// This file was auto-generated by SourceMod (v1.3.
// ConVars for plugin "umc-endvote.smx"
/////////////////////////////////////////////////////////////////////////////////////
// Full Documentation for the End of Map Vote module is located at: //
//
http://code.google.com/p/sourcemod-u.../ModuleEndVote //
/////////////////////////////////////////////////////////////////////////////////////
// Specifies which admin flags are necessary for a player to participate in a vote. If empty, all players can participate.
// -
// Default: ""
sm_umc_endvote_adminflags ""
// Allows a map to appear in the vote more than once. This should be enabled if you want the same map in different categories to be distinct.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_umc_endvote_allowduplicates "0"
// When to change the map after a successful vote:
// 0 - Instant,
// 1 - Round End,
// 2 - Map End
// -
// Default: "2"
// Minumum: "0.000000"
// Maximum: "2.000000"
sm_umc_endvote_changetime "2"
// File to use for Ultimate Mapchooser's map rotation.
// -
// Default: "umc_mapcycle.txt"
sm_umc_endvote_cyclefile "umc_mapcycle.txt"
// Specifies how long a vote should be available for.
// -
// Default: "20"
// Minimum: "10.000000"
sm_umc_endvote_duration "30"
// Specifies if Ultimate Mapchooser should run an end of map vote.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_umc_endvote_enabled "1"
// Sound file (relative to sound folder) to play at the completion of an end-of-map vote.
// -
// Default: ""
sm_umc_endvote_endsound ""
// Specifies how many more frags each extension adds to the frag limit.
// -
// Default: "10"
// Minimum: "1.000000"
sm_umc_endvote_extend_fragstep "10"
// Specifies how many more rounds each extension adds to the round limit.
// -
// Default: "5"
// Minimum: "1.000000"
sm_umc_endvote_extend_roundstep "5"
// Specifies how many more minutes each extension adds to the time limit.
// -
// Default: "15"
// Minimum: "1.000000"
sm_umc_endvote_extend_timestep "15"
// Number of extensions allowed each map.
// 0 disables the Extend Map option.
// -
// Default: "0"
// Minimum: "0.000000"
sm_umc_endvote_extends "0"
// Specifies what action to take if the vote doesn't reach the set theshold.
// 0 - Do Nothing,
// 1 - Perform Runoff Vote
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_umc_endvote_failaction "1"
// Specifies how many past map groups to exclude from the end of map vote.
// -
// Default: "0"
// Minimum: "0.000000"
sm_umc_endvote_groupexclude "0"
// Specifies how many past maps to exclude from the end of map vote. 1 = Current Map Only
// -
// Default: "4"
// Minimum: "0.000000"
sm_umc_endvote_mapexclude "5"
// Specifies whether vote menu items are displayed in a random order.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_umc_endvote_menuscrambled "1"
// Specifies whether the number of nominated maps appearing in the vote for a map group should be limited by the group's "maps_invote" setting.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_umc_endvote_nominate_strict "0"
// Determines whether End of Map Votes should be delayed until the end of the round in which they were triggered.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_umc_endvote_onroundend "0"
// Delays the vote by the number of seconds specified for votes that are triggered on round end. (Due to mp_maxrounds or mp_winlimit)
// -
// Default: "0"
// Minimum: "0.000000"
sm_umc_endvote_roundend_delaystart "0"
// Specifies what action to take if the runoff vote reaches the maximum amount of runoffs and the set threshold has not been reached.
// 0 - Do Nothing,
// 1 - Change Map to Winner
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_umc_endvote_runoff_failaction "1"
// Specifies the maximum number of maps to appear in a runoff vote.
// 1 or 0 sets no maximum.
// -
// Default: "0"
// Minimum: "0.000000"
sm_umc_endvote_runoff_max "0"
// If specified, this sound file (relative to sound folder) will be played at the beginning of a runoff vote. If not specified, it will use the normal vote start sound.
// -
// Default: ""
sm_umc_endvote_runoff_sound ""
// Specifies a maximum number of runoff votes to run for any given vote.
// 0 = unlimited.
// -
// Default: "0"
// Minimum: "0.000000"
sm_umc_endvote_runoffs "0"
// Specifies when to start the vote based on frags remaining.
// -
// Default: "10"
// Minimum: "1.000000"
sm_umc_endvote_startfrags "10"
// Specifies when to start the vote based on rounds remaining. Use 0 on TF2 to start vote during bonus round time
// -
// Default: "2"
// Minimum: "0.000000"
sm_umc_endvote_startrounds "1"
// Sound file (relative to sound folder) to play at the start of an end-of-map vote.
// -
// Default: ""
sm_umc_endvote_startsound ""
// Specifies when to start the vote based on time remaining in minutes.
// -
// Default: "6"
// Minimum: "1.000000"
sm_umc_endvote_starttime "6"
// If a winning vote has less than this percentage of total votes, a runoff vote will be held.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_umc_endvote_threshold "1"
// Controls end of map vote type:
// 0 - Maps,
// 1 - Groups,
// 2 - Tiered Vote (vote for a group, then vote for a map from the group).
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "2.000000"
sm_umc_endvote_type "0"