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[Zp] Another Zombie's models Collection


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GAARA54
Veteran Member
Join Date: Oct 2009
Location: Everywhere
Old 05-26-2010 , 11:01   Re: [Zp] Another Zombie's models Collection
Reply With Quote #3641

Quote:
Originally Posted by LudaGe View Post
Hi GAARA can you fix this?
I need This model..

But More High...

LINK model:
http://www.mediafire.com/?y0myxmwe2jg
plz
Try this :
decompile model and in qc file down this:
$eyeposition 0.000000 0.000000 0.000000
write
$origin 0 0 -2


I don't sure, but I try to do it now


___________________________________

Yes I true it works, see in attachment



Quote:
Originally Posted by WelcomE~ View Post
Under $eyeposition type $origin 0 0 0 and then change the numbers.You have to change one of the first zeros, but I forgot which one
Attached Files
File Type: zip v_kriss.zip (519.7 KB, 152 views)
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Last edited by GAARA54; 05-26-2010 at 11:06.
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LudaGe
Senior Member
Join Date: May 2010
Location: World so cold
Old 05-26-2010 , 18:02   Re: [Zp] Another Zombie's models Collection
Reply With Quote #3642

Thx Men you are great
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LudaGe
Senior Member
Join Date: May 2010
Location: World so cold
Old 05-26-2010 , 19:08   Re: [Zp] Another Zombie's models Collection
Reply With Quote #3643

I Already descompile the file QC..
but I do not understand that to modify (Position X,Y,Z)

Last edited by LudaGe; 05-26-2010 at 19:30.
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meTaLiCroSS
Gaze Upon My Hat
Join Date: Feb 2009
Location: Viņa del Mar, Chile
Old 05-26-2010 , 21:50   Re: [Zp] Another Zombie's models Collection
Reply With Quote #3644

Quote:
Originally Posted by LudaGe View Post
I Already descompile the file QC..
but I do not understand that to modify (Position X,Y,Z)
Use Jed's half-life model viewer, "Weapon origin" section, and here you will know 3 boxes applied to modify it (using vectors).
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Quote:
Originally Posted by joropito View Post
You're right Metalicross
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LudaGe
Senior Member
Join Date: May 2010
Location: World so cold
Old 05-26-2010 , 22:06   Re: [Zp] Another Zombie's models Collection
Reply With Quote #3645

Yes meTaLiCroSS, but I want that in the game sees the modified weapon
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meTaLiCroSS
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Join Date: Feb 2009
Location: Viņa del Mar, Chile
Old 05-27-2010 , 00:07   Re: [Zp] Another Zombie's models Collection
Reply With Quote #3646

Quote:
Originally Posted by LudaGe View Post
Yes meTaLiCroSS, but I want that in the game sees the modified weapon
Maybe using a plugin that changes models?
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Quote:
Originally Posted by joropito View Post
You're right Metalicross
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Zombie-rus
Senior Member
Join Date: Feb 2010
Location: Russia, Tomsk
Old 05-27-2010 , 01:03   Re: [Zp] Another Zombie's models Collection
Reply With Quote #3647

Quote:
Originally Posted by GAARA54 View Post
Cool , you converted this model from CSS ?
Yes

----->



http://zombiestrike.ucoz.ru/load/zom...e_rus/3-1-0-39
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Zombie-rus
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Join Date: Feb 2010
Location: Russia, Tomsk
Old 05-27-2010 , 01:35   Re: [Zp] Another Zombie's models Collection
Reply With Quote #3648



http://zombiestrike.ucoz.ru/load/zom...e_rus/3-1-0-40
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Zombie-rus
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Join Date: Feb 2010
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Old 05-27-2010 , 02:14   Re: [Zp] Another Zombie's models Collection
Reply With Quote #3649



http://zombiestrike.ucoz.ru/load/zom...e_rus/3-1-0-41
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Mr.Majini
Member
Join Date: Jan 2010
Location: Indonesia
Old 05-27-2010 , 04:22   Re: [Zp] Another Zombie's models Collection
Reply With Quote #3650

Quote:
Originally Posted by GAARA54 View Post
Thanks Man, How to change this origin??
[IMG]http://img63.**************/img63/8027/afewrrwsmall.png[/IMG]

[IMG]http://img31.**************/img31/7401/afsdgfgtrsmall.png[/IMG]
http://www.mediafire.com/?yzdmjzjzfm1
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