Hey banz,
thanks for the modified version!
I had a look into the code and made the needed changes in my one, it runs nice without errors now!
I have many warnings, when i compile it with Sourcemod 1.3.2, same for you?
Code:
//// L4DPointsandGift.sp
// L4DPointsandGift.sp(134) : warning 217: loose indentation
// L4DPointsandGift.sp(135) : warning 217: loose indentation
// L4DPointsandGift.sp(137) : warning 217: loose indentation
// L4DPointsandGift.sp(139) : warning 217: loose indentation
// L4DPointsandGift.sp(234) : warning 213: tag mismatch
// L4DPointsandGift.sp(573) : warning 213: tag mismatch
// L4DPointsandGift.sp(574) : warning 213: tag mismatch
// L4DPointsandGift.sp(578) : warning 213: tag mismatch
// L4DPointsandGift.sp(640) : warning 204: symbol is assigned a value that is ne
ver used: "target"
// L4DPointsandGift.sp(951) : warning 217: loose indentation
// L4DPointsandGift.sp(956) : warning 217: loose indentation
// L4DPointsandGift.sp(979) : warning 217: loose indentation
// L4DPointsandGift.sp(985) : warning 217: loose indentation
// L4DPointsandGift.sp(991) : warning 217: loose indentation
// L4DPointsandGift.sp(997) : warning 217: loose indentation
// L4DPointsandGift.sp(1003) : warning 217: loose indentation
// L4DPointsandGift.sp(1009) : warning 217: loose indentation
// L4DPointsandGift.sp(969) : warning 203: symbol is never used: "info"
// L4DPointsandGift.sp(1035) : warning 217: loose indentation
// L4DPointsandGift.sp(1040) : warning 217: loose indentation
// L4DPointsandGift.sp(1053) : warning 203: symbol is never used: "info"
// L4DPointsandGift.sp(1176) : warning 217: loose indentation
// L4DPointsandGift.sp(1193) : warning 217: loose indentation
// L4DPointsandGift.sp(1210) : warning 217: loose indentation
// L4DPointsandGift.sp(1227) : warning 217: loose indentation
// L4DPointsandGift.sp(1237) : warning 217: loose indentation
// L4DPointsandGift.sp(1249) : warning 217: loose indentation
// L4DPointsandGift.sp(1250) : warning 217: loose indentation
// L4DPointsandGift.sp(1271) : warning 217: loose indentation
// L4DPointsandGift.sp(1273) : warning 217: loose indentation
// L4DPointsandGift.sp(1377) : warning 217: loose indentation
// L4DPointsandGift.sp(1390) : warning 217: loose indentation
// L4DPointsandGift.sp(1397) : warning 217: loose indentation
// L4DPointsandGift.sp(1411) : warning 217: loose indentation
// L4DPointsandGift.sp(1412) : warning 217: loose indentation
// L4DPointsandGift.sp(1496) : warning 217: loose indentation
// L4DPointsandGift.sp(1825) : warning 217: loose indentation
// L4DPointsandGift.sp(1826) : warning 217: loose indentation
// L4DPointsandGift.sp(1836) : warning 217: loose indentation
// L4DPointsandGift.sp(1844) : warning 217: loose indentation
// L4DPointsandGift.sp(2172) : warning 217: loose indentation
// L4DPointsandGift.sp(33) : warning 203: symbol is never used: "canspawn"
// L4DPointsandGift.sp(31) : warning 203: symbol is never used: "istank"
// L4DPointsandGift.sp(66) : warning 203: symbol is never used: "pointsboom"
// L4DPointsandGift.sp(51) : warning 203: symbol is never used: "pointsonversus"
// L4DPointsandGift.sp(144) : warning 204: symbol is assigned a value that is ne
ver used: "pointsrescue"
// L4DPointsandGift.sp(71) : warning 203: symbol is never used: "pointsreset"
// L4DPointsandGift.sp(73) : warning 203: symbol is never used: "ticksprevious"
// Header size: 5120 bytes
// Code size: 45068 bytes
// Data size: 17104 bytes
// Stack/heap size: 16384 bytes; Total requirements: 83676 bytes
//
// 48 Warnings.
//
// Compilation Time: 2,41 sec
// ----------------------------------------
Press enter to exit ...