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Model Menu


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mats
Senior Member
Join Date: Jan 2005
Old 10-31-2009 , 18:44   Re: Model Menu
Reply With Quote #361

I just downloaded your last version, when someone says !models the model change instant
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recon0
Veteran Member
Join Date: Sep 2007
Location: US
Old 10-31-2009 , 20:03   Re: Model Menu
Reply With Quote #362

Quote:
Originally Posted by mats View Post
I just downloaded your last version, when someone says !models the model change instant
That's the way it's supposed to work.
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Last edited by recon0; 10-31-2009 at 20:19.
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StrikerMan780
AlliedModders Donor
Join Date: Jul 2009
Location: Canada
Old 10-31-2009 , 21:26   Re: Model Menu
Reply With Quote #363

Ok, sweet. I've also noticed when playing a non-team DM, the menus don't work. It seems like it doesn't really work well in teamless game modes.
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mats
Senior Member
Join Date: Jan 2005
Old 11-01-2009 , 05:30   Re: Model Menu
Reply With Quote #364

Quote:
Originally Posted by recon0 View Post
That's the way it's supposed to work.
Yes but then zombies can change there zombie model to a model that looks like a human and I don't want that ofc ;)
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recon0
Veteran Member
Join Date: Sep 2007
Location: US
Old 11-01-2009 , 17:26   Re: Model Menu
Reply With Quote #365

Quote:
Originally Posted by mats View Post
Yes but then zombies can change there zombie model to a model that looks like a human and I don't want that ofc ;)
Well, don't give the Zombie team access to human models.
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mats
Senior Member
Join Date: Jan 2005
Old 11-02-2009 , 08:50   Re: Model Menu
Reply With Quote #366

Quote:
Originally Posted by recon0 View Post
Well, don't give the Zombie team access to human models.
Ye but first all players spawn as ct and as terrorist and then a zombie get chosen and the other players are transferd to the ct team (humans) so then the T players don't have a model.

But I removed a small part in the script so it doesnt instant. but it would be nice if you still could change your skin instant as human but as zombie not
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n00bl3t
Junior Member
Join Date: May 2009
Old 11-24-2009 , 20:33   Re: Model Menu
Reply With Quote #367

Yeah could someone help me with mine? Here is my problem: I have created all my groups perfectly and added myself to admin and the menu works just fine for me, both Admin and Public models. I took my admin off to test the just Public access and I don't get access.

Here is my Public group I made:

Code:
        "Public"
    {
        "flags"            ""    //reservation, generic admin, kick
        "immunity"        "0"    //low immunity value

        Overrides
        {
            ""    ""    //Let them use sm_map even without the flag
        }
    }
I tried the group without a name also "Public" to ""

Here is my entire models.ini just in case:

Code:
"Models"
{
    "Admin Models"
    {
        "Admin"        "ExG Leader"
        "Team1"
        {
            "Scare Crow"
            {
                "path"        "models/player/slow/arkham_asylum/scarecrow/slow.mdl"
            }
            "Banana Brother"
            {
                "path"        "models/player/slow/banana_joe/slow.mdl"
            }
            "Bank Robber"
            {
                "path"        "models/player/masiosare/robber/robber.mdl"
            }            
        }
        "Team2"
        {
            "Tesla Power Armor"
            {
                "path"        "models/player/slow/fallout_3/tesla_power_armor/slow.mdl"
            }
            "Bio Solider"
            {
                "path"        "models/player/slow/bio_soldier_v2/bio_soldier.mdl"
            }
            "Power Armor"
            {
                "path"        "models/player/slow/fallout_3/power_armor/slow.mdl"
            }                
        }
        "Admin"        "ExG Advisor"
        "Team1"
        {
            "Banana Brother"
            {
                "path"        "models/player/slow/banana_joe/slow.mdl"
            }
            "Bank Robber"
            {
                "path"        "models/player/masiosare/robber/robber.mdl"
            }            
        }
        
        "Team2"
        {
            "Bio Soldier"
            {
                "path"        "models/player/slow/bio_soldier_v2/bio_soldier.mdl"
            }
            "Power Armor"
            {
                "path"        "models/player/slow/fallout_3/power_armor/slow.mdl"
            }
        }
        "Admin"        "ExG Server Leader"
        "Team1"
        {
            "Banana Brother"
            {
                "path"        "models/player/slow/banana_joe/slow.mdl"
            }
            "Bank Robber"
            {
                "path"        "models/player/masiosare/robber/robber.mdl"
            }            
        }
        
        "Team2"
        {
            "Bio Soldier"
            {
                "path"        "models/player/slow/bio_soldier_v2/bio_soldier.mdl"
            }
            "Power Armor"
            {
                "path"        "models/player/slow/fallout_3/power_armor/slow.mdl"
            }
        }
        "Admin"        "ExG Sr. Member"
        "Team1"
        {
            "Banana Brother"
            {
                "path"        "models/player/slow/banana_joe/slow.mdl"
            }
            "Bank Robber"
            {
                "path"        "models/player/masiosare/robber/robber.mdl"
            }            
        }
        
        "Team2"
        {
            "Bio Soldier"
            {
                "path"        "models/player/slow/bio_soldier_v2/bio_soldier.mdl"
            }
            "Power Armor"
            {
                "path"        "models/player/slow/fallout_3/power_armor/slow.mdl"
            }
        }
        "Admin"        "ExG Member"
        "Team1"
        {
            "Bank Robber"
            {
                "path"        "models/player/masiosare/robber/robber.mdl"
            }    
        }
        
        "Team2"
        {    
            "Power Armor"
            {
                "path"        "models/player/slow/fallout_3/power_armor/slow.mdl"
            }
        }   
    }

    "Public Models"
    {
        "Admin"        "Public"
        "Team1"
        {
        "Prisoner"
            {
                "path"        "models/player/techknow/prison/leet_p.mdl"
            }
        "Federal Prisoner"
            {
                "path"        "models/player/techknow/prison/leet_p2.mdl"
            }            
        }
        
        "Team2"
        {
        "Police"
            {
                "path"        "models/player/elis/po/police.mdl"
            }           
        }
    }
}
Again, when I have admin, I have access to both Admin and Public, it is only the Public Access that is messing up. Thanks for the help!
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nadrojcote
Senior Member
Join Date: Oct 2009
Old 12-04-2009 , 10:35   Re: Model Menu
Reply With Quote #368

Is there any reason that modelmenu is not popping up when a player joins a team?
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nadrojcote
Senior Member
Join Date: Oct 2009
Old 12-04-2009 , 11:05   Re: Model Menu
Reply With Quote #369

in fact when a player joins a team, he spawns before even choosing a normal public skin, then when he chooses a skin he gets killed as if he had rejoined the team. So it seems to me that it is forcing skins and not poping up the menu.
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natex2012
Member
Join Date: Dec 2009
Old 12-22-2009 , 05:39   Re: Model Menu
Reply With Quote #370

hi. av installed this mod/script on my css server but wen i go in to the model menu there is no skin selection just this 1.} and av put all stuff in the right places and the skin/skins DL right so am not shore wats wrong so can u help me plz?. here are some example pics down below.

edit= av got it to show the skins now but its not changing my skin.
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Last edited by natex2012; 12-22-2009 at 06:25. Reason: got it working now.
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