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[CS:S/CS:GO] GunGame


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templetonpeck
Senior Member
Join Date: Apr 2009
Old 08-22-2012 , 22:21   Re: [CS:S, CS:GO] GunGame
Reply With Quote #3371

i just checked it: Winning on last level doesnt trigger a mapchange

MetaMod:Source v1.8.7V
EventScripts v2.1.1.370
SourceMod v1.4.5-dev

Any help?
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Last edited by templetonpeck; 08-22-2012 at 22:22.
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 08-23-2012 , 04:18   Re: [CS:S, CS:GO] GunGame
Reply With Quote #3372

i see
update was for css, not csgo
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templetonpeck
Senior Member
Join Date: Apr 2009
Old 08-23-2012 , 06:52   Re: [CS:S/CS:GO] GunGame
Reply With Quote #3373

So, any News about that? Everything works fine besides Mapchange...
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angel635
Senior Member
Join Date: Apr 2011
Old 08-23-2012 , 09:06   Re: [CS:S/CS:GO] GunGame
Reply With Quote #3374

Css Gungame crash serveur :s


http://www.hostingpics.net/viewer.ph...edust20001.jpg

Last edited by angel635; 08-23-2012 at 09:09.
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PlasteR
Senior Member
Join Date: May 2011
Location: Poland
Old 08-23-2012 , 09:10   Re: [CS:S/CS:GO] GunGame
Reply With Quote #3375

@UP
SDKHooks update ??
https://forums.alliedmods.net/showpo...postcount=2071
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Last edited by PlasteR; 08-23-2012 at 09:11.
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angel635
Senior Member
Join Date: Apr 2011
Old 08-23-2012 , 09:28   Re: [CS:S/CS:GO] GunGame
Reply With Quote #3376

Quote:
Originally Posted by PlasteR View Post

thx
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wtfaatp
Senior Member
Join Date: Jul 2010
Old 08-23-2012 , 09:29   Re: [CS:S/CS:GO] GunGame
Reply With Quote #3377

When planting the bomb you level up however you do not receive that weapon! Only problem I'm having right now.
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 08-23-2012 , 10:16   Re: [CS:S/CS:GO] GunGame
Reply With Quote #3378

new offsets for CSS, thanks to psychonic
Attached Files
File Type: txt gungame.games.txt (649 Bytes, 556 views)
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Last edited by altex; 08-23-2012 at 10:16. Reason: new offsets for CSS
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cssBOT
Senior Member
Join Date: Apr 2009
Old 08-23-2012 , 11:44   Re: [CS:S/CS:GO] GunGame
Reply With Quote #3379

Quote:
Originally Posted by altex View Post
new offsets for CSS, thanks to psychonic
Something wrong with this. Had it working all last night then I see this morning a bunch more new releases so I just updated to:
sourcemod-1.4.5-hg3542-windows.zip
sdkhooks-2.2.0-dev-hg197-windows
and your gungame offsets. Now weapons don't change.

hangon it my be due to update of DM plugin


Code:
L 08/23/2012 - 08:28:38: Error log file session closed.
L 08/23/2012 - 08:28:39: SourceMod error session started
L 08/23/2012 - 08:28:39: Info (map "gg_jlm1") (file "errors_20120823.log")
L 08/23/2012 - 08:28:39: [mapchooser.smx] Unable to create a valid map list.
L 08/23/2012 - 08:28:39: [nextmap.smx] FATAL: Cannot load map cycle. Nextmap not loaded.
L 08/23/2012 - 08:28:39: [SM] Plugin encountered error 25: Call was aborted
L 08/23/2012 - 08:28:39: [SM] Native "SetFailState" reported: Mapcycle Not Found
L 08/23/2012 - 08:28:39: [SM] Displaying call stack trace for plugin "nextmap.smx":
L 08/23/2012 - 08:28:39: [SM]   [0]  Line 138, C:\builds\build-sourcemod\win32-1.4\build\plugins\nextmap.sp::FindAndSetNextMap()
L 08/23/2012 - 08:28:39: [SM]   [1]  Line 108, C:\builds\build-sourcemod\win32-1.4\build\plugins\nextmap.sp::OnConfigsExecuted()
L 08/23/2012 - 10:16:40: SourceMod error session started
L 08/23/2012 - 10:16:40: Info (map "gg_fy_funtimes") (file "errors_20120823.log")
L 08/23/2012 - 10:16:40: [SM] Error parsing gameconfig file "c:\games\gg\css\cstrike\addons\sourcemod\gamedata\cssdm.games.txt":
L 08/23/2012 - 10:16:40: [SM] Error 1 on line 0, col 0: Stream failed to open
L 08/23/2012 - 10:16:40: [SM] Native "LoadGameConfigFile" reported: Unable to open cssdm.games: File could not be opened: The system cannot find the file specified.


L 08/23/2012 - 10:16:40: [SM] Displaying call stack trace for plugin "gungame.smx":
L 08/23/2012 - 10:16:40: [SM]   [0]  Line 75, gungame/hacks.sp::CreateDropHack()
L 08/23/2012 - 10:16:40: [SM]   [1]  Line 6, gungame/hacks.sp::OnHackStart()
L 08/23/2012 - 10:16:40: [SM]   [2]  Line 158, gungame.sp::OnPluginStart()
L 08/23/2012 - 10:16:40: [SM] Plugin encountered error 25: Call was aborted
L 08/23/2012 - 10:16:40: [SM] Native "SetFailState" reported: SDK Version could not be determined for game: cstrike
L 08/23/2012 - 10:16:40: [SM] Displaying call stack trace for plugin "smac_eyetest.smx":
L 08/23/2012 - 10:16:40: [SM]   [0]  Line 46, smac_eyetest.sp::OnPluginStart()
L 08/23/2012 - 10:16:44: [nextmap.smx] FATAL: Cannot load map cycle. Nextmap not loaded.
L 08/23/2012 - 10:16:44: [SM] Plugin encountered error 25: Call was aborted
L 08/23/2012 - 10:16:44: [SM] Native "SetFailState" reported: Mapcycle Not Found
L 08/23/2012 - 10:16:44: [SM] Displaying call stack trace for plugin "nextmap.smx":
L 08/23/2012 - 10:16:44: [SM]   [0]  Line 138, C:\builds\build-sourcemod\win32-1.4\build\plugins\nextmap.sp::FindAndSetNextMap()
L 08/23/2012 - 10:16:44: [SM]   [1]  Line 108, C:\builds\build-sourcemod\win32-1.4\build\plugins\nextmap.sp::OnConfigsExecuted()
L 08/23/2012 - 10:24:43: SourceMod error session started
L 08/23/2012 - 10:24:43: Info (map "gg_fy_funtimes") (file "errors_20120823.log")
L 08/23/2012 - 10:24:43: [SM] Error parsing gameconfig file "c:\games\gg\css\cstrike\addons\sourcemod\gamedata\cssdm.games.txt":
L 08/23/2012 - 10:24:43: [SM] Error 1 on line 0, col 0: Stream failed to open
L 08/23/2012 - 10:24:43: [SM] Native "LoadGameConfigFile" reported: Unable to open cssdm.games: File could not be opened: The system cannot find the file specified.


L 08/23/2012 - 10:24:43: [SM] Displaying call stack trace for plugin "gungame.smx":
L 08/23/2012 - 10:24:43: [SM]   [0]  Line 75, gungame/hacks.sp::CreateDropHack()
L 08/23/2012 - 10:24:43: [SM]   [1]  Line 6, gungame/hacks.sp::OnHackStart()
L 08/23/2012 - 10:24:43: [SM]   [2]  Line 158, gungame.sp::OnPluginStart()
L 08/23/2012 - 10:24:44: [SM] Plugin encountered error 25: Call was aborted
L 08/23/2012 - 10:24:44: [SM] Native "SetFailState" reported: SDK Version could not be determined for game: cstrike
L 08/23/2012 - 10:24:44: [SM] Displaying call stack trace for plugin "smac_eyetest.smx":
L 08/23/2012 - 10:24:44: [SM]   [0]  Line 46, smac_eyetest.sp::OnPluginStart()
L 08/23/2012 - 10:38:26: SourceMod error session started
L 08/23/2012 - 10:38:26: Info (map "gg_fy_funtimes") (file "errors_20120823.log")
L 08/23/2012 - 10:38:26: [SM] Error parsing gameconfig file "c:\games\gg\css\cstrike\addons\sourcemod\gamedata\cssdm.games.txt":
L 08/23/2012 - 10:38:26: [SM] Error 1 on line 0, col 0: Stream failed to open
L 08/23/2012 - 10:38:26: [SM] Native "LoadGameConfigFile" reported: Unable to open cssdm.games: File could not be opened: The system cannot find the file specified.


L 08/23/2012 - 10:38:26: [SM] Displaying call stack trace for plugin "gungame.smx":
L 08/23/2012 - 10:38:26: [SM]   [0]  Line 75, gungame/hacks.sp::CreateDropHack()
L 08/23/2012 - 10:38:26: [SM]   [1]  Line 6, gungame/hacks.sp::OnHackStart()
L 08/23/2012 - 10:38:26: [SM]   [2]  Line 158, gungame.sp::OnPluginStart()
L 08/23/2012 - 10:38:26: [SM] Plugin encountered error 25: Call was aborted
L 08/23/2012 - 10:38:26: [SM] Native "SetFailState" reported: SDK Version could not be determined for game: cstrike
L 08/23/2012 - 10:38:26: [SM] Displaying call stack trace for plugin "smac_eyetest.smx":
L 08/23/2012 - 10:38:26: [SM]   [0]  Line 46, smac_eyetest.sp::OnPluginStart()

Last edited by cssBOT; 08-23-2012 at 12:04. Reason: new info
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scso1502
Senior Member
Join Date: Dec 2007
Location: Windsor, CA USA
Old 08-23-2012 , 12:21   Re: [CS:S/CS:GO] GunGame
Reply With Quote #3380

Yep, updated to new version of sdktools 2.2 and new gamedata even though my server wasn't crashing and server wouldn't even start using snapshot 1.50. Reverted to sdkhooks 2.1 and the server started but the GG mod was no longer loading. Updated to snapshot 1.4.5-hg3542-windows and the new SDK tooks worked with it. There's definately something wrong with the new gamedata. Below is the message I get when running sm plugins list on my Windows 2008 Server:

18 <Error> "GunGame:SM" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
Load Errors:
GunGame:SM: Error detected in plugin startup (see error logs)

All the other gg plugins load fine but this one.

Here's the error log entries for GG:

L 08/23/2012 - 09:08:41: [SM] [0] Line 55, gungame/hacks.sp::CreateRemoveAmmoHack()
L 08/23/2012 - 09:08:41: [SM] [1] Line 7, gungame/hacks.sp::OnHackStart()
L 08/23/2012 - 09:08:41: [SM] [2] Line 158, gungame.sp::OnPluginStart()

As previously stated here, the previous gamedata version worked but the rounds would never end with it.

After running CSS servers for more than 8 years and dealing with this over and over and over again, I still can't fathom why Valve hasn't figured out how to communicate it's update plans to the Developers at SourceMod prior to releasing an update so this bullshit doesn't keep happening. It's terribly unfair to all the developers to push them like this and create such a hassle for all the server operators. I just don't get it; it's so easy to avoid with a little communication and considering the amount of servers using SourceMod to make Valve's game better, ithey have a vested interest in doing so.

Anyway, thanks for all the efforts to fix things. They are greatly appreciated!
Mike
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Last edited by scso1502; 08-23-2012 at 12:24.
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