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Players Models 1.3.1 ( 13 nov 2010 )


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wickedd
Veteran Member
Join Date: Nov 2009
Old 08-19-2011 , 17:41   Re: Players Models 1.3.1 ( 13 nov 2010 )
Reply With Quote #381

Quote:
Originally Posted by examtot View Post
I love this plugin one question how to that T got the same skin but another. and ct to the same and another thanks!
What? I don't understand what you are asking. You need to explain better what it is that you need help with.
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ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 08-19-2011 , 17:41   Re: Players Models 1.3.1 ( 13 nov 2010 )
Reply With Quote #382

read the first post. you can change the default skins, or by steamID.
for example to change all the Terrors to predators.
Quote:
; replace default skins
;"defaultname" "newname"

; set skin according to steamid
;"STEAM_0:1:23456789" "terrorist_model" "ct_model"
;"BOT" "bot_te_model" "bot_ct_model"


"terror" "predator2"
"leet" "predator2"
"arctic" "predator2"
"guerilla" "predator2"
"militia" "predator2"
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24killen
Junior Member
Join Date: Jan 2010
Old 09-03-2011 , 06:51   Re: Players Models 1.3.1 ( 13 nov 2010 )
Reply With Quote #383

Is it possible to replace the players_models.ini file with a SQL database?
I think it is, but I'm not so familar with scripting, I can only read and understand a small bit of the code.

So my final question is: How can I use an SQL database insted of the players_models.ini.


Thanks
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 09-03-2011 , 07:09   Re: Players Models 1.3.1 ( 13 nov 2010 )
Reply With Quote #384

I don't know sql, what's the problem with .ini file ?
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24killen
Junior Member
Join Date: Jan 2010
Old 09-03-2011 , 07:20   Re: Players Models 1.3.1 ( 13 nov 2010 )
Reply With Quote #385

I have started a Counter-Strike community and we want to give the users who is registered at our website a choise to use a model or not. And then we are saving their choises in a sql database, it's more complicated to save it / remove it from the ini file
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SyluxLockjaw100
Senior Member
Join Date: Jul 2010
Location: Novaya Russia
Old 11-22-2011 , 00:38   Re: Players Models 1.3.1 ( 13 nov 2010 )
Reply With Quote #386

Can you add map support? Example I want only sas vs arctics on cs_office
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 11-22-2011 , 01:40   Re: Players Models 1.3.1 ( 13 nov 2010 )
Reply With Quote #387

I have to update main post, but waiting for that day you can try : http://forums.alliedmods.net/showpos...&postcount=359

configs/player_models/cs_office.ini

Note that syntax for specific steamids/bots have changed a little.
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Last edited by ConnorMcLeod; 11-22-2011 at 01:41.
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Old 11-22-2011, 04:15
a67epipadjla
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diavolar
BANNED
Join Date: Nov 2009
Location: Usa
Old 11-22-2011 , 13:46   Re: Players Models 1.3.1 ( 13 nov 2010 )
Reply With Quote #388

Can you add Zombie Plague
to change the model only human


sorry for my bad english
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SyluxLockjaw100
Senior Member
Join Date: Jul 2010
Location: Novaya Russia
Old 11-23-2011 , 02:34   Re: Players Models 1.3.1 ( 13 nov 2010 )
Reply With Quote #389

Quote:
Originally Posted by ConnorMcLeod View Post
I have to update main post, but waiting for that day you can try : http://forums.alliedmods.net/showpos...&postcount=359

configs/player_models/cs_office.ini

Note that syntax for specific steamids/bots have changed a little.
Tried it,still it din't change their models on specific maps.
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Old 11-23-2011, 03:28
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nightstalker
Member
Join Date: Jun 2008
Location: Dallas
Old 11-29-2011 , 14:25   Re: Players Models 1.3.1 ( 13 nov 2010 )
Reply With Quote #390

Is it possible to set the whole team( for example) all cts being BLUE_SUIT team while terrorist being RED_SUIT team. Probably a same concept like a halo mod.

Because I have modern warfare mod in my server and i want them to look all the same in the same team and different on the other team..

Last edited by nightstalker; 11-29-2011 at 14:26.
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