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New Punish system(V1.7 Last Version)


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orange
Senior Member
Join Date: Dec 2005
Old 12-25-2009 , 01:00   Re: New Punish system(V1.7 Last Version)
Reply With Quote #21

not to bad of a plugin idea, might want to add more punishments tho.
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malec321
Senior Member
Join Date: May 2009
Location: Los Angeles
Old 12-26-2009 , 03:09   Re: New Punish system(V1.7 Last Version)
Reply With Quote #22

Code:
[fr] ( or watever french is )
CAN'T_TAKE_ONE = \g[AMXX]\tVous ne pouvez pas prendre votre argent
NOT_ENOUGH_MONEY = \g[AMXX]\tIl n'a pas d'assez d'argent
TAKE_MONEY_ONE = \g[AMXX]\t%s \oprendre\t %s \o's\g %d \o$
TAKE_MONEY_TWO = \g[AMXX]\t%s \oa été pris\g %d \o$
MENU_TITLE = Menu d'Argent de Goutte de Joueurd(%s):
MENU_SETTINGS = ^n\r8. \wGoutte \y%d \w$^n
FIRST_SETTINGS = ^n8. \y2000\w$^n
MONEY_PICK_UP = \g[AMXX]\t%s \oramasser\g %d ^x01$
TIPS_ONE = \g[AMXX]\oAdmin appuyer\t 'Y' \oet type\t /money\opouvez donc vous prendre l'argent de votre coéquipier
TIPS_TWO = \g[AMXX]\oNe prenez pas de tant d'argent de votre coéquipier.
TIPS_THREE = \g[AMXX]\oSi votre coéquipier a besoin de sauvegarder, laisser tomber un peu d'argent ou une arme dehors, autrement, ira faire l'admin vous punir
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malec321
Senior Member
Join Date: May 2009
Location: Los Angeles
Old 01-10-2010 , 14:41   Re: New Punish system(V1.7 Last Version)
Reply With Quote #23

Code:
[fr]
TAKE_MONEY_ONE = ADMIN %s: prendre %s's argent $%d dehors.
TAKE_MONEY_TWO = ADMIN: prendre %s's argent $%d dehors.
MENU_TITLE = Admin faites respecter de l'argent de goutte de coéquipier dehors(%s):
MENU_SETTINGS = ^n8. $%d^n
FIRST_SETTINGS = ^n8. tous^n
MONEY_PICK_UP = !t%s!n ramasser !g$%d
CANT_PICK_UP = !nNotez-le: Vous!t ne peut pas !nramassez plus d'argent depuis votre argent moins que !g$%d
NOTICE_ADMIN = !gNotez-le: Admin appeler !t/tm!g peut prendre de l'argent du coéquipier dehors.
NOTICE_UDER = !gNotez-le: donnez un peu d'aide pour le coéquipier s'ils ont besoin de sauvegarder.

Updated version to your new ML
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grimvh2
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Join Date: Nov 2007
Location: Fishdot Nation
Old 01-10-2010 , 14:45   Re: New Punish system(V1.7 Last Version)
Reply With Quote #24

The pluginname is kinda confusing, maybe somthing like Take Money or I dunno.

Make cvar so that you can choose if enemy can pick money up or not.
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Caza
Junior Member
Join Date: Sep 2009
Old 01-10-2010 , 15:03   Re: New Punish system(V1.7 Last Version)
Reply With Quote #25

Code:
[es]
TAKE_MONEY_ONE = ADMIN %s: saco dinero de %s ($%d).
TAKE_MONEY_TWO = ADMIN: saco dinero de %s ($%d).
MENU_TITLE = Admin haz que un companiero saque dinero (%s):
MENU_SETTINGS = ^n8. $%d^n
FIRST_SETTINGS = ^n8. todo^n
MONEY_PICK_UP = !t%s!n cogio !g$%d
CANT_PICK_UP = !nTu!t no !npuedes coger mas dinero si tu dinero no es menos de !g$%d
NOTICE_ADMIN = !gUn Admin haciendo !t/tm!g puede sacar dinero de un companiero.
NOTICE_UDER = !gDales ayuda a tus companieros si la necesitan.
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Last edited by Caza; 01-10-2010 at 15:09.
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Exolent[jNr]
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Join Date: Feb 2007
Location: Tennessee
Old 02-01-2010 , 01:48   Re: New Punish system(V1.7 Last Version)
Reply With Quote #26

Don't use fm_* functions. Use the module functions instead.
(Example: Don't use fm_set_user_rendering. #include <fun> and use set_user_rendering.)
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Pro Patria Finland
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Join Date: Apr 2006
Location: BaronPub.com
Old 02-01-2010 , 10:42   Re: New Punish system(V1.7 Last Version)
Reply With Quote #27

Quote:
Originally Posted by Exolent[jNr] View Post
Don't use fm_* functions. Use the module functions instead.
(Example: Don't use fm_set_user_rendering. #include <fun> and use set_user_rendering.)
Out of interest: Why?
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Exolent[jNr]
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Location: Tennessee
Old 02-01-2010 , 10:55   Re: New Punish system(V1.7 Last Version)
Reply With Quote #28

Quote:
Originally Posted by Pro Patria Finland View Post
Out of interest: Why?
You've been gone awhile
http://forums.alliedmods.net/showthread.php?t=88792
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K.K.Lv
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Join Date: Aug 2008
Location: GameFolder
Old 02-02-2010 , 02:13   Re: New Punish system(V1.7 Last Version)
Reply With Quote #29

OK ! Exolent, will be change later !
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Pro Patria Finland
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Old 02-02-2010 , 06:17   Re: New Punish system(V1.7 Last Version)
Reply With Quote #30

Quote:
Originally Posted by Exolent[jNr] View Post
Thanks. ^__^

I sure have...
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