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FreemanMod 0.1


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Chef^^
Junior Member
Join Date: Jan 2007
Old 09-22-2007 , 02:02   Re: FreemanMod 0.1
Reply With Quote #21

Would you add this: http://forums.alliedmods.net/showthread.php?p=66556 (mp5 + m203 replacement) to your mod? Of course with his approval... I think the grenadelauncher mp5 belongs to hl and so it shall belong to this too
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dstopgunner
Senior Member
Join Date: Oct 2007
Old 10-21-2007 , 21:20   Re: FreemanMod 0.1
Reply With Quote #22

Is it possible for you to make me a custom-version of your freemen mod?

I have a zombie-swarm2.4 server so could you change the Gordon-freemen team to counter-terrorists ( Zombie team uses T as zombies / Humans uses CT as Humans )?

Since the zombies are in T and Gordon-freemen are in CT , could u change ur Select-Team-Menu to something like this :
"
public showmenu(id) {
new menu = menu_create("\rChoose team:", "menu_handler")
menu_additem(menu, "\wThe Zombie Invaders", "1", 0)
menu_additem(menu, "\wThe Freeman Team", "2", 0)
menu_additem(menu, "\wRandom", "5", 0)
menu_additem(menu, "\wSpectator", "6", 0)
menu_display(id, menu, 0)
}
"
And disable the need to Download the shephard stuff ( Shepard model / Wrench / Sounds for Wrench , etc) As I would want to leave the Terrorists to be zombies and use their zombie_claw models.
So people only download the gordon-freemen team stuff ( Gordon model / Crowbar / Sounds for crowbar , etc )

Thanks in advance
dstopgunner is offline
Old 05-31-2008, 15:30
CLLlAgOB
This message has been deleted by CLLlAgOB.
KANE-EX
BANNED
Join Date: Jun 2008
Location: Overthrow SV, CS, iA HL
Old 06-10-2008 , 20:34   Re: FreemanMod 0.1
Reply With Quote #23

Please Update + Features
KANE-EX is offline
makiza
BANNED
Join Date: Mar 2009
Old 08-18-2010 , 19:57   Re: FreemanMod 0.1
Reply With Quote #24

i can help you with the weapons fitting in cs (changing animations set and speed).

warn me if you are interested
makiza is offline
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