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[L4D/2] Witchy Spawn Controller


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Ja-Forces
Senior Member
Join Date: Jul 2009
Location: Leningrad
Old 11-26-2010 , 04:12   Re: [L4D & L4D2] More Witches
Reply With Quote #21

Yep

Last edited by Ja-Forces; 11-26-2010 at 06:23.
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BSBL4D
Junior Member
Join Date: Apr 2010
Old 11-26-2010 , 09:21   Re: [L4D & L4D2] More Witches
Reply With Quote #22

Hi again.
I tried this plugin on L4D1 and i found two bugs:
- The witch WONT spawn on the same places for both teams.
- Sometimes, the witch spawns on unreachable places for the survivors, making it useless and unfair for the infected team (on dead air 1 spawned below the little bridge of wood).

Please fix this, it would make this plugin even more awesome !
Thanks.

Last edited by BSBL4D; 11-26-2010 at 10:20.
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Ja-Forces
Senior Member
Join Date: Jul 2009
Location: Leningrad
Old 11-26-2010 , 12:08   Re: [L4D & L4D2] More Witches
Reply With Quote #23

Quote:
Originally Posted by BSBL4D
Hi again.
I tried this plugin on L4D1 and i found two bugs:
- The witch WONT spawn on the same places for both teams.
Originally plugin was written under the hardcore coop server. It's not a bug:
2. Witches spawn randomly through time specified minimum & maximum time in seconds.
Quote:
Originally Posted by BSBL4D
- Sometimes, the witch spawns on unreachable places for the survivors, making it useless and unfair for the infected team (on dead air 1 spawned below the little bridge of wood).
We know about this bug, but way to solve the problem yet to be written.
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Last edited by Ja-Forces; 11-26-2010 at 12:19.
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BSBL4D
Junior Member
Join Date: Apr 2010
Old 11-26-2010 , 22:55   Re: [L4D & L4D2] More Witches
Reply With Quote #24

Thanks for the reply : ).
I like this plugin but i'd love to use it on competitive matches (in order to do that you should fix both issues that i said before).

Thanks
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sapphire989
Member
Join Date: Oct 2010
Old 12-01-2010 , 06:10   Re: [L4D/2] More Witches
Reply With Quote #25

Use and the results are satisfactory

thx yr plugin
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sapphire989
Member
Join Date: Oct 2010
Old 01-11-2011 , 08:49   Re: [L4D/2] More Witches
Reply With Quote #26

If you can randomly appear Wedding Witch and Normal Witch is better
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MataCOELHO
New Member
Join Date: Jan 2011
Old 01-16-2011 , 08:58   Re: [L4D/2] More Witches
Reply With Quote #27

I got a bug that crashed my server
ive set FULLDEBUG on so i can see where is the problem....

If l4d_witches_director_witch is set to 0 in L4D2 - The passing map will crash.

Running on linux.

Cya!
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sapphire989
Member
Join Date: Oct 2010
Old 03-30-2011 , 05:27   Re: [L4D/2] More Witches
Reply With Quote #28

Code:
L 03/30/2011 - 14:39:37: Info (map "c6m1_riverbank") (file "errors_20110330.log")
L 03/30/2011 - 14:39:37: [SM] Native "FindEntityByClassname" reported: Entity 2048 is not valid
L 03/30/2011 - 14:39:37: [SM] Displaying call stack trace for plugin "2_l4d_witches_1.4.smx":
L 03/30/2011 - 14:39:37: [SM]   [0]  Line 285, l4d_witches_1.4.sp::FindEntityByClassname2()
L 03/30/2011 - 14:39:37: [SM]   [1]  Line 292, l4d_witches_1.4.sp::GetCountAliveWitches()
L 03/30/2011 - 14:39:37: [SM]   [2]  Line 351, l4d_witches_1.4.sp::SpawnAWitch()
L 03/30/2011 - 14:46:46: Error log file session closed.
Quote:
L 03/30/2011 - 14:46:50: SourceMod error session started
L 03/30/2011 - 14:46:50: Info (map "c6m2_bedlam") (file "errors_20110330.log")
L 03/30/2011 - 14:46:50: [SM] Native "CloseHandle" reported: Handle 22a30397 is invalid (error 1)
L 03/30/2011 - 14:46:50: [SM] Displaying call stack trace for plugin "2_l4d_witches_1.4.smx":
L 03/30/2011 - 14:46:50: [SM] [0] Line 263, l4d_witches_1.4.sp::End_Timer()
L 03/30/2011 - 14:46:50: [SM] [1] Line 224, l4d_witches_1.4.sp::Event_RoundStart()
L 03/30/2011 - 14:46:50: [SM] Native "CloseHandle" reported: Handle 22a30397 is invalid (error 1)
L 03/30/2011 - 14:46:50: [SM] Displaying call stack trace for plugin "2_l4d_witches_1.4.smx":
L 03/30/2011 - 14:46:50: [SM] [0] Line 263, l4d_witches_1.4.sp::End_Timer()
L 03/30/2011 - 14:46:50: [SM] [1] Line 167, l4d_witches_1.4.sp::OnConfigsExecuted()
L 03/30/2011 - 15:034: Error log file session closed.
Quote:
L 03/30/2011 - 15:16:29: SourceMod error session started
L 03/30/2011 - 15:16:29: Info (map "c2m1_highway") (file "errors_20110330.log")
L 03/30/2011 - 15:16:29: [SM] Native "CloseHandle" reported: Handle 22a30397 is invalid (error 1)
L 03/30/2011 - 15:16:29: [SM] Displaying call stack trace for plugin "2_l4d_witches_1.4.smx":
L 03/30/2011 - 15:16:29: [SM] [0] Line 263, l4d_witches_1.4.sp::End_Timer()
L 03/30/2011 - 15:16:29: [SM] [1] Line 224, l4d_witches_1.4.sp::Event_RoundStart()
L 03/30/2011 - 15:160: [SM] Native "CloseHandle" reported: Handle 22a30397 is invalid (error 1)
L 03/30/2011 - 15:160: [SM] Displaying call stack trace for plugin "2_l4d_witches_1.4.smx":
L 03/30/2011 - 15:160: [SM] [0] Line 263, l4d_witches_1.4.sp::End_Timer()
L 03/30/2011 - 15:160: [SM] [1] Line 167, l4d_witches_1.4.sp::OnConfigsExecuted()
L 03/30/2011 - 15:165: [SM] Native "CloseHandle" reported: Handle 22a30397 is invalid (error 1)
L 03/30/2011 - 15:165: [SM] Displaying call stack trace for plugin "2_l4d_witches_1.4.smx":
L 03/30/2011 - 15:165: [SM] [0] Line 263, l4d_witches_1.4.sp::End_Timer()
L 03/30/2011 - 15:165: [SM] [1] Line 224, l4d_witches_1.4.sp::Event_RoundStart()

Last edited by sapphire989; 03-30-2011 at 05:29.
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Ja-Forces
Senior Member
Join Date: Jul 2009
Location: Leningrad
Old 05-17-2011 , 05:32   Re: [L4D/2] More Witches
Reply With Quote #29

fixed
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songpal
Member
Join Date: Dec 2009
Old 05-17-2011 , 13:36   Re: [L4D/2] Witches Respawn Control
Reply With Quote #30

thank you, plugin witch good work.
i want to plugin tanks respawn all map.

please upload file plugin tanks respawn.
I'll wait.
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