstone_a2" {}
    }

Edit: This is only the issue when "Vanilla" mode is enabled, at any other time when 4 other gamemodes are enabled it works properly. Is it because I have group tier voting enabled and it just doesn't detect that when in vanilla mode? That'd be my only guess.
The syntax looks OK. Here's a few ideas:
1. Is there any reason that you're executing the server.cfg there? It should have already been executed. See bottom of page: https://code.google.com/p/sourcemod-...uleMapCommands. If there is no reason, take that out.
2. Do you have all of the necessary modules installed? I'm not sure what happens if you use "command" and don't have the command module installed. Same thing for player limits, time limits, etc.
3. If the previous umc-mapcycle file worked without issue, and you haven't changed anything else, it could be useful to look at that. Please post it if you can't resolve your issue. You should probably post your server.cfg as well, if you insist on calling again it with "command". You might have some sort of recursion going on there.
4. Just how are you achieving "Vanilla" mode? There may be a conflict with however that is being done.
5. As a final solution, remove all but one map from the vanilla group, and remove all of the group options, and test. If it fails here, that tells us something. Add group options back in one at a time, and test. If the error hasn't occurred again, start adding maps, and testing, trying to replicate the error. It may be just a corrupted umc-mapcycle.txt file that is causing the issue.
6. You might get some more information in the error and/or umc logs by setting sm_umc_logging_verbose to "1".
__________________
Thank you in advance for your help

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Bittersweet is offline
Stantz
Junior Member
Join Date: Jan 2013
Old 12-05-2013 , 07:41   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #3904

Quote:
Originally Posted by Bittersweet View Post
The syntax looks OK. Here's a few ideas:
1. Is there any reason that you're executing the server.cfg there? It should have already been executed. See bottom of page: https://code.google.com/p/sourcemod-...uleMapCommands. If there is no reason, take that out.
No reason, I just didn't know I can do that
Quote:
Originally Posted by Bittersweet View Post
2. Do you have all of the necessary modules installed? I'm not sure what happens if you use "command" and don't have the command module installed. Same thing for player limits, time limits, etc.
All of them are enabled.
Quote:
Originally Posted by Bittersweet View Post
3. If the previous umc-mapcycle file worked without issue, and you haven't changed anything else, it could be useful to look at that. Please post it if you can't resolve your issue. You should probably post your server.cfg as well, if you insist on calling again it with "command". You might have some sort of recursion going on there.
Upon further investigation it turns out that previous mapcycle only worked because of "random cycle" module, so what happened was users voted for a map, it said to them "Ok I set that map to pl_blah" but in reality Random cycle determined what map we played, so the voting didn't even matter. I removed that module, and the problem I've described at first occured, players could vote, but nothing would happen.
Quote:
Originally Posted by Bittersweet View Post
4. Just how are you achieving "Vanilla" mode? There may be a conflict with however that is being done.
I've created a config for each corresponding group (aka gamemode), and I put all the Non-Vanilla plugins in disabled folder, so they won't load by default. Then I just call each plugin in the config that's needed. (I tried "Gamemode manager" plugin for that, but I found it too complicated for me.
Quote:
Originally Posted by Bittersweet View Post
6. You might get some more information in the error and/or umc logs by setting sm_umc_logging_verbose to "1".
Here's the excerpt from before I fixed the issue:
Code:
L 12/05/2013 - 03:36:49: [umc-core.smx] ---------------------MAP CHANGE: pl_badwater---------------------
L 12/05/2013 - 03:36:49: [umc-endvote-warnings.smx] Successfully parsed and set up 11 vote warnings.
L 12/05/2013 - 03:36:49: [umc-endvote.smx] Unable to create end of map vote time-trigger, trigger time already passed.
L 12/05/2013 - 03:36:49: [umc-endvote.smx] End of map vote will appear after 6 more rounds.
L 12/05/2013 - 03:36:49: [umc-endvote.smx] End of map vote will appear after 8 more wins.
L 12/05/2013 - 03:36:49: [umc-rockthevote.smx] RTV will be made available in 30 seconds.
L 12/05/2013 - 03:36:49: [umc-playercountmonitor.smx] Min Players: 1, Max Players: 25
L 12/05/2013 - 03:36:49: [umc-playercountmonitor.smx] Server will begin watching for inproper number of players in 240 seconds.
L 12/05/2013 - 03:36:50: [umc-endvote.smx] End of map vote will appear after 1138 seconds
L 12/05/2013 - 03:36:50: [umc-endvote-warnings.smx] First time-warning will appear 10 seconds before the end of map vote.
L 12/05/2013 - 03:37:24: [umc-rockthevote.smx] RTV is now available.
L 12/05/2013 - 03:40:54: [umc-playercountmonitor.smx] Server is now watching for inproper number of players.
L 12/05/2013 - 03:55:52: [umc-endvote.smx] Starting an end of map vote.
L 12/05/2013 - 03:55:52: [umc-core.smx] WARNING: Map "ph_farm_a5.bsp" does not exist on the server. (Group: "Prop Hunt")
L 12/05/2013 - 03:55:52: [umc-core.smx] Initiating Vote Type: Stage 1 Tiered
L 12/05/2013 - 03:55:52: [umc-nativevotes.smx] Could not start core vote, no players to display vote to!
L 12/05/2013 - 03:55:52: [umc-endvote.smx] Could not start UMC vote.
L 12/05/2013 - 07:14:41: [umc-endvote.smx] End of map vote will appear after 1140 seconds
L 12/05/2013 - 07:14:41: [umc-endvote-warnings.smx] First time-warning will appear 10 seconds before the end of map vote.
L 12/05/2013 - 07:14:41: [umc-endvote.smx] End of map vote will appear after 6 more rounds.
L 12/05/2013 - 07:14:41: [umc-endvote.smx] End of map vote will appear after 8 more wins.
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Group 'Vanilla' was added to the vote.
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Skipping excluded map group 'Zombie Fortress'.
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Skipping excluded map group 'Gun Game'.
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Skipping excluded map group 'Runescape Fortress'.
L 12/05/2013 - 07:16:51: [umc-core.smx] WARNING: Map "ph_farm_a5.bsp" does not exist on the server. (Group: "Prop Hunt")
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Skipping excluded map group 'Prop Hunt'.
L 12/05/2013 - 07:16:51: [umc-core.smx] Not enough groups available for group vote, performing map vote with only group available.
L 12/05/2013 - 07:16:51: [umc-core.smx] WARNING: Map "ph_farm_a5.bsp" does not exist on the server. (Group: "Prop Hunt")
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Fetching 5 maps from group 'Vanilla'
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Finished parsing nominations for map group 'Vanilla'
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Still need to fetch 5 maps from the group.
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Selected map 'pl_thundermountain' from group 'Vanilla' was added to the vote.
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Selected map 'pl_hoodoo_final' from group 'Vanilla' was added to the vote.
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Selected map 'pl_goldrush' from group 'Vanilla' was added to the vote.
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Selected map 'pl_upward' from group 'Vanilla' was added to the vote.
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Selected map 'pl_barnblitz' from group 'Vanilla' was added to the vote.
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Fetching 1 maps from group 'Zombie Fortress'
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Finished parsing nominations for map group 'Zombie Fortress'
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Still need to fetch 1 maps from the group.
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) No more maps in map group 'Zombie Fortress'
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Fetching 1 maps from group 'Gun Game'
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Finished parsing nominations for map group 'Gun Game'
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Still need to fetch 1 maps from the group.
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) No more maps in map group 'Gun Game'
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Fetching 1 maps from group 'Runescape Fortress'
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Finished parsing nominations for map group 'Runescape Fortress'
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Still need to fetch 1 maps from the group.
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) No more maps in map group 'Runescape Fortress'
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Fetching 1 maps from group 'Prop Hunt'
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Finished parsing nominations for map group 'Prop Hunt'
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) Still need to fetch 1 maps from the group.
L 12/05/2013 - 07:16:51: [umc-core.smx] VOTE MENU: (Verbose) No more maps in map group 'Prop Hunt'
L 12/05/2013 - 07:16:51: [umc-core.smx] Initiating Vote Type: Map
L 12/05/2013 - 07:16:51: [umc-nativevotes.smx] 0: Ray (2)
L 12/05/2013 - 07:16:51: [umc-nativevotes.smx] VOTE MENU:
L 12/05/2013 - 07:16:51: [umc-nativevotes.smx] 1: pl_upward (0)
L 12/05/2013 - 07:16:51: [umc-nativevotes.smx] 2: pl_hoodoo_final (1)
L 12/05/2013 - 07:16:51: [umc-nativevotes.smx] 3: pl_goldrush (2)
L 12/05/2013 - 07:16:51: [umc-nativevotes.smx] 4: pl_thundermountain (3)
L 12/05/2013 - 07:16:51: [umc-nativevotes.smx] 5: pl_barnblitz (4)
L 12/05/2013 - 07:16:51: [umc-nativevotes.smx] 6: Don't Change (?DontChange?)
L 12/05/2013 - 07:16:53: [umc-core.smx] MAPVOTE (Tiered): Players voted for map group '0'
L 12/05/2013 - 07:19:02: [umc-rockthevote.smx] Starting RTV.
L 12/05/2013 - 07:19:02: [umc-rockthevote.smx] There is a vote already in progress, cannot start a new vote.
L 12/05/2013 - 07:19:03: [umc-rockthevote.smx] Starting RTV.
L 12/05/2013 - 07:19:03: [umc-rockthevote.smx] There is a vote already in progress, cannot start a new vote.
L 12/05/2013 - 07:19:04: [umc-rockthevote.smx] Starting RTV.
L 12/05/2013 - 07:19:04: [umc-rockthevote.smx] There is a vote already in progress, cannot start a new vote.
L 12/05/2013 - 07:19:06: [umc-rockthevote.smx] Starting RTV.
L 12/05/2013 - 07:19:06: [umc-rockthevote.smx] There is a vote already in progress, cannot start a new vote.
Thanks for your reply, as I mentioned in my first post at the "edit" bit, the simple act of switching sm_umc_vc_type from "2" (because that's needed for groups to work) to "0" when in vanilla mode only did the trick, and everything works now. Unfortunately now I have to switch configs twice a day for it to work properly, turning sm_umc_vc_type from 0 to 2 and vice versa.
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Bittersweet
Veteran Member
Join Date: May 2012
Old 12-05-2013 , 08:08   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #3905

Quote:
Originally Posted by Stantz View Post
Thanks for your reply, as I mentioned in my first post at the "edit" bit, the simple act of switching sm_umc_vc_type from "2" (because that's needed for groups to work) to "0" when in vanilla mode only did the trick, and everything works now. Unfortunately now I have to switch configs twice a day for it to work properly, turning sm_umc_vc_type from 0 to 2 and vice versa.
Glad you got it working. You can use this plugin to automate changing the sm_umc_vc_type cvar at certain days/times.
__________________
Thank you in advance for your help

My plugins:
[CS:S] BOT Swat | [ANY] CVAR Randomizer | [CS:S] SM CS:S Tag Beta | [CS:S] Bot2Player
Awesome & Crucial plugins by other people:
[CS:S/CS:GO] GunGame | [UMC3] Ultimate Mapchooser | [ANY] Server Crontab | [ANY] SM ForceCamera

Last edited by Bittersweet; 12-05-2013 at 08:09.
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Stantz
Junior Member
Join Date: Jan 2013
Old 12-05-2013 , 08:22   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #3906

Quote:
Originally Posted by Bittersweet View Post
Glad you got it working. You can use this plugin to automate changing the sm_umc_vc_type cvar at certain days/times.
That's really useful, thank you!
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T0t0
New Member
Join Date: Dec 2013
Old 12-07-2013 , 05:21   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #3907

I installed all in the directory of our server and i see menus in sourcemod and so on.
I edited the maps and see them to switch.

Problem is no map is switched and no vote is started.
It is a counterstrike source server.

Whats the problem ? Is something missing ?
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micazoid
Veteran Member
Join Date: Oct 2010
Location: Munich - Germany
Old 12-07-2013 , 05:44   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #3908

Quote:
Originally Posted by T0t0 View Post
I installed all in the directory of our server and i see menus in sourcemod and so on.
I edited the maps and see them to switch.

Problem is no map is switched and no vote is started.
It is a counterstrike source server.

Whats the problem ? Is something missing ?
Do the following in console and post output here:

sm version

sm plugins list

sm_umc_maphistory

Also post umc_mapcycle please
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Bittersweet
Veteran Member
Join Date: May 2012
Old 12-07-2013 , 09:00   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #3909

Quote:
Originally Posted by T0t0 View Post
I installed all in the directory of our server and i see menus in sourcemod and so on.
I edited the maps and see them to switch.

Problem is no map is switched and no vote is started.
It is a counterstrike source server.

Whats the problem ? Is something missing ?
The umc_mapcycle.txt that comes with the download has nothing in it. You have to create your own based on what maps you have available. UMC is not the sort of plugin that you can just install the files and go. Because it supports many different games, you have to configure it according to what game you have, what maps you have, and how you want votes to occur. Start by editing you umc_mapcycle.txt. Then go through all of the umc*.cfg files line by line. The descriptions for each setting are pretty good. You can also get more information and good examples at the UMC documentation website (https://code.google.com/p/sourcemod-...te-mapchooser/) listed in the OP.
__________________
Thank you in advance for your help

My plugins:
[CS:S] BOT Swat | [ANY] CVAR Randomizer | [CS:S] SM CS:S Tag Beta | [CS:S] Bot2Player
Awesome & Crucial plugins by other people:
[CS:S/CS:GO] GunGame | [UMC3] Ultimate Mapchooser | [ANY] Server Crontab | [ANY] SM ForceCamera

Last edited by Bittersweet; 12-07-2013 at 09:04.
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Stantz
Junior Member
Join Date: Jan 2013
Old 12-10-2013 , 13:49   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #3910

I run multimod server and sometimes when the mod changes from one to the other the server crashes, it only happens when after endmap voting, if I force the voting - configs get executed correctly.
I see this in logs after the crash.
PHP Code:
L 12/10/2013 12:23:29: [disabled/prophunt.smxLoaded 194 props from props_common.txt
L 12
/10/2013 12:23:29: [disabled/prophunt.smx] [PHConfig file for map vsh_manncohq not found at addons/sourcemod/data/prophunt/maps/vsh_manncohq.cfgDisabling plugin
And this is how normal log looks like when I force it:
PHP Code:
L 12/10/2013 12:27:48: [SMChanged map to "vsh_manncohq_v14"
L 12/10/2013 12:27:51: -------- Mapchange to vsh_manncohq_v14 --------
L 12/10/2013 12:28:03: [disabled/saxtonhale.smx] ===VS Saxton Hale Initializing v.1.42=== 
Any ideas how to fix this?

The way my multimod is set up, I have 5 config files for each corresponding mod, in them I force load/unload plugins, since they're all in /disabled folder
Everything works perfectly well other than crashes, I don't see any errors from other plugins that might cause the crash.

Last edited by Stantz; 12-10-2013 at 13:53.
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