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Subplugin Submission [ZP] Extra Item: Satchel Charge v3.4(Updated 18.10.2009)


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Clear
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Join Date: Feb 2009
Location: Lithuanian
Old 07-12-2009 , 14:40   Re: [ZP] Extra Item: Satchel Charge Updated
Reply With Quote #21

why is dont work
i get wis
Load fails: Plugin file open error (plugin "zp_satchel_new")

I USE ZOMBIE PLUGUE 4.3
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Last edited by Clear; 07-12-2009 at 14:43.
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CLLlAgOB
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Join Date: Oct 2007
Location: Russia
Old 07-15-2009 , 06:37   Re: [ZP] Extra Item: Satchel Charge Updated
Reply With Quote #22

Quote:
Originally Posted by Clear View Post
why is dont work
i get wis
Load fails: Plugin file open error (plugin "zp_satchel_new")

I USE ZOMBIE PLUGUE 4.3
Read first http://wiki.amxmodx.org/Category:Doc...on_(AMX_Mod_X)
and then ask questions.
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Pach
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Join Date: Feb 2009
Location: Russian Federation
Old 07-29-2009 , 12:21   Re: [ZP] Extra Item: Satchel Charge Updated
Reply With Quote #23

L 07/29/2009 - 22:28:53: [ENGINE] Invalid entity 222
L 07/29/2009 - 22:28:53: [AMXX] Displaying debug trace (plugin "zp_satchel_new.amxx")
L 07/29/2009 - 22:28:53: [AMXX] Run time error 10: native error (native "entity_get_string")
L 07/29/2009 - 22:28:53: [AMXX] [0] zp_satchel_new.sma::pfn_touch (line 697)
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NiHiLaNTh
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Join Date: May 2009
Location: Latvia
Old 07-29-2009 , 14:32   Re: [ZP] Extra Item: Satchel Charge Updated
Reply With Quote #24

Quote:
Originally Posted by Pach View Post
L 07/29/2009 - 22:28:53: [ENGINE] Invalid entity 222
L 07/29/2009 - 22:28:53: [AMXX] Displaying debug trace (plugin "zp_satchel_new.amxx")
L 07/29/2009 - 22:28:53: [AMXX] Run time error 10: native error (native "entity_get_string")
L 07/29/2009 - 22:28:53: [AMXX] [0] zp_satchel_new.sma::pfn_touch (line 697)
Change this:
Code:
public pfn_touch(ptr, ptd)
{
    if (ptr)
    {
To this:

Code:
public pfn_touch(ptr, ptd)
{
    if (pev_valid(ptr))
    {
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spaik_619
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Join Date: Oct 2008
Old 07-29-2009 , 17:03   Re: [ZP] Extra Item: Satchel Charge Updated
Reply With Quote #25

how can i change the radius of the explosion ???
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NiHiLaNTh
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Location: Latvia
Old 07-30-2009 , 03:00   Re: [ZP] Extra Item: Satchel Charge Updated
Reply With Quote #26

Quote:
Originally Posted by spaik_619 View Post
how can i change the radius of the explosion ???
Open sma and find this line

Code:
// Bomb explosion radius
const Float:EXPLODE_RADIUS = 300.0
change it and compile it locally
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Pach
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Join Date: Feb 2009
Location: Russian Federation
Old 07-30-2009 , 03:23   Re: [ZP] Extra Item: Satchel Charge Updated
Reply With Quote #27

Quote:
Originally Posted by NiHiLaNTh View Post
Change this:
Code:
public pfn_touch(ptr, ptd)
{
    if (ptr)
    {
To this:

Code:
public pfn_touch(ptr, ptd)
{
    if (pev_valid(ptr))
    {
Okay, I will test!
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georgik57
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Join Date: Oct 2008
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Old 09-17-2009 , 12:24   Re: [ZP] Extra Item: Satchel Charge Updated
Reply With Quote #28

buggy...very buggy
player can plant the bomb
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NiHiLaNTh
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Old 09-17-2009 , 12:53   Re: [ZP] Extra Item: Satchel Charge Updated
Reply With Quote #29

Quote:
Originally Posted by georgik57 View Post
buggy...very buggy
player can plant the bomb
Can you explain more understandable???
And in nearest future I'll rewrite all plugins, and fix all bugs, so please
explain me more about this and all other bugs
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georgik57
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Old 09-17-2009 , 13:55   Re: [ZP] Extra Item: Satchel Charge Updated
Reply With Quote #30

i'm just saying that giving the actual bomb to the player that buyes this item is not such a good idea...on de_ maps players can plant the bomb at the bomb site and ruin the gameplay
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